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		![[Post New]](/s/i/i.gif)  2011/11/06 14:15:30
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   On a Canoptek Spyder's Waiting List
 
 
 
 
	
	
	
 
 
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									From the book, "Furthermore, you can attempt to keep the night fighting rules in play in subsequent game turns by rolling a D6 at the start of the turn. If the result is greater than the turn number, the storm continues and night fighting remains in play. If not, the night fighting rules cease to be in effect and are not used for the rest of the battle." Does this also count against Solar Pulse?
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 Necrons- 6000    DE- 5000
   HE- 1250
 
 
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		![[Post New]](/s/i/i.gif)  2011/11/06 14:17:04
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Irked Necron Immortal
 
 
 
 
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									This'll be FAQ'd but I read it as once Imotekh's storm stops you can use solar pulse.
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		![[Post New]](/s/i/i.gif)  2011/11/06 14:19:06
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Nihilistic Necron Lord
 
 
 
 
	
	
	
 The best State-Texas
 
 
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									Th eSolar Pulse states that it only ceases for the current player turn, and resumes at the end of it. 
The Solar pulse has no affect on keeping the Stormlords ability going. However, you can't use his lightning strikes if you pop the solar pulse in your turn.
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		![[Post New]](/s/i/i.gif)  2011/11/06 14:21:07
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   On a Canoptek Spyder's Waiting List
 
 
 
 
	
	
	
 
 
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									Not causing it to cease for a turn, but after Imotekh's ability expires and you try to use solar pulse in order to put night fighting in effect for the turn.
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 Necrons- 6000    DE- 5000
   HE- 1250
 
 
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		![[Post New]](/s/i/i.gif)  2011/11/06 14:44:44
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Nihilistic Necron Lord
 
 
 
 
	
	
	
 The best State-Texas
 
 
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									SageMage96 wrote:Not causing it to cease for a turn, but after Imotekh's ability expires and you try to use solar pulse in order to put night fighting in effect for the turn.
  Sure, you can do that. You just can't resume Imotekhs special night fighting ability, or use the Lighting Strikes.
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		![[Post New]](/s/i/i.gif)  2011/11/06 22:53:36
	     Subject: Re:Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Decrepit Dakkanaut
 
 
 
	
	
	
 
 
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									Technically you can....
 Imotekh Lightning Strikes occur when the Night Fighting rules are in PLAY.  Solar Pulse cancels the EFFECTS of night fighting...
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		![[Post New]](/s/i/i.gif)  2011/11/06 22:56:54
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Lone Wolf Sentinel Pilot
 
 
 
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									I had the same thoughts, nos, but am also cautiously sure that it will be FAQ'd.
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 Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
 
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		![[Post New]](/s/i/i.gif)  2011/11/06 23:01:03
	     Subject: Re:Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Decrepit Dakkanaut
 
 
 
	
	
	
 
 
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									I'm also sure it will be FAQ'd, but until then its technically possible.
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		![[Post New]](/s/i/i.gif)  2011/11/07 02:54:53
	     Subject: Re:Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Regular Dakkanaut
 
 
 
 
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									It states in the power's description that night fighting brought into play by Solar Pulse does not allow lightning strikes.
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		![[Post New]](/s/i/i.gif)  2011/11/07 02:56:48
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Lone Wolf Sentinel Pilot
 
 
 
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									Thanks Mentat, but that had nothing to do with the original question.
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 Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
 
 My Blog
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		![[Post New]](/s/i/i.gif)  2011/11/07 03:02:00
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Regular Dakkanaut
 
 
 
 
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									Actually I was replying to SageMage's 2nd post, I thought thats where he was going with this
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		![[Post New]](/s/i/i.gif)  2011/11/07 03:26:54
	     Subject: Re:Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Loyal Necron Lychguard
 
 
 
 
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									nosferatu1001 wrote:Technically you can....
 Imotekh Lightning Strikes occur when the Night Fighting rules are in PLAY.  Solar Pulse cancels the EFFECTS of night fighting...
  Actually, the wording on the solar pulse says that "If the night fighting rules are in effect, they cease to apply...".  So it's not the EFFECTS of night fighting as you said, it's the entire night fight rule that ceases.  And since the rule for the thunderbolts says "while the night fight rules are in play" and the pulse says they cease to apply...I would say the thunderbolts don't happen that shooting phase if used on your turn.
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		![[Post New]](/s/i/i.gif)  2011/11/07 06:46:29
	     Subject: Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Mutilatin' Mad Dok
 
 
 
 
	
	
	
 
 
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									Imotek's lightning can not be used during the effects of a solar pulse. 
  To quote the codex:
 
  Note that Night Fighting rules brought into play by a Solar Pulse (see page 84) do not generate lightning
  EDIT: Ninja'd. Quite badly, actually     But to answer the question: RaI , solar pulse can still be used. RaW , one could argue that solar pulse to generate night fighting could no longer be used. 
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							| This message was edited 1 time. Last update was at 2011/11/07 06:50:34 
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		![[Post New]](/s/i/i.gif)  2011/11/07 11:17:06
	     Subject: Re:Imotekh's Night Fighting ability+ Solar Pulse | 
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						|   Decrepit Dakkanaut
 
 
 
	
	
	
 
 
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									Hmm, not sure on thaat ... still, i expect it to not be played that you still get the lightning.
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