Switch Theme:

I am the only one irked by "codex inconsistency"? No gameplay effects, just wargear text  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Lord of the Fleet





Texas

I dont know if anyone else brought this up so feel free to tell me I'm a big fat OCD idiot (no offense to those who have OCD, I dont but some people might say "why out of all the things to complain about GW, you complain about that?")

Anyways I'm mainly talking about the wargear profiles and how it seems each codex writer (Matt, Phil, etc) writes their own little thing and each one is slightly different. Anyways one know why? Basically its the weapons and armor that seem to keep changing


Examples
IG: Will state armor (flak, carapace, etc) and close combat weapon (even on models that it will grant no additional effects)
Tyranids: Will state armor (chitin, etc) and close combat weapon (even on models that it will grant no additional effects)
Dark Eldar: Will state armor (kabalite armor, etc) but will not state close combat weapon on models that it will not grant additional effects
Necrons: No armor stated unless it is an upgrade, no close combat weapon

This message was edited 1 time. Last update was at 2011/11/07 00:58:08


 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

I think the close combat weapons listed in every army is just some detail they can have in a rules profile that may or may not mean something in the future, like how vehicles used to say how many crew they had.

Check out my Youtube channel!
 
   
Made in au
Norn Queen






That's the only part of the Tyranid codex I like this edition. The fact that all of the armour and melee weapon types are spelled out in one part of the book, and the army list and unit descriptions both reference that. Even the basic 'teeth and claws' which are just a CCW.

I just wish he didn't do the nonsense with specialised ranged weapons having their effect listed in the unit description and common ranged weapons having thier effect listed in the biomorph secion. It's needlessly confusing.
   
Made in us
Lord of the Fleet





Texas

Brother SRM wrote:like how vehicles used to say how many crew they had.


Ahh I remember that, they even said who was driving it.

 
   
 
Forum Index » 40K General Discussion
Go to: