runmymouth wrote:I can answer your second question. After every phase (moving/shooting/assault) so they could fail a dangerous terrain test get up, be shot in your shooting phase (pie plate gone bad) get back up, and then assault a unit get knocked down again and roll to get back up. Now if your unit runs away or has 0 models left you don't get to try but otherwise yes you can do it each phase. On your and your opponents turns.
Don't forget to say that you only get the rolls if you have the counters on your unit and the counter goes away as soon as the roll is attempted, pass or fail.
*Edit* Answered below.