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![[Post New]](/s/i/i.gif) 2011/11/08 18:04:22
Subject: Lord Commissar vs Company Command Squad
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Guard Heavy Weapon Crewman
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Hey people, just a quick Imperial Guard question here:
Can you use a Lord Commissar in place of a Company Command Squad?
As in, could one theoretically play a game with no CCS whatsoever instead using a Lord Commisar? The FOC shows the minimum is one HQ choice, and two troops choices. The Lord Commissar is listed as an HQ choice so..... would it be legal?
As always, thanks for responding to this thread!
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This message was edited 1 time. Last update was at 2011/11/08 18:04:50
Cadian 343rd Mechanised Infantry
1357th Arrakan
273rd Galatean
"Nuke 'em Rico"- CPL. "Sugar" Watkins |
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![[Post New]](/s/i/i.gif) 2011/11/08 18:05:46
Subject: Re:Lord Commissar vs Company Command Squad
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Decrepit Dakkanaut
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Entirely so. You can lead with a primaris as well if you wanted.
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![[Post New]](/s/i/i.gif) 2011/11/08 18:08:54
Subject: Lord Commissar vs Company Command Squad
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Guard Heavy Weapon Crewman
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Ah thats good to know! Thank you nosferatu1001 for your prompt and to the point response.
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Cadian 343rd Mechanised Infantry
1357th Arrakan
273rd Galatean
"Nuke 'em Rico"- CPL. "Sugar" Watkins |
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![[Post New]](/s/i/i.gif) 2011/11/09 01:37:22
Subject: Lord Commissar vs Company Command Squad
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Servoarm Flailing Magos
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Don't get any clever ideas. 2 of those orders per turn will be far handier than an IC who'll get killed the first round of close combat.
Not to mention the 4 meltaguns you can get, regimental advisors etc.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/11/09 01:39:09
Subject: Re:Lord Commissar vs Company Command Squad
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Longtime Dakkanaut
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Eh, Lord Commissars are for baby-sitting large groups of HWS to keep them from running away the second one of the teams bites it.
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![[Post New]](/s/i/i.gif) 2011/11/09 02:20:33
Subject: Re:Lord Commissar vs Company Command Squad
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Guard Heavy Weapon Crewman
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Why Joey, I'm sure I have no idea what you mean
The meltaguns aren't much of a concern because I'm not going to be up against much heavy armor any time soon. If anything flamers would be the way to go, no?
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Cadian 343rd Mechanised Infantry
1357th Arrakan
273rd Galatean
"Nuke 'em Rico"- CPL. "Sugar" Watkins |
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![[Post New]](/s/i/i.gif) 2011/11/09 03:32:49
Subject: [quote=DakkaDakka]
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Infiltrating Hawwa'
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This message was edited 1 time. Last update was at 2020/03/15 01:15:53
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2011/11/09 03:39:02
Subject: Re:Lord Commissar vs Company Command Squad
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Servoarm Flailing Magos
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Guardlard01 wrote: Why Joey, I'm sure I have no idea what you mean
The meltaguns aren't much of a concern because I'm not going to be up against much heavy armor any time soon. If anything flamers would be the way to go, no?
I like to use meltaguns to take out MEQ. If you go with plasma, chances are you'll have feth all of them left when you really need that devestating salvo.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/11/09 03:45:19
Subject: Re:Lord Commissar vs Company Command Squad
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Regular Dakkanaut
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Guardlard01 wrote: Why Joey, I'm sure I have no idea what you mean
The meltaguns aren't much of a concern because I'm not going to be up against much heavy armor any time soon. If anything flamers would be the way to go, no?
This thread should be moved to the 40K Tactics sub-forum.
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- 2000 Points
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'We are the force which breaks the enemy's spear, shattering its haft with the teachings of Mont'ka!' - Commander WindSabre, Shas'O O'Shirada before the counter attack against the Raven Guard Space Marines on Tellidan II.
'The only perk from being a Captain is that I get my own private bathroom.'
Captain Esh of the 24th Iron Tortoise Artillery Regiment during an officer's speach a regimental inaugeration on Calador. |
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![[Post New]](/s/i/i.gif) 2011/11/09 03:48:26
Subject: Re:Lord Commissar vs Company Command Squad
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Longtime Dakkanaut
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Guardlard01 wrote:The meltaguns aren't much of a concern because I'm not going to be up against much heavy armor any time soon.
Meltaguns aren't just for tanks. They hurt MCs easily and very, very importantly, can ID T4 models.
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![[Post New]](/s/i/i.gif) 2011/11/09 03:51:20
Subject: Lord Commissar vs Company Command Squad
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Guard Heavy Weapon Crewman
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Thanks everybody for all the posts, and I'll take your suggestions under advisment. Oh and StormForged this was originally a rule related thread, it just got a little out of hand. Automatically Appended Next Post: You know what Nungunz? I think I will take some meltaguns after all. Maybe not four as Joey suggested (still a viable option though, Joe) but I'll give 'em a whirl.
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This message was edited 2 times. Last update was at 2011/11/09 03:56:36
Cadian 343rd Mechanised Infantry
1357th Arrakan
273rd Galatean
"Nuke 'em Rico"- CPL. "Sugar" Watkins |
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