wierdjunson wrote:I thought about adding some wraiths to give the army some cc ability but I just don't think its worth it when everything is I2. Im not to worried about adding keeping units out of cc as I've been playing IG for the last year. With the fast attack tying up vehicles what ever is left should die easily enough to the warrior squads. I think the biggest surprise is going to be when I bring out a full destroyer squad out of a monitith.
I like the big units of Warriors, however They get charged and end up losing combat and get over run, thats it... No
RP, no rez orb... Im assuming you considered that and if they waist a unit of, grey hunters per say to charge 1 unit. Then their not attacking the destroyers.. Or if they over run one unit, they get 60 rapid fire shots from the 2 units of warriors in the area.
ALSO:
Wraiths can have whip coils, which put all models in base to base at initiative 1.
Str 6 Rending, 3+ invul
def deserves a second look. specially when they most likely will be attacking first. However they have no reanimation...
I
def am not knocking your list
FYI, play it out and judge the results. Im just throwing out perspectives and possible bumps.