Brother SRM wrote:3.5 had its own issues. A pair of infiltrating Lords with wings, steed, speed, and every gift imaginable was an awfully annoying first turn charge unit. IW being the best gunline army in the game was also pretty bad. There's a lot of great stuff in that book but a reprint with a few points adjustments wouldn't be right.
I think learning the lessons of that book, both good and bad, and applying that to a modern codex structure is the best route, and probably the one GW's rolling with.
Agreed on all points.
Back then a buddy and I did a lot of 2 on 2 big games with our usual group. I played Thousand Sons and he played Iron Warriors. Our lords were a nasty combo, especially with my Bedlam Staff.
S*** got absurd.