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Made in us
Dakka Veteran





Or at least an attempt to make a 2000 pt Space Wolf list that wasn't Razorback/Long Fang/Rune Priest spam. I'd still like it to be competitive, but I really want to keep it fun and fluffy. Here's what I currently have:

HQ
Wolf Lord 225
- Thunderwolf Mount
- Runic Armor
- Storm Shield
- Thunder Hammer

Wolf Priest 100

Rune Priest 110
- Chooser of the Slain

Elites
3 Wolf Guard 119
- 3 Power Fist
- 1 Combi-Melta

Troops
10 Grey Hunters 180
- 2 Meltagun
- Mark of the Wulfen
- Wolf Standard

8 Grey Hunters 185
- Wolf Standard
- Meltagun
- Mark of the Wulfen
- Rhino

9 Grey Hunters 200
- Wolf Standard
- Mark of the Wulfen
- Meltagun
- Rhino

Fast attack
5 Thunderwolf Cavalry 350
- 2 Storm Shield
- 2 Meltabombs
- Thunder Hammer

Heavy Support
6 Long Fangs 140
- 5 ML

6 Long Fangs 140
- 5 ML

Land Raider Redeemer 250 (dedicated transport)
- Multi-melta


That should come to 1999. I'm looking for ways I can make the list more "uniquely space wolf". I'm happy with TWC and MoTW everywhere, but I'd like to try and fit in a Lone Wolf or Fenrisian Wolves or Wolf Scouts. Any good ways of dropping ~100 points?

This message was edited 1 time. Last update was at 2011/11/19 08:35:37


 
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

I would try putting a wolf claw on your lord as he will currently loose out on hitting first and cleaving 5 or so space marine strength enemies in two.

Try using that 40 points to stick a wolftooth necklace and wolf tail on the lord and wolf priest too for extra effect.
It looks solid otherwise. Have fun.

It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Space Marine Scout with Sniper Rifle




Gunnison, CO

I'd change the long fangs units to combi preds if you want to avoid the spam units

And finding room to add on an iron priest with saga of the iron wolf to join the blood claws and wolf priest in that LRR would allow and extra D3 movement, a chance 2 fix itself, and annother high str power weapon.

if you do change the longfangs it'll free up almost enough ponits to do that and increas the survivablity of the LRR by providing more targets for your oppenents at fire.

5k+ of raven guard
2k orks  
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

Yotakka, I disagree massively, this list is weak on firepower if you take out the long fangs, 10 frag missiles can kill tonnes of horde units, remember they have weaker armour generally.
A pred has less shots per turn and can't split fire.

The iron priest is a waste of points, you are just buffing a fairly tough unit that exists to put the fear of god into fire support units. A land raider is the most survivable tank in the game, it needs very little buffing.

This message was edited 1 time. Last update was at 2011/11/19 01:34:47


It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Dakka Veteran





Thanks for the comments! I made a few small changes to the list (check the original post).

Keep in mind that I'm not entirely trying to "optimize" this list. If there are some changes that would vastly improve the army, I'd love to hear them. BUT, I'm more interested in ways of making the games more interesting and fun.
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

Can I ask what is the land raider for now that you don't have the blood claws? Grey hunters are not the best assault troops in the game.
They are good troops don't get me wrong, by far the best standard marines in the game but still just standard marines.

You could drop that Landraider since it is a magnet for fire (unless that's what you want it to do) and put in another squad of long fangs and that give you the ~100 for scouts.

This message was edited 1 time. Last update was at 2011/11/19 11:44:31


It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Dakka Veteran





Dropping the LR for Long Fangs and scouts is probably the better option. However, I'd like to avoid "spamming" Long Fangs (2 squads is already more than I'd like).

I actually worked it out - Grey Hunters with the Wolf Standard have almost the same damage output as Blood Claws. And they're WAY more survivable (most things will be hitting back on 4's instead of 3's, plus rerolling 1's for the armor save).

The LR is there for a few reasons. It does make a good fire magnet. More Long Fangs might be better, but a LR still has some good firepower. It's a large vehicle that can block LOS to my TWC.
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

Ok that's a fair plan. Forgot you were going for something a little different.
Well if you are going to be doing an assaulty transport would a crusader be better for you, you can move 12 inches, fire 1 weapon with the machine spirit and blast the hurricane bolters as they are defensive weapons.

It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Bounding Assault Marine




Nocturne

If you're considering dropping your LR for Scouts, you might want to spend some of the left over points on drop pods. A friend of my uses them for his long fangs, and they've proven a devastating way to get the long fangs into position for great shots on side and rear armor. You could also use one of them for your unit of Grey hunters without a transport. Dropping 10 Grey hunters w/2 Meltaguns behind an enemy tank is sure to get their attention

This message was edited 2 times. Last update was at 2011/11/20 05:28:42


Sun Tzu "All warfare is based on deception"

Into the Fires of Battle! Unto The Anvil of War!

2500 pts
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Made in us
Dakka Veteran





I'm not a big fan of Long Fangs in drop pods. It gets them into a great position, but they'll rarely do anything before getting blown to bits and assaulted.

I know it's not the best decision, but I'm probably going to leave the Land Raider in the list. Dropping it for more cost-effective units would probably make the list more powerful...and IMHO, Space Wolves don't really need that.

What do you think about breaking up the TWC into 2 different groups? A group of 5 plus the Wolf Lord makes an awesome death-star unit...while playing 2 groups of 3 has its own advantages.

Lastly, I'm not so sure about the Grey Hunters in the LR. The TWC are scary, but I also want my opponent to be afraid of what's charging out of the Land Raider. If you were up against this list, would you be afraid of 10 Grey Hunters + PF Wolf Guard + Wolf Priest? It's a lot of attacks, but I just don't know if it classifies as a big "threat". What do you think? Replace the Grey Hunters with something more "assaulty"? Or leave it as a relatively cheap, scoring, semi-scary unit?

This message was edited 1 time. Last update was at 2011/11/20 08:03:07


 
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

I would test them out, I don't know which would work better the two groups of 3 or the super six.
It depends on who you are fighting, if it's orks the super 6 as it will hit like a hammer and take lumps out of a 30 ork-boy squad. May even wipe them out since they'll probably lose the combat and incur extra wounds.

The 2 groups of 3 would make people weary of their unit placement and limit their ability to charge the board. It would be a better method for dealing with tau, space marines or similar small size units with decent toughness.


It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
 
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