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![[Post New]](/s/i/i.gif) 2011/11/17 03:59:43
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Raging Ravener
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This message was edited 1 time. Last update was at 2011/11/17 04:37:40
Umbra Sentinels (codex SM) - 3400 pts
Tyranids - 3100 pts
Purple Necrons - 2000 pts
Craftworld Eldar - 2400 pts |
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![[Post New]](/s/i/i.gif) 2011/11/17 05:03:41
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Longtime Dakkanaut
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Thankfully, every table has a wall that is exactly that height and thickness  .
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![[Post New]](/s/i/i.gif) 2011/11/17 05:10:42
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Flashy Flashgitz
CT
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Never thought of that...
Nice I'll have to try it out!
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I'm a latin bro, so my slampiece cooks me quesadillas. |
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![[Post New]](/s/i/i.gif) 2011/11/17 05:34:22
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Raging Ravener
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Sgt_Scruffy wrote:Thankfully, every table has a wall that is exactly that height and thickness  .
not sure, but i think the larger GW made Craters are deep enough for this to work. I'll need to test it on my friends table sometime.
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Umbra Sentinels (codex SM) - 3400 pts
Tyranids - 3100 pts
Purple Necrons - 2000 pts
Craftworld Eldar - 2400 pts |
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![[Post New]](/s/i/i.gif) 2011/11/17 05:46:08
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Nasty Nob on Warbike with Klaw
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Not too sure what you're doing with the squad. If you can still see a piece of the cannon or gunner you may fire at it.
Placing it in cover/area terrain does work nicely though, especially with a HQ that bolsters defenses
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![[Post New]](/s/i/i.gif) 2011/11/17 09:25:01
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Utilizing Careful Highlighting
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jdjamesdean@mail.com wrote:Not too sure what you're doing with the squad. If you can still see a piece of the cannon or gunner you may fire at it.
Placing it in cover/area terrain does work nicely though, especially with a HQ that bolsters defenses
You don't need an HQ that bolsters defences. The techmarine itself can bolster defences.
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![[Post New]](/s/i/i.gif) 2011/11/17 09:30:45
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Nasty Nob on Warbike with Klaw
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heartserenade wrote:jdjamesdean@mail.com wrote:Not too sure what you're doing with the squad. If you can still see a piece of the cannon or gunner you may fire at it.
Placing it in cover/area terrain does work nicely though, especially with a HQ that bolsters defenses
You don't need an HQ that bolsters defences. The techmarine itself can bolster defences.
Wasn't aware that the TF cannon Techie had Bolster Defenses, I see that now.
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![[Post New]](/s/i/i.gif) 2011/11/17 13:29:40
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Raging Ravener
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jdjamesdean@mail.com wrote:Not too sure what you're doing with the squad. If you can still see a piece of the cannon or gunner you may fire at it.
Placing it in cover/area terrain does work nicely though, especially with a HQ that bolsters defenses
It's debatable since there is such a tiny ammount of TFC visible. LOS rules state you need clear LOS to the body/head of the model, when 90% of it is obscurred its hard to tell.
but if my tac marines dont cut it in your oppinion I can do the same thing with 5 Camo cloaked Scouts for the same points cost. You can see squat through them.
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Umbra Sentinels (codex SM) - 3400 pts
Tyranids - 3100 pts
Purple Necrons - 2000 pts
Craftworld Eldar - 2400 pts |
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![[Post New]](/s/i/i.gif) 2011/11/17 14:21:43
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Karnac wrote:jdjamesdean@mail.com wrote:Not too sure what you're doing with the squad. If you can still see a piece of the cannon or gunner you may fire at it.
Placing it in cover/area terrain does work nicely though, especially with a HQ that bolsters defenses
It's debatable since there is such a tiny ammount of TFC visible. LOS rules state you need clear LOS to the body/head of the model, when 90% of it is obscurred its hard to tell.
but if my tac marines dont cut it in your oppinion I can do the same thing with 5 Camo cloaked Scouts for the same points cost. You can see squat through them.
Actually the rules are pretty clear on that. Unless the cannon is not visible at all, you may shoot it, and it's perfectly visible on your pictures. Just bring a laser pointer to your games, it solves a lot of those arguments, you can put a red dot on your target, you may shoot it.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/11/18 22:16:23
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Growlin' Guntrukk Driver with Killacannon
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I like it. As far as having appropriate terrain: build terrain that suits your needs perfectly, then build a second one or 3 more. Then when setting up terrain before the game, make sure both sides have an equal number of those terrain pieces. 4 would be ideal for table Quarter games. Set 1 in each table quarter. It allows your opponent to use the exact same tactic.
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Fighting crime in a future time! |
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![[Post New]](/s/i/i.gif) 2011/11/18 22:26:13
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Khorne Rhino Driver with Destroyer
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If you can see an part of the cannon at all you can shoot it. So in this case, it already has cover so the troops aren't doing anything there. If you can see any part of the enemy from the tech marine's head then you can shoot them- probably no need to move the troops around.
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![[Post New]](/s/i/i.gif) 2011/11/18 22:36:12
Subject: Protecting Your Thunderfire Cannon/Any stationary weapon. *with example pics*
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Manhunter
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BUT, they may forget it is there.
Not a big point, but still. The opponent might miss it.
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Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.
"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
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