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Made in gb
Fresh-Faced New User




Just wondering about the rules for shooting then assaulting and which weapons are used for resolving each.

The specific example I'm thinking of is a Space Marine Chapter Master who has the standard bolt pistol and chainsword loadout, but also buys the auxiliary grenade launcher (15 pts).
Can the Chapter Master shoot with the grenade launcher (an assault weapon) in the Shooting Phase, and then use the bolt pistol/chainsword combo to gain the +1 Attack for two close combat weapons in the Assault Phase?

Strikes me as overpowering the unit to allow him to change weapons dependant upon the phase.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Assuming the Chapter Master doesn't replace his Bolt Pistol with the grenade launcher (no codex so I don't know), then yes, as he is equipped with 2 CCW.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Yes, he can still claim an extra attack as long as he keeps both pistol and chainsword.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in gb
Fresh-Faced New User




No, the bolt pistol isn't replaced, the launcher is carried as an additional weapon.

Awesome, thanks for the input
   
Made in gb
Decrepit Dakkanaut




Essentialy it doesnt matter what you fire in the shooting phase, as long as you can actually assault you will use whatever CCW you have.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

It would matter. Long Range Rapid Fire and Heavy weapons stop you assaulting if fired.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in gb
Decrepit Dakkanaut




"as long as you can actually assault " - guess you missed that part.

Also, why did you add "Long range" to rapid fire there? No need - firing rapid fire usually stops you firing. Now of course Relentless undoes your blanket statement....
   
Made in us
Frightening Flamer of Tzeentch




Still gets the bonus for two CCW since the Auxillary grenade launcher does not replace the bolt pistol.

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Made in gb
Fixture of Dakka






Dorset, Southern England

Fine. My previous post should begin "Unless you have a rule that exempts you..."
You can fire twice at 12" or less with a rapid fire weapon as if it was an assault weapon, but at max range it would be fired like a heavy (Cannot move before or after firing) remembering of course, unless you are relentess or similar.
Sorry about "If it can assault". I was thinking in terms of assault range.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in au
[MOD]
Making Stuff






Under the couch

BlapBlapBlap wrote:You can fire twice at 12" or less with a rapid fire weapon as if it was an assault weapon, ...

Sorry, but... what?

Assault weapons have no inherent rule giving them 2 shots or a 12" range. Rapid Fire weapons fire 2 shots at 12" because they are Rapid Fire weapons. They share no attributes with Assault weapons, which always fire the number of shots on their profile, with the range on their profile.


 
   
Made in us
Fixture of Dakka





Chicago

And, adding to what insaniak said, you CANNOT launch an assault if you fired a rapid fire weapon.

Check page 28 of the BGB

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Made in gb
Decrepit Dakkanaut




UNless you are Relentless, of course.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Insaniak, just want to make a small correction, Rapid Fire fires 2 shots at half range, which is usually 12", but for some (think Tau) would be 18".

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Sinewy Scourge




Grand ol US of A

No it fires two shots at 12." Hot shot lasguns and pulse rifles have the same "rapid fire" range.

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Made in ca
Hellacious Havoc





Canada

Happyjew wrote:Insaniak, just want to make a small correction, Rapid Fire fires 2 shots at half range, which is usually 12", but for some (think Tau) would be 18".


A common misconception. Its always 12" which just happens to be half range as most rapid fire weapons are 24" range. Tau still get their 1 shot to 30" or 2 at 12".



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Made in us
Powerful Phoenix Lord





Buffalo, NY

My bad, was it half range in an earlier edition? Or was my group informed wrong from a misconception?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Lieutenant General





Florence, KY

Your group was wrong. It has never Berg half range. It has always been 12" no matter the maximum range of the weapon.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Decrepit Dakkanaut




Not since 4th, possibly 3rd as well(although my memory of that ruleset is decidedly hazy!)
   
Made in us
Lieutenant General





Florence, KY

You are correct on 3rd edition.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

My buddy's been playing since 2nd ed (I think) and he was the one who said it was half range. We just went with that. My brothers Tau better watch out now...

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in au
[MOD]
Making Stuff






Under the couch

It's been a common misconception since 3rd edition, but yeah, it's been 12" for as long as the current Rapid Fire rules have been in the game.

 
   
 
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