| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/11/20 00:25:36
Subject: Necron Particle Whip
|
 |
Ambitious Space Wolves Initiate
|
Haven't seen this addressed here and I apologize if someone else did post the answer. For the Necron Particle Whip, where does the Particle Whip shoot from? If it is the crystal, what is the fire arc on it (and what direction)?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/20 00:37:30
Subject: Re:Necron Particle Whip
|
 |
Bounding Assault Marine
england
|
I have always played it as a 360 degree arch and from the crystal .i.e you shoot at anything in range and in LOS no mater where it is in relation to the lith
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/20 01:29:15
Subject: Re:Necron Particle Whip
|
 |
Long-Range Land Speeder Pilot
|
I know this is from the old necron FAQ but i see no reason to change it or why it would be changed.
Q. Can the Monolith fire its particle whip and
gauss flux projectors in the same turn?
A. No, the Monolith cannot fire the particle whip
(as it is an ordnance weapon) and gauss flux
projectors in the same turn. The particle whip
uses the large blast marker and its range and line
of sight are measured from any of the Monolith’s
weapons.
|
You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/20 01:31:52
Subject: Necron Particle Whip
|
 |
Pulsating Possessed Chaos Marine
In Firenze kicking Templar arse.
|
Look a the FAQ.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/20 01:59:11
Subject: Necron Particle Whip
|
 |
Ambitious Space Wolves Initiate
|
DreadlordME! wrote:Look a the FAQ.
I did look at that FAQ which is for the old codex. Since they changed the particle whip to being an actual weapon now instead of being part of the Power Matrix, I didn't think that would still apply. Thanks for the quick replies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/20 03:08:09
Subject: Necron Particle Whip
|
 |
Huge Hierodule
|
I used to play it from the flux arcs (as per the FAQ). As of now, however, since the whip is a listed weapon and can be destroyed, i have been measuring from the top crystal. As such, my p-whip has lost about 3.5" of applicable range.
|
Been out of the game for awhile, trying to find time to get back into it. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/21 04:17:40
Subject: Re:Necron Particle Whip
|
 |
Hurr! Ogryn Bone 'Ead!
A Place
|
Monoliths can have their weapons destroyed now? Well that sucks tremendously.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/21 04:20:11
Subject: Necron Particle Whip
|
 |
Dakka Veteran
|
The vehicle is still very much worth its points for everything it does. I wouldnt be surprised to find that the Monolith had folded my clothes and walked my dog while I was out its so versatile.
edit- removed points
|
|
This message was edited 2 times. Last update was at 2011/11/21 04:21:18
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/21 04:52:36
Subject: Necron Particle Whip
|
 |
Long-Range Land Speeder Pilot
|
lazarian wrote:The vehicle is still very much worth its points for everything it does. I wouldnt be surprised to find that the Monolith had folded my clothes and walked my dog while I was out its so versatile.
edit- removed points
I agree 100% that is why I use 3 of them.
and really no where in the codex that I have seen states the crystal is the actual weapon point. EXCEPT the story on the monolith talks about the crystal cracking and shooting out energy. but still I would assume since we knew this was the case in the old codex yet it STILL shot out the guns I would assume the FAQ still takes place. I see nothing that changes this even in the new.
|
|
This message was edited 1 time. Last update was at 2011/11/21 04:53:18
You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/21 06:20:09
Subject: Re:Necron Particle Whip
|
 |
Depraved Slaanesh Chaos Lord
|
NL_Cirrus wrote:Monoliths can have their weapons destroyed now? Well that sucks tremendously.
Except for the doorway to nowhere. That one can't be destroyed. Which means the Monolith still cannot be glanced to death.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/21 06:31:06
Subject: Necron Particle Whip
|
 |
Nasty Nob on Warbike with Klaw
|
other than a glance with ap1 ... monolith took a huge hit imo, and is now mediocre at best. at least in my meta, so much manticore,melta, str10 all around twc th, warboss, deffrollas.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/21 07:22:10
Subject: Re:Necron Particle Whip
|
 |
Depraved Slaanesh Chaos Lord
|
I don't think the Monolith took a huge hit objectively. However, given the general meta of all the most competitive armies having so much melta available, I think the Monolith is closer mediocre in the current environment, simply because it is so slow moving for its cost. As a result, whatever job you intend for the Monolith to do will not necessarily be completed before it is destroyed.
However, I still like the lumbering things, and love the fact that the teleporter no longer has a distance restriction.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 05:40:33
Subject: Necron Particle Whip
|
 |
Fresh-Faced New User
|
So if you destroy the particle whip where would you "mark" it (ie place a die with 3 facing up over it). This last sunday when i played a game against necrons i confused myself in a real stupid manner that helped contribute to a loss. i remembered that the particle whip fires from the gauss flayers, but isn't actually the guass flayers so I figured if there wasn't an actual point for the particle whip then i couldn't destroy it. after killing the third gauss flayer (i couldn't get a wreck or explode to save my life with all my dark light weapons) my opponent kindly reminded me that I can destroy the particle whip, and that it was the eternity gate thing that i couldn't destroy. oops ><
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 06:28:36
Subject: Re:Necron Particle Whip
|
 |
Depraved Slaanesh Chaos Lord
|
There are three ways to look at this:
1. The Particle Whip fires out of the Gauss Arrays. However, this could imply that so long as you have at least 1 Gauss Array left, you can still fire the Particle Whip. (I like this idea, but I'm sure it will not turn out to be the case)
2. The Particle Whip fires out of the Gauss Arrays. However, the crystal is the source of its power, and so if your opponent selects the Particle Whip, then its crystal power core is destroyed and it can no longer fire the Particle Whip even if there are still Gauss Arrays intact. (I think this is the most likely)
3. The Particle Whip fires out of the crystal and is treated like any pintle-mounted gun. (I hate this option because you lose 2" of range)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 16:53:03
Subject: Re:Necron Particle Whip
|
 |
Fixture of Dakka
|
azazel the cat wrote:
3. The Particle Whip fires out of the crystal and is treated like any pintle-mounted gun.
This was always the case. Nothing changed about it now.
|
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 17:02:06
Subject: Re:Necron Particle Whip
|
 |
Boosting Black Templar Biker
California
|
DarknessEternal wrote:azazel the cat wrote:
3. The Particle Whip fires out of the crystal and is treated like any pintle-mounted gun.
This was always the case. Nothing changed about it now.
Except where the FAQ said to measure LOS and range from "any" of the monoliths weapons which would be the Gauss flayers.
|
|
This message was edited 1 time. Last update was at 2011/12/13 17:02:23
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 18:31:06
Subject: Re:Necron Particle Whip
|
 |
Sinewy Scourge
Long Island, New York, USA
|
zeshin wrote:DarknessEternal wrote:azazel the cat wrote:
3. The Particle Whip fires out of the crystal and is treated like any pintle-mounted gun.
This was always the case. Nothing changed about it now.
Except where the FAQ said to measure LOS and range from "any" of the monoliths weapons which would be the Gauss flayers.
The old Necron FAQ said:
Q. Can the Monolith fire its particle whip and gauss flux projectors in the same turn?
A. No, the Monolith cannot fire the particle whip (as it is an ordnance weapon) and gauss flux projectors in the same turn. The particle whip uses the large blast marker and its range and line of sight are measured from any of the Monolith’s weapons.
The new Necron codex says; "Most dramatic of its armaments is the particle whip, channelled through a glowing crystal atop the vehicle."
But this is up in the fluff or background section.
This is another Necron weapon that needs a FAQ.
Though logic would say the article whip is measured from the top crystal, there is no actual rule to back that up as yet.
|
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 21:01:02
Subject: Necron Particle Whip
|
 |
Depraved Slaanesh Chaos Lord
|
GamzaTheChaos wrote:
and really no where in the codex that I have seen states the crystal is the actual weapon point. EXCEPT the story on the monolith talks about the crystal cracking and shooting out energy. but still I would assume since we knew this was the case in the old codex yet it STILL shot out the guns I would assume the FAQ still takes place. I see nothing that changes this even in the new.
I think this is the most reasonable. It should correspond with #2 on my list of options that I posted earlier.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 21:49:28
Subject: Necron Particle Whip
|
 |
Sinewy Scourge
Long Island, New York, USA
|
azazel the cat wrote:GamzaTheChaos wrote:
and really no where in the codex that I have seen states the crystal is the actual weapon point. EXCEPT the story on the monolith talks about the crystal cracking and shooting out energy. but still I would assume since we knew this was the case in the old codex yet it STILL shot out the guns I would assume the FAQ still takes place. I see nothing that changes this even in the new.
I think this is the most reasonable. It should correspond with #2 on my list of options that I posted earlier.
But consider this. The Monolith has 4 gauss flux arcs and a particle whip.
If the particle whip is fired through the gauss flux arcs and I destroy those 4 weapons, you would lose the particle whip as well, because you would have no place to fire it from.
And the FAQ that said the particle whip fired from the gauss flux arcs was the old FAQ, and is no longer posted on GW's site, so anything that was i there would no longer apply.
|
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 22:17:34
Subject: Necron Particle Whip
|
 |
Depraved Slaanesh Chaos Lord
|
time wizard wrote:
If the particle whip is fired through the gauss flux arcs and I destroy those 4 weapons, you would lose the particle whip as well, because you would have no place to fire it from.
And the FAQ that said the particle whip fired from the gauss flux arcs was the old FAQ, and is no longer posted on GW's site, so anything that was i there would no longer apply.
To your first point: I agree, that would imply that the 4th Gauss Flux Arc destroyed would also be a 2-for-1 deal where it takes the Particle Whip with it. I think that is someone balanced against requiring 4 'weapon destroyed' results before the pie-plate is gone. This is essentially the vehicle weapon version of wound allocation shenanigans. I think it is reasonably balanced and hope this is valid, but as I expressed earlier, I doubt that it will be.
As to your second point: while you are factually correct, the absence of its application does not constitute the opposite of its application. That is, just because the old FAQ explained that the Particle Whip was fired from the Flux Arcs does not mean that it is not still. I think it is completely up in the air, however as Gamza has suggested there is no solid reason to assume that the existing precedent -while no longer a direct answer- is not still an indication.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 22:38:15
Subject: Necron Particle Whip
|
 |
Sinewy Scourge
Long Island, New York, USA
|
azazel the cat wrote:
As to your second point: while you are factually correct, the absence of its application does not constitute the opposite of its application. That is, just because the old FAQ explained that the Particle Whip was fired from the Flux Arcs does not mean that it is not still. I think it is completely up in the air, however as Gamza has suggested there is no solid reason to assume that the existing precedent -while no longer a direct answer- is not still an indication.
Good point, but another thing to consider is that in the last Necron codex, the listed weapons were "Gauss flux arc" - singular.
The number of shots was D6 and each weapon destroyed result reduced the number of shots, not any of the 4 projectors.
So even if the Gauss flux arc took 6 weapon destroyed results, and the number of shots it could fire was D6 - 6 = 0, the projectors were still in place and the particle whip could be fired through any of them.
Now fast forward to the new codex. The Monolith now comes with 4 Gauss flux arcs and a particle whip. This is 5 separate weapons. There should be 5 separate firing points.
The Gauss flux arcs are the 4 projectors on the corners of the Monolith, pretty easy. That leaves the particle whip. It also leaves the crystal on the top of the Monolith.
That should be the mounting point for the particle whip, where you measure range. and since it has no barrel, it has a 360° field of fire.
|
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 22:45:11
Subject: Necron Particle Whip
|
 |
Discriminating Deathmark Assassin
|
Edit: I was going to say that this is a non issue. The 1st weapon destroyed result will destroy the whip. So why bother?
But I just remembered that a spyder can fix the whip. So there is an issue.
Anyway I would suggest to use the flux arcs for LoS until a FAQ says otherwise.
|
|
This message was edited 1 time. Last update was at 2011/12/13 22:48:09
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 22:52:22
Subject: Re:Necron Particle Whip
|
 |
Sinewy Scourge
Long Island, New York, USA
|
I might not necessarily destroy the particle whip because since it is a barrage weapon, firing it means you can't fire any of the monolith's other weapons.
I might rather take the one hit on one unit, than 4 hits from the flux arcs on 4 different units.
|
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 23:11:53
Subject: Re:Necron Particle Whip
|
 |
Sneaky Lictor
|
time wizard wrote:I might not necessarily destroy the particle whip because since it is aN ORDANCE weapon, firing it means you can't fire any of the monolith's other weapons.
I might rather take the one hit on one unit, than 4 hits from the flux arcs on 4 different units.
-FTFY
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 23:17:48
Subject: Necron Particle Whip
|
 |
Discriminating Deathmark Assassin
|
Yes but 1 weapon destroyed result will get rid of 1 flux arc, not all 4. In that case the necron player will still have a choice between the ordnance and 3 arcs.
It's always better to limit the opponent's options, especially if the alternative isn't worth it that much...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/13 23:39:31
Subject: Re:Necron Particle Whip
|
 |
Sinewy Scourge
Long Island, New York, USA
|
TheGreatAvatar wrote:time wizard wrote:I might not necessarily destroy the particle whip because since it is aN ORDANCE weapon, firing it means you can't fire any of the monolith's other weapons.
I might rather take the one hit on one unit, than 4 hits from the flux arcs on 4 different units.
-FTFY
TY!
|
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
|
|
|
 |
 |
|
|