whembly wrote:
What do you all think of this list?
-Vect + Haemy goes in the Incubi's Raider (mini-death star)
-Darklight spam (trueborn/ravager/Warrior+blaster) to crack vehicles
-Razorwing+Venoms serves anti-infantry duty
HQ: Asdrubael Vect
1 Asdrubael Vect
He's good and the backbone of this list so I really won't comment other to say thanks for not taking the Dias!
whembly wrote:
HQ: Haemonculus
1 Haemonculus, Liquifier Gun x1
Tis good.
whembly wrote:
Elite: Incubi
4 Incubi, Incubus Warsuit; Klaive
1 Klaivex Demiklaives; Onslaught
1 Raider Dark Lance x1; Flickerfield
So 5 guys or 4? It looks like 5 so I'll critique that. 5 dudes with vect is going to destroy whatever it hits so I would be careful and realize you will most likely just get boltered to death. Either way though I wouldn't take a Klaivex and definently not his weapon or power as it is just to many points
IMO. The raider fits and looks good.
whembly wrote:
Elite: Kabalite Trueborn
3 Kabalite Trueborn, Kabalite Armour; Blaster x3
1 Raider Dark Lance x1; Flickerfield
So I would drop the raider for a venom and add in another body with another blaster. 2
SC can hose infantry and 4 blasters is the same anti-tank shots. The 18" range of the blasters doesn't mesh well with the 36" range of the
DL. With a venom you can move up and shoot infantry like longfangs.
whembly wrote:
Elite: Kabalite Trueborn
3 Kabalite Trueborn, Kabalite Armour; Blaster x3
1 Raider Dark Lance x1; Flickerfield
Same, but I will say this. You can drop the blasters for 2 Dark Lances. Not really my thing but it is a possibility.
whembly wrote:
Troops #1: Wracks
2 Wracks, Altered Physique; Gnarlskin; Poisoned Weapon (4+) x2
1 Acothyst Poisoned Weapon (4+) x2; Hexrifle
1 Venom
Splinter Cannons (x2); Flickerfield
Honestly I have never ever been able to stand wracks.
DE don't hold objectives the whole game. They steal them on the last turn or two of the game. Honestly 5 warriors with a blaster in the same transport I think gets you much more milage as you increase the number of
AT guns in the army. If you do want wracks give them liquifiers over hexrifles as you have a much better chance to kill with a liquifier.
whembly wrote:
Troops #2: Wracks
2 Wracks, Altered Physique; Gnarlskin; Poisoned Weapon (4+) x2
1 Acothyst Poisoned Weapon (4+) x2; Hexrifle
1 Venom
Splinter Cannons (x2); Flickerfield
Same...never like wracks.
whembly wrote:
Troops #3: Wracks
2 Wracks, Altered Physique; Gnarlskin; Poisoned Weapon (4+) x2
1 Acothyst Poisoned Weapon (4+) x2; Hexrifle
1 Venom
Splinter Cannons (x2); Flickerfield
Same
whembly wrote:
Troops #4: Kabalite Warriors
5 Kabalite Warriors,Splinter Rifle x4; Kabalite Armour; Blaster x1
1 Venom
Splinter Cannons (x2); Flickerfield
That is a good troops choice...you do know that I don't need to know that they have a rifle, kabalite armor, or that the venom has a
FF right?
whembly wrote:
Troops #5: Kabalite Warriors
5 Kabalite Warriors,Splinter Rifle x4; Kabalite Armour; Blaster x1
1 Venom
Splinter Cannons (x2); Flickerfield
Same...it's good so run more.
whembly wrote:
Troops #6: Kabalite Warriors
5 Kabalite Warriors,Splinter Rifle x4; Kabalite Armour; Blaster x1
1 Venom
Splinter Cannons (x2); Flickerfield
Yup its still good.
whembly wrote:
Heavy Support: Ravager
1 Ravager, Dark Lance x3; Night Shields; Flickerfield
Drop the
NS. Anything that can hurt your ravager will be in range to hit you if you are in range to hit them. Conisder a Lascannon (48)... Railgun (72). With a range of 36" you might as well save those points.
whembly wrote:
Heavy Support: Ravager
1 Ravager, Dark Lance x3; Night Shields; Flickerfield
Same...kick the
NS to the curb.
whembly wrote:
Heavy Support: Razorwing Jetfighter
1 Razorwing Jetfighter,Monoscythe Missile x4; Disintegrator Cannon x2; Splinter Cannon x1; Night Shields; Flickerfield
Drop the
NS and you have a nasty infantry killer, but if you run 8+ venoms even marines will roll ones and twos. I don't think you need infantry killing. If you a deathly afraid of termis charging something then throw the incubi at them or fire at them with blasters, either way that should kill the termis fast.
Honestly without wyches and if you drop wracks then the heamy has little point anymore, besides
FNP for an already killy squad that can easily become too killy.