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Made in us
Bonkers Buggy Driver with Rockets





Berkeley, CA

May a unit deep stike directly onto a second, third, etc. storey of a ruin?

Paul Cornelius
Thundering Jove 
   
Made in gb
Decrepit Dakkanaut




No, as explicitly stated in the deepstrike rules and ruins. They only ever hit the ground floor.
   
Made in pl
Gimlet-Eyed Inquisitorial Acolyte





Warsaw

Aren't ruins difficult terrian, therefore causing Deep Strike misshap if you try to DS inside them?



 
   
Made in us
Long-Range Land Speeder Pilot





In the battlefield

Herr Dexter wrote:Aren't ruins difficult terrian, therefore causing Deep Strike misshap if you try to DS inside them?



They take dangerous tests. Mishap is for IMPASSABLE or off the table.

You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood.  
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Herr Dexter wrote:Aren't ruins difficult terrian, therefore causing Deep Strike misshap if you try to DS inside them?


Not sure why so many people think this. You only mishap for landing in impassible terrain, off the board edge, within 1" of an enemy or on your own troops. (ohh right and within 12" of a warpquaking squad).

Otherwise, landing in terrain is a Dangerous Terrain test.

Daemons Blog - The Mandulian Chapel 
   
Made in gb
Battle-tested Knight Castellan Pilot






UK

I had been told that a deep striking drop pod would land on the top story of the building, rather than move to the side of it (as per the inertial guidance system rule)

I'd be interested to find the right way to play this.

Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company 
   
Made in us
Boosting Black Templar Biker




California

s.j.mccartney wrote:I had been told that a deep striking drop pod would land on the top story of the building, rather than move to the side of it (as per the inertial guidance system rule)

I'd be interested to find the right way to play this.
The inertial guidance will only avoid impassable terrain, not difficult (see ruins). And as the rules for DS say ground floor the pod would land on the bottom floor.
   
Made in pl
Gimlet-Eyed Inquisitorial Acolyte





Warsaw

Ok, thats surprising, tought I got rules right but obviously I was wrong
Good to know. I do wanted to DS into ruins to be LOS.

One question tho, do all the models in unit take dangerous terrain test or only ones who actually are in contact with ruins? (if part of unit is inside and part outside and it was not your intention to hit ruins, it was a scatter)



 
   
Made in gb
Decrepit Dakkanaut




Only the ones actually in the difficult (counts as dangerous) terrain take the tests, as per the usual rules for difficult and dangerous terrain tests
   
Made in gb
Fixture of Dakka






Dorset, Southern England

I believe you can't do it on purpose, however a simple stroke of bad luck requires a DT test

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

s.j.mccartney wrote:I had been told that a deep striking drop pod would land on the top story of the building, rather than move to the side of it (as per the inertial guidance system rule)

I'd be interested to find the right way to play this.
If you meant to ask about hitting the top story of a ruin, the rest have it.
You actually asked about the top of a building, that is very different. Buildings are impassible, generally speaking. (Main rules, pages 78-79)
Which means that if you somehow (deliberately?) Deepstrike a drop pod onto a building, it mishaps.

This message was edited 1 time. Last update was at 2011/11/28 17:50:49


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in au
[MOD]
Making Stuff






Under the couch

BlapBlapBlap wrote:I believe you can't do it on purpose, however a simple stroke of bad luck requires a DT test

Why wouldn't you be able to do it on purpose? Units can always choose to move into Dangerous Terrain. Deep Striking is no exception.


 
   
Made in us
The Hive Mind





kirsanth wrote:
s.j.mccartney wrote:I had been told that a deep striking drop pod would land on the top story of the building, rather than move to the side of it (as per the inertial guidance system rule)

I'd be interested to find the right way to play this.
If you meant to ask about hitting the top story of a ruin, the rest have it.
You actually asked about the top of a building, that is very different. Buildings are impassible, generally speaking. (Main rules, pages 78-79)
Which means that if you somehow (deliberately?) Deepstrike a drop pod onto a building, it mishaps.

Page 78 says that "if it is possible to physically place models on top of an impassable building, jump infantry, ... are allowed to end their move there, treating it as dangerous terrain." I'd say a drop pod could land there too - but you'd have to talk it over with the opponent beforehand.

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Made in us
Powerful Phoenix Lord





Buffalo, NY

Though how would they get down?

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Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

rigeld2 wrote:Page 78 says that "if it is possible to physically place models on top of an impassable building, jump infantry, ... are allowed to end their move there, treating it as dangerous terrain." I'd say a drop pod could land there too - but you'd have to talk it over with the opponent beforehand.
Pods are not skimmers, and vehicles are not on the list.

You are within your rights to ask, but its not the actual rules - which I think should be mentioned if you do.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
The Hive Mind





kirsanth wrote:
rigeld2 wrote:Page 78 says that "if it is possible to physically place models on top of an impassable building, jump infantry, ... are allowed to end their move there, treating it as dangerous terrain." I'd say a drop pod could land there too - but you'd have to talk it over with the opponent beforehand.
Pods are not skimmers, and vehicles are not on the list.

You are within your rights to ask, but its not the actual rules - which I think should be mentioned if you do.

I'll give you that - when I first remembered that little rule I didn't remember the unit restriction, but still wanted to post it.

Happyjew wrote:Though how would they get down?

The same way a Thunderfire cannon or other vehicle gets down after deploying on the top floor of some Ruins.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

insaniak wrote:
BlapBlapBlap wrote:I believe you can't do it on purpose, however a simple stroke of bad luck requires a DT test

Why wouldn't you be able to do it on purpose? Units can always choose to move into Dangerous Terrain. Deep Striking is no exception.



This is because doing it on purpose causes a mishap. Check your BGB. I'm almost certain this is true. Can't really tell as someone stole mine.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
The Hive Mind





You're 100% wrong. The only things that cause mishaps are impassable terrain, other units (friendly or enemy) or the table edge.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

BlapBlapBlap wrote:This is because doing it on purpose causes a mishap. Check your BGB. I'm almost certain this is true. Can't really tell as someone stole mine.

It has already been explained in this thread that Deep Striking into difficult terrain does not cause a mishap.

 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

As I said, I personally cannot check this as my BGB is stolen.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Then I would recommend against wandering into rules discussions where the issue has already been resolved and posting a contrary opinion on the rule in question until you once again have the ability to check that rule first...

 
   
 
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