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![[Post New]](/s/i/i.gif) 2011/11/29 09:46:35
Subject: Casualties and blast templates
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Been Around the Block
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I'm pretty sure this a noob question: when you take casualties from a blast area weapon, do you still get to choose which models are casualties (or take the wounds) or does it have to be people under the template?
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![[Post New]](/s/i/i.gif) 2011/11/29 09:51:11
Subject: Re:Casualties and blast templates
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Fixture of Dakka
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You get to choose who is taken as a casualty, as removing models under the template could ruin coherency
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BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.
BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant? |
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![[Post New]](/s/i/i.gif) 2011/11/29 10:47:44
Subject: Casualties and blast templates
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Decrepit Dakkanaut
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Actually its because otherwise you could snipe models, like in 3rd.
Yes, you remove from anywhere in the unit. The blast / template just defines the number of hits the unit suffers, nothing more.
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![[Post New]](/s/i/i.gif) 2011/11/29 12:11:21
Subject: Casualties and blast templates
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Been Around the Block
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Okay. Does that still apply if one of the units had different gear (like a big shoota in a group of slugga boys)? So if 2 slugga and one big shoota are covered by a flamer template, could you pick the slugga but have to take that big shoota (unless you had more than 1 in the unit)?
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This message was edited 1 time. Last update was at 2011/11/29 12:15:44
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![[Post New]](/s/i/i.gif) 2011/11/29 12:17:10
Subject: Casualties and blast templates
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Decrepit Dakkanaut
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Normal wound allocation and casualty removal rules apply. Absolutely nothing changes from how you normally resolve wounds.
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![[Post New]](/s/i/i.gif) 2011/11/29 13:07:28
Subject: Casualties and blast templates
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Been Around the Block
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Cool, thanks for the help guys.
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