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![[Post New]](/s/i/i.gif) 2011/12/01 00:25:23
Subject: n00b IC in CC question
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Fresh-Faced New User
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OK so as the title claims I am fairly new at 50k and I don't have the rulebook on me, I would like this rule clarified please and thank you
You have an IC in a unit with troops
That IC+Troops attacks yet another group with an IC and unit of troops attached to it
When allocating CC attacks does the IC from group A have to only attack the IC from group B until it is dead?
ex. Lets say I have done 18 wounds in CC, IC A can only put all the wounds onto IC B and that is it?Or can do the extra wounds flood over to the troops?
The people I play with seem to think that is how it goes
Thanks in advance,
TMunk
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![[Post New]](/s/i/i.gif) 2011/12/01 00:34:22
Subject: n00b IC in CC question
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Powerful Phoenix Lord
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Your IC only has to attack the other IC if it (the other IC) is the only model in b2b with your IC.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/12/01 01:00:50
Subject: n00b IC in CC question
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Depraved Slaanesh Chaos Lord
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TaddleMunkey wrote:OK so as the title claims I am fairly new at 50k and I don't have the rulebook on me, I would like this rule clarified please and thank you 
Didn't even get the name of the game correct...
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![[Post New]](/s/i/i.gif) 2011/12/01 01:06:42
Subject: n00b IC in CC question
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Manhunter
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azazel the cat wrote:TaddleMunkey wrote:OK so as the title claims I am fairly new at 50k and I don't have the rulebook on me, I would like this rule clarified please and thank you 
Didn't even get the name of the game correct...
I do that a lot (the 4 and 5 are close together  ), the OP just did not notice it.
Anyway, IC's can be singled out in combat. So I think you could put all 18 wounds on it.
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Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.
"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
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![[Post New]](/s/i/i.gif) 2011/12/01 02:10:29
Subject: Re:n00b IC in CC question
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Fresh-Faced New User
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Haha apologies 40k, or maybe my version is just 10k better?
Doesn't the book state that the IC's when in a group have to charge to the front so theres really no way to avoid b2b? I'm trying to figure out ways to have my IC's slaughter troops more often but my opponents seem to want to run their IC's with swarms so that my guys can't just single out the troops instead.
One IC isn't enough blood for the blood god! :(
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![[Post New]](/s/i/i.gif) 2011/12/01 02:17:44
Subject: n00b IC in CC question
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Powerful Phoenix Lord
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On the charge, IC's are moved as regular members of the unit. When reacting or piling in, IC's must be moved first.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/12/01 02:26:38
Subject: Re:n00b IC in CC question
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Lone Wolf Sentinel Pilot
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A couple things wrong.
Disclaimer: I don't have my rulebook on me, so these could be wrong, this is just how I remember it.
Yes IC need to move first into combat. So chances are if both units have one, they will be in base to base.
Any unit (IC or not) in base to base with 2 or more units needs to allocate its attacks. So if my tactical marine was in base to base with an enemy assault marine and any enemy tactical marine, I need to choose which of his attacks are going to the assault marine (if any) and which of his attacks are going to the tactical marine (again if any). The same applies with IC's. They allocate their attacks if in B2B with 2 or more units.
Assuming all that, any unit of yours that is in base to base or within 2" of a B2B model of an IC can allocate their attacks against it. Notice also that you are allocating your attacks, not your wounds. Since to hit rolls require a comparison of WS, and therefore could be different with an IC, you need to allocate before you start throwing dice. What this means is you can't roll against all the WS3 scouts in the unit, then load all those wounds onto the WS6 captain that has joined them. It doesn't work that way.
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![[Post New]](/s/i/i.gif) 2011/12/01 02:35:04
Subject: Re:n00b IC in CC question
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[MOD]
Making Stuff
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PraetorDave wrote:Yes IC need to move first into combat.
No, they don't.
As has already been pointed out, ICs only have to move first when piling in or for Defenders React moves. They do not have to charge first.
Assuming all that, any unit of yours that is in base to base or within 2" of a B2B model of an IC can allocate their attacks against it.
That should actually be 'in base to base with the IC, or not in base contact with anything but within 2" of a model from the same unit in B2B with an IC'...
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![[Post New]](/s/i/i.gif) 2011/12/01 02:38:48
Subject: Re:n00b IC in CC question
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Powerful Phoenix Lord
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PraetorDave wrote:Yes IC need to move first into combat. So chances are if both units have one, they will be in base to base.
That is not correct. As I stated, when assaulting, you move the IC as a regular member of the unit. In other words, you move the nearest model first (per assaulting rules), you then move all other models trying to get b2b if possible, within 2" of a b2b model (if b2b is not possible) if possible, or to maintain coherency (if the b2b/2" from b2b are not possible). Most people will move the IC second to make sure it gets into b2b, but there is no requirement to move the IC first. If you're reacting or doing a pile in move, then you MUST move the IC first.
Edit: Ninja'd...
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This message was edited 1 time. Last update was at 2011/12/01 02:39:13
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/12/01 03:03:24
Subject: n00b IC in CC question
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Fresh-Faced New User
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Still will not resolve my problem because my friends will just Pile in their IC into B2B contact with my IC so unless I can create some sort of fleshy shield with whatever unit he is in, it seems as though my IC must destroy his IC lol
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![[Post New]](/s/i/i.gif) 2011/12/01 03:09:14
Subject: n00b IC in CC question
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Powerful Phoenix Lord
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Not entirely true. IC's just need to be in b2b contact with the unit. If your IC is towards the back when you assault, he won't get to attack, BUT, after the assault round, you can move him so he is b2b with regular troops.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/12/01 03:19:31
Subject: n00b IC in CC question
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Fresh-Faced New User
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If the IC is in b2b with troops and the other IC does he get to choose where his attacks go? If so I was surely duped in my last battle!
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![[Post New]](/s/i/i.gif) 2011/12/01 03:21:08
Subject: n00b IC in CC question
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Powerful Phoenix Lord
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Prior to rolling 'to hit' you must declare how many attacks are being allocated to the IC, and how many to the unit. You then roll either 2 different colored sets of dice, or roll one then the other.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/12/01 04:43:33
Subject: n00b IC in CC question
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Fresh-Faced New User
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Yeah thats kinda how I figured it, thanks guys!
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![[Post New]](/s/i/i.gif) 2011/12/01 09:15:17
Subject: n00b IC in CC question
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Decrepit Dakkanaut
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Essentially think of ICs as a separate unit, and work from there. So, you IC can only attack if in btb with an enemy model, but can only BE attacked if in btb with an enemy model
If an enemy model is in btb with 2 or more units, that model must decide who it is attacking just before it rolls to hit.
So, if you make it so that their IC cannot reach your IC - when reacting he must try to engage unengaged mdoels, etc, as if he were assaulting, so this CAN be done with careful positioning then your IC can merrily hit his unit while his IC hits your unit.
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