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Just thought - Space Wolves' scouts have the stat-line of a normal marine at all except armour saves, have CCW+BP, and "behind enemy lines" rule. Wolf Priest can have "saga of hunter". So in case of this I've got only 2 questions to discuss:

1) If Wolf Priest is taking runic armour, could he still take "saga of hunter"?

2) How effective do you think will be outflanking 10 scouts with Wolf Priest outflanking, total of 3 power weapons and may be flamer with combi-fl;amer on Wolf Priest?

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1. Saga of the Hunter is on foot only isn't it? If so there is nothing stopping you taking it together with Runic Armour.

2. You need to check the SW FAQ first of all, Behind Enemy Lines doesn't work if you have a character (Wolf Guard excluded) attached. You could still Infiltrate or use standard Outflank, but that's not a good idea for a slow expensive and fragile unit which is on foot (so really easy to block off and neutralise).
   
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Isn't "behind enemy lines" just an addition to outflank rule, as it used when outflanking and so must be a part of it? Still, the FAQ says nothing about both "behind enemy lines" and independent character with saga, but says that independent character with saga can outflank, which stacks with "behind enemy lines" pretty well, as I see. Or we just need a FAQ to a FAQ/

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Lincolnshire, UK

As said, the scouts thing isn't doable (but the Runic Armour is); if you insist on a footslogging Rune Priest, you could run him with Saga of the Hunter and 15 Blood Claws, thereby giving them Stealth.

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The point is scouts have better WS/BS, which in many situations means they'll be harder to hit with some power weapons (or something kind of that) and have some more shots at enemy and possible casualities from his side before assaulting. Sure, there can be 15 of Blood claws maximum instead of 10 scouts, but there is only enough points to spend on 10 scouts w/ power weapons in my list, also.


Automatically Appended Next Post:
And I just want to surely get to those nasty devastators/basilisks/ IG command squads/dark reapers and deliver pain and agony and butthurt to them.

This message was edited 1 time. Last update was at 2011/12/04 22:37:11


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In your squads, doing the chainsword tango

Vexler wrote:The point is scouts have better WS/BS, which in many situations means they'll be harder to hit with some power weapons (or something kind of that) and have some more shots at enemy and possible casualities from his side before assaulting. Sure, there can be 15 of Blood claws maximum instead of 10 scouts, but there is only enough points to spend on 10 scouts w/ power weapons in my list, also.


And I just want to surely get to those nasty devastators/basilisks/ IG command squads/dark reapers and deliver pain and agony and butthurt to them.


o_O 180p is what that squad costs

Look, I get that you want to find the juicy target that sits back. My question- why? How much trouble to you get from bassy's/dev's/dark reapers?
And my 2 cents so far is that you might want to split it into 2 squads of 5. Dark reapers/dev's tend to be smaller squads, and totally lack CC ability. I still think these points can be spent better elsewhere, but If you take 2 squads of 5 your chances of a squad arriving on turn 2 go from 50% to 75%, you can engage multiple targets across the board (instead of multiple targets through complex assaults ), if you roll the side you DON'T want to come in on when you arrive from outflanking, you at least have another squad that can still arrive in the right spot.


Doing this, however, will take up both your elites slot for 10 wolf scouts. I find with SW the elites are the most competitive slot, every damn list I write it seems I always want to sneak in a 4th elite unit


Automatically Appended Next Post:
Powerguy wrote:

2. You need to check the SW FAQ first of all, Behind Enemy Lines doesn't work if you have a character (Wolf Guard excluded) attached. You could still Infiltrate or use standard Outflank, but that's not a good idea for a slow expensive and fragile unit which is on foot (so really easy to block off and neutralise).


Q. Can a Wolf Scout Pack with a Wolf Guard Pack Leader
assigned to it deploy as Infiltrators, make a move before
the game begins because of its Scouts special rule,
choose to outflank or use Behind Enemy Lines? (p86)
A. Yes, to all of the above, because the Wolf Guard Pack
Leader is not an Independent Character and therefore the
fact he does not have the Infiltrate or Scouts special rule
does not preclude the squad he has joined from using
those abilities.


Powerguy is correct. The WP attached to the squad means you can outflank with SotH, but you can't use "behind enemy lines"

This message was edited 1 time. Last update was at 2011/12/04 23:12:36


   
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I find with SW the elites are the most competitive slot, every damn list I write it seems I always want to sneak in a 4th elite unit

Just as for dakka, "dere iz neva enaff!"

They cost just as long fangs and blood claws, without access to second power weapon, on lower BS, and only 1 bonus attack on charge. Well, to be honest I totally disrespect blood claws, sky claws only due to their speed. And f there is multiple squads of some nasty guys, they'll have 2 options - fear and shoot other my units or thin their pants and shoot at scouts with stealth, so something like, eh, vindicators come cose enough. Oh, the irony.

This message was edited 1 time. Last update was at 2011/12/04 23:20:22


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In your squads, doing the chainsword tango

Vexler wrote:
I find with SW the elites are the most competitive slot, every damn list I write it seems I always want to sneak in a 4th elite unit

Just as for dakka, "dere iz neva enaff!"

3 dreads and a WG pack. 2 scout squads, 2 dreads. 2 lone wolves, 2 scouts. UGH! I want it so bad!
Vexler wrote:
Well, to be honest I totally disrespect blood claws, sky claws only due to their speed. And f there is multiple squads of some nasty guys, they'll have 2 options - fear and shoot other my units or thin their pants and shoot at scouts with stealth, so something like, eh, vindicators come cose enough. Oh, the irony.


15 bloodclaws in a raider move 12" per turn
10 skyclaws move 12"+d6 run per turn.

Not much faster than meching up mate. Swiftclaw bikers, though, are z-z-zippy. You can take a special weapon and a attack bike, so you can have a melta and a multimelta. The attack bike gets 5A on the charge (2 on profile, 1 extra CCW, 2 for the charge bonus for bloodclaws), not to mention every other bike gets 4. they can threaten support units very very easily, slagging vehicles and tying up heavy shooters.

   
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they can threaten support units very very easily, slagging vehicles and tying up heavy shooters.

IF they're getting to them. Buckets of dices from, for example, eldar awr walker with scatter lasers, will surely cut them down, may be even without farseer.

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However, in that same errata this is stated:

Q. Can an Independent Character that has joined a Wolf Scouts pack outflank? (p.27)

a. No, unless he has Saga of the Hunter, or another special rule, that allows him to outflank.

So a character that has Saga of the Hunter is allowed to outflank with a Wolf Scout pack. And Behind Enemy Lines is just an added ability to their outflank (p. 27)

The Wolf Guard Pack Leader that they are talking about is the attached Wolf Guard pack member (p.86)
   
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In your squads, doing the chainsword tango

Vexler wrote:
they can threaten support units very very easily, slagging vehicles and tying up heavy shooters.

IF they're getting to them. Buckets of dices from, for example, eldar awr walker with scatter lasers, will surely cut them down, may be even without farseer.


They'll take it slightly better than the skyclaws will though

   
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cp66701, that what I was talking about.

They'll take it slightly better than the skyclaws will though


Why? Only because there only 10 max of them? Full squad of bloodclaws with land rider, with minimum upgrades, will cost something a 500 points, which for me is to much as for 1500p, as I play, as for 2000 points, where they are taking 25% of all points for ONE squad and ONE tank, and at that point there something a lot of meltas/lances.

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In your squads, doing the chainsword tango

Vexler wrote:

They'll take it slightly better than the skyclaws will though



o_O they are bikers (I was referring to bikers by that). They are T5 and can turbo boost, skyclaws are T4 and need to find cover.

Bikes are more expensive, so its only slightly better

If there's lots of melta and lances in your local meta, don't do the bloodclaws in the landraider.


Me, however, Am in a local meta where lots of medium/light vehicles are being spammed, which has really led to a decline in melta and lances and a rise in ML's/AC's/SL's and other S6-8 shooting. Which is why I am busting out the landraider for the next month or so, to remind my friends that such armor does exist

   
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And they're far more expensive, and still must get close enough to deal damage. I surely like bikers, but I'd rather play DA RW army, which bikers are FAR more useful and interesting.
Also, Im just finding the idea of Chaplain, being stealthy guy, outflanking main enemy troops and "UNLEASHING FURY OF THE HOLY EMEROR" © upon thier backs far too hilarious.

"Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better." - Samuel Beckett © 
   
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In your squads, doing the chainsword tango

Vexler wrote:And they're far more expensive, and still must get close enough to deal damage. I surely like bikers, but I'd rather play DA RW army, which bikers are FAR more useful and interesting.
Also, Im just finding the idea of Chaplain, being stealthy guy, outflanking main enemy troops and "UNLEASHING FURY OF THE HOLY EMEROR" © upon thier backs far too hilarious.


As long as you've thought them over.

What does the rest of your army look like? I'm curious as to what these scouts/chappo are going to be rolling around with

   
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@ Jihallah

There it is - http://www.dakkadakka.com/dakkaforum/posts/list/0/415474.page#3654561

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Grim Forgotten Nihilist Forest.

Codex says you can take it so long as you don't put him in terminator armor!

I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos

 
   
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And he is in runic armour, so everything alright.

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In your squads, doing the chainsword tango

uhhhh


Good luck with that list ...

   
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Well, the luck when I play with this list is somehow always been with me, still.

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