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![[Post New]](/s/i/i.gif) 2011/12/05 20:51:08
Subject: Viable Necron Build?
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Longtime Dakkanaut
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Hi, I'm putting this here as oppose to in the army list section as I'm not writing an army list here.
I've been doing some thinking into trying to create a competitive Necron build at 1500pts. With this, I have recently been thinking about spamming, although I don't really want to use the 'ant farm' Spyder/Scarab build.
So I was wondering, what does everyone think of the idea of just fielding as many Necron Warriors as possible? They are relatively durable with their T4 and 4+ and then Reanimation, and IMO they are good value at 13pts a piece. Then when ones pass reanimation, you only have to put them back in unit coherency rather than stand them back up again, so I can keep edging them forward. At the minute I have mixed feelings, as I feel I need a res orb/Warscythe Lord to keep them alive and stop them from being tied up by things like scout sentinels, etc, but at 75pts per Lord and the fact that I can only include 2 of them (and that is if I have 2 Overlords) built this way I'm not really sure.
Thoughts?
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-Tom Leighton
- Ireland ETC - Eldar - 2016
-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 |
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![[Post New]](/s/i/i.gif) 2011/12/05 21:07:47
Subject: Viable Necron Build?
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Been Around the Block
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You can field up to 5 lords per a Royal Court. Only stipulations on Royal Courts are with Crypteks having multiples of the same ability in the Same Court. You should be good to go to field as many as you need.
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4,000 fully painted and sold
3k 99% painted
Because I need something competitive |
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![[Post New]](/s/i/i.gif) 2011/12/05 21:10:13
Subject: Viable Necron Build?
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Decrepit Dakkanaut
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Get charged, get overrun, die. I2 rocks. Imo, go for Tesla Immortals, they have yet to let me down. My old Warriors now serve as walking bitz used to make 5 Deathmarks, 5 Tesla Immortals and 5 Gauss Immortals per Box. You can take up to 5 lords per Royal Court, you are not restricted to only 2.
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This message was edited 1 time. Last update was at 2011/12/05 21:11:14
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![[Post New]](/s/i/i.gif) 2011/12/05 21:13:28
Subject: Re:Viable Necron Build?
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Deranged Necron Destroyer
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You can include 5 lords per court with a rez-orb and warscythe. Lords don't have the wargear limit that crypteks do.
I'm not sure that this is a viable list, but if you add some ghost arks, you can make your warriors get up again. Bringing a Phaeron also grants Relentless to the squad he's with.
Triarch Stalkers would probably be a decent idea for supporting this list, as would Heavy Destroyers and Monoliths. Maybe a C'tan or two as countercharge.
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![[Post New]](/s/i/i.gif) 2011/12/05 21:19:22
Subject: Viable Necron Build?
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Screamin' Stormboy
Eastern Fringe
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My experience so far is that warriors even backed up by a lord with a warsythe and mindscarabs are far too easy to sweep in an assualt, or survive just long enough to prevent the rest of your units from shooting the assualting unit.
One area I've seen the warrs excel at is when they are backed up by a stalker gaining twin-linked. 40 twin-linked shots will mess up pretty much anything, even glance a vehicle to death. Only real problem is getting the warrs in range.
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SHOOT EM! CHOP EM! If they still walkin' they probably cheatin' |
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![[Post New]](/s/i/i.gif) 2011/12/05 22:24:58
Subject: Re:Viable Necron Build?
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Depraved Slaanesh Chaos Lord
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Even when dealing with TL, I still prefer the Tesla Immortals (and TL give you that extra chance of more 6s as well).
I've been having quite a bit of success using 2x Harbinger of Destruction and 5x Warriors per squad. The Warriors really only serve as extra wounds to allocate away from the harbingers, and to hide behind cover, so that the entire unit gains the cover save even though the two Harbingers are outside of cover sniping at things. But lately I've started using Immortals instead, and they add far more killing power at range. This is the core of what I like to run:
2x Destroyers
3x Heavy Destroyers
2x Destroyers
3x Heavy Destroyers
2x Harbinger of Destruction
5x Immortals
+ Tesla Carbines
2x Harbinger of Destruction
5x Immortals
+ Tesla Carbines
2x Harbinger of Destruction
5x Immortals
+ Tesla Carbines
1x Harbinger of Despair
+ Veil of Darkness
5x Deathmarks
1x Harbinger of Despair
+ Veil of Darkness
5x Deathmarks
1x Monolith
1x Catacomb Command Barge
+ HQs to taste. I only play at 1750+, so I'll usually use 2 of either: Imotekh + Harbinger of Eternity + Chronometron, Anrakyr or Overlord
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![[Post New]](/s/i/i.gif) 2011/12/05 22:36:25
Subject: Viable Necron Build?
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Tail-spinning Tomb Blade Pilot
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I think you either go tesla imortals or you take warriors in big blocks with a phaeron overlord that can wreck shop in melee.
1500 list I am working on can be slightly more tweaked on heavy and scarabs but it is available with the models I own/am assembling,
HQ
Necron Overlord Warsythe, Res Orb, Phaeron, Mind Shakle Scarab, Phase Shifter 210
3 Cryptek Harbringer Destruction, 1 with Solar Pulse 125
Troop
6 Warriors (include 1 Crpytek here) 78
Ghost Ark 115
5 Warriors (include 1 Crpytek here) 65
Ghost Ark 115
20 Warriors (include HQ here) 260
Fast Attack
10 Canoptek Scarabs 150
Heavy
Doomsday Ark 175
Monolith 200
Total 1493
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![[Post New]](/s/i/i.gif) 2011/12/06 18:09:19
Subject: Viable Necron Build?
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Loyal Necron Lychguard
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Here's the list I ran at 1k. Not saying that it is great; I mostly have old stuff and I'm just learning to play.
Overlord w/Warscythe and CCBarge
10 Warriors with HODestruction Cryptek
10 Warriors with HODestruction Cryptek
10 Scarabs
2 Spyders
5 Destroyers, 2 w/HGC
Exactly 1000 points
Not exactly a 'ant farm' spam, but it is a strong element for relatively few points. During the battle I made 5 more bases of scarabs (missed the chance to make 2 more by poor positioning) so adding 75 points to the army isn't anything to sneeze at.
Fought tyranids, so perhaps not the best army to show off the strength of the Spyder/Scarabs, but they did really well taking out one of their Tervigons and two units of Termigaunts.
My destroyers were crucial in crushing his Carnofex and taking another of his Tervigons down to one wound. Automatically Appended Next Post: I'm thinking of adding a pair of Annihilation Barges, a few more Crypteks, and maybe Namesor with more warriors.
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This message was edited 1 time. Last update was at 2011/12/06 18:12:21
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![[Post New]](/s/i/i.gif) 2011/12/06 18:29:45
Subject: Viable Necron Build?
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Depraved Slaanesh Chaos Lord
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Anpu-adom wrote:Here's the list I ran at 1k. Not saying that it is great; I mostly have old stuff and I'm just learning to play.
Overlord w/Warscythe and CCBarge
10 Warriors with HODestruction Cryptek
10 Warriors with HODestruction Cryptek
10 Scarabs
2 Spyders
5 Destroyers, 2 w/HGC
Exactly 1000 points
Not exactly a 'ant farm' spam, but it is a strong element for relatively few points. During the battle I made 5 more bases of scarabs (missed the chance to make 2 more by poor positioning) so adding 75 points to the army isn't anything to sneeze at.
Fought tyranids, so perhaps not the best army to show off the strength of the Spyder/Scarabs, but they did really well taking out one of their Tervigons and two units of Termigaunts.
My destroyers were crucial in crushing his Carnofex and taking another of his Tervigons down to one wound.
Automatically Appended Next Post:
I'm thinking of adding a pair of Annihilation Barges, a few more Crypteks, and maybe Namesor with more warriors.
I actually really like your list at 1000. I loathe to use Necrons at that level because I have difficulty scaling them down, but next time the situation calls for it, I'm going to try out your list.
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![[Post New]](/s/i/i.gif) 2011/12/06 20:34:44
Subject: Viable Necron Build?
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Loyal Necron Lychguard
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azazel the cat wrote:Anpu-adom wrote:Here's the list I ran at 1k. Not saying that it is great; I mostly have old stuff and I'm just learning to play.
Overlord w/Warscythe and CCBarge
10 Warriors with HODestruction Cryptek
10 Warriors with HODestruction Cryptek
10 Scarabs
2 Spyders
5 Destroyers, 2 w/HGC
Exactly 1000 points
Not exactly a 'ant farm' spam, but it is a strong element for relatively few points. During the battle I made 5 more bases of scarabs (missed the chance to make 2 more by poor positioning) so adding 75 points to the army isn't anything to sneeze at.
Fought tyranids, so perhaps not the best army to show off the strength of the Spyder/Scarabs, but they did really well taking out one of their Tervigons and two units of Termigaunts.
My destroyers were crucial in crushing his Carnofex and taking another of his Tervigons down to one wound.
Automatically Appended Next Post:
I'm thinking of adding a pair of Annihilation Barges, a few more Crypteks, and maybe Namesor with more warriors.
I actually really like your list at 1000. I loathe to use Necrons at that level because I have difficulty scaling them down, but next time the situation calls for it, I'm going to try out your list.
Thanks for the huge complement! Against the Tyranids, I was wishing that I had more tesla weapons. I might take 3 heavy destroyers and drop the normal destroyers in favor of Tombblades (with nice, twin-liked Tesla cannons... yummy). There are so many options in the Necron codex.
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![[Post New]](/s/i/i.gif) 2011/12/08 14:41:17
Subject: Viable Necron Build?
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Ladies Love the Vibro-Cannon Operator
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Well, I'd start with 2 Overlords w/ warscythes in Barges and 3 Annihilator Barges. This is already 630 pts.
Then I'd fill the troop section with Warriors in Arks, 2 or 3 units should suffice.
Finally, I'd add whatever suites better, Scarabs or Wraiths.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/01/05 20:38:41
Subject: Viable Necron Build?
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Angelic Adepta Sororitas
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I will say this.. i tryed a roster just last week with spamming warriors. yeah i was not to impressed with it, i would say unless you plan on taking a Ghost Ark to keep resuplying your warrior units, prob immortals are the way to go. the game i played was at 1500 points and i had all 40 warriors on the board, but no ghost ark. by the end of round 5 i was wiped off the board. i really thought it would have been tough to clean out a roster with 40 warriors, but when your loosing 12 warriors to sweeping advance it don't take long to end the game.
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Just throwing the dice!
2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
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![[Post New]](/s/i/i.gif) 2012/01/05 20:51:34
Subject: Viable Necron Build?
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Dakka Veteran
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Want a Spammy Necron List for 1500 points? HQ-- 1) Lord with Scythe on Barge = 180 2) Lord with Scythe on Barge = 180 Fast Attack-- 1) 10xScarabs = 150 Troops 1) 5xWarriors in a Night Scythe = 165 2) 5xWarriors in a Night Scythe = 165 3) 5xWarriors in a Night Scythe = 165 4) 5xWarriors in a Night Scythe = 165 Heavy --- 1) Annihilation Barge = 90 2) Annihilation Barge = 90 3) Annihilation Barge = 90 ------ 60 points leftover, there's Weave & Scarabs for your two lords, or you can chuck a cryptek with a pulse in one of the night scythes. Warriors.... Are Bad. I've playtested the 20 strong units of warriors with Phaerons. Not so hot.
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This message was edited 1 time. Last update was at 2012/01/05 20:52:08
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![[Post New]](/s/i/i.gif) 2012/01/06 17:43:29
Subject: Viable Necron Build?
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Longtime Dakkanaut
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loreweaver wrote:Want a Spammy Necron List for 1500 points?
HQ--
1) Lord with Scythe on Barge = 180
2) Lord with Scythe on Barge = 180
Fast Attack--
1) 10xScarabs = 150
Troops
1) 5xWarriors in a Night Scythe = 165
2) 5xWarriors in a Night Scythe = 165
3) 5xWarriors in a Night Scythe = 165
4) 5xWarriors in a Night Scythe = 165
Heavy ---
1) Annihilation Barge = 90
2) Annihilation Barge = 90
3) Annihilation Barge = 90
------
60 points leftover, there's Weave & Scarabs for your two lords, or you can chuck a cryptek with a pulse in one of the night scythes.
Warriors.... Are Bad.
I've playtested the 20 strong units of warriors with Phaerons. Not so hot.
How did you run the warrior brick lorewaever? I like it so much with a Phaeron lord, Lord w/ WS/ MSS/ RO, and supported by a couple of GAs that I find it hard to core my army with anything else. Point for point its one of the most resilient troop selections in the game, I also tend to use Imo as my Phaeron, and he tanks quite a few shots with his 2+/3++.
Not only is it resilient, it can dish out 2.22 Glancing hits on any vehicle within 30", and can move, fire, and assault just about any foot slogging model in the game to death.
I also like to throw in Szeras on occasion, it's my super brick, and I love it.
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