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Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

HQ: (85)
Big Mek (85) w/ KFF

ELITES:
Lootas x5 (75) w/ Deffguns

TROOPS:
Boyz x12 (112) w/ Nob, PK, BossPole
Trukk (35)
Boyz x12 (112) w/ Nob, PK, BossPole
Trukk (35)
Boyz x12 (112) w/ Nob, PK, BossPole
Trukk (35)
Boyz x11 (106) w/ Nob, PK, BossPole
Trukk (35)

FAST ATTACK:
Stormboys x14 (253) w/ Zagstruk

TOTAL: 995


I really love stormboyz, so I really want to build a list around them, and I think Trukks are just awesome, so I thought, why not combine the two? This is what I came out with.

The stormboyz can either start on the field or come and deepstrike (God forbid they mishap lol), but having Zagstruk gives them 5 (or 6?) S9 Attacks at I4 on the charge.

However, is it overkill to give a nob a PK and bosspole in each squad? Or would shoota boyz be better?

This message was edited 2 times. Last update was at 2011/12/06 04:13:31


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

revackey wrote:Zagstruk gives them 5 (or 6?) S9 Attacks at I4 on the charge.
However, is it overkill to give a nob a PK and bosspole in each squad? Or would shoota boyz be better?
Zagstruk has 5 I4 S9 attacks on the Charge. It is not overkill to give every Mob's Nob a PK and a BP. It is exactly the kind of killy you want. I do prefer Shoota Boyz over Sluggas, as they each get to throw 2 dice before the ones who are left swing second in the assault.

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
Made in us
Longtime Dakkanaut






Ok looks pretty simple.

Just FYI Zagstruk must DS. It is not an option. You might be better to take a regular nob and have them behind the trukks.

Also it really isn't over kill, its a muct with Orks really. I like shootas but in trukks they are really not as useful. I like them in BW more. Keep with the Sluggas.

I would also drop a trukk of Boys and get a couple of Rokkit Buggies/Trakks. You need some extra AT at range. They also can be used to cover your trukks.

Other then that looks like a fun list..
   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

Thanks for the response guys, sad to hear they must deepstrick, but I'm going to playtest it a few times with a regular nob and with him, then ill see what works for me.

Dropping a Truck sounds fine to me, makes sense too, and as of now I think I'll stick to Sluggas for the simply fact that I dont have any shootas right now.
   
Made in gb
Longtime Dakkanaut




Keep the 4 trukks. Please drop the stormboyz for loadz and it will be loadz of rocket buggies. Or use the points for loadz of lootas.
   
Made in us
Longtime Dakkanaut






He like the Stormboys. Why tell him to get rid of them when that is what he wants. They are perfectly fine in this list. They will have the cover of the trukks so they will get there and do what they need to do.

   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

MFletch wrote:Keep the 4 trukks. Please drop the stormboyz for loadz and it will be loadz of rocket buggies. Or use the points for loadz of lootas.


I realize that would be a more competitive thing to do, but as said below, I like Stormboyz, and really want to try and use them. That is the plan for higher point levels though.

balsak_da_mighty wrote:He like the Stormboys. Why tell him to get rid of them when that is what he wants. They are perfectly fine in this list. They will have the cover of the trukks so they will get there and do what they need to do.



Thanks for the understanding.
   
Made in us
Longtime Dakkanaut






Sure thing. I want to help build a better list with what you want to do. You want the Stormboys so we work from there.
   
Made in ca
Flashy Flashgitz





I realize that would be a more competitive thing to do, but as said below, I like Stormboyz, and really want to try and use them. That is the plan for higher point levels though


Stormboyz are not only fun, they are dead killy. Zagstruck is such a cool character (risky though). I love being able to assault out of deepstrike with an I4 powerklaw, it is a total game changer. I used to try to take him with as many stormboyz as possible because of the D3 boyz you lose if you assault out of DS, but the last time I used him I came very close to a DS mishap that would cause me to lose the entire unit. I think 14 is a smart number because even if you lose the maxmimum amount of boyz (3) in the DS assault your mob is still fearless, and if you do end up having a d1-2 mishap you lose less models total.

A compromise is to take the regular PK Nob, and with this guy I would probably not deepstrike. Keep your stormboyz out of LOS behind the Trukks, even if they aren't totally obscurbed they'll have a nice 4+ cover save. The best part about them is that Stormboyz will have absolutely no trouble keeping up with your Trukks on foot. If you take the Nob and a stormboy or two less, you'd be able to fit in some AT. This is obviously a more balanced use of the Stormboyz. However, with the DS Zagstruck mob, the Stormboyz are designed to deliver the coup de grace to your opponent, and that is straight orky. Can't go wrong either way imo, just see what you like more.

Also, you can only take 11 Boyz and 1 Nob per Trukk, so you have 18 points spent on Boyz you can not take. I definitely reccomend always having a PK BP Nob, it ain't overkill and even if it was, the word overkill doesn't exist in Ork vocabulary. YOu can never have too many killy bits. Beside that point, I noticed you finished at 995 pts. No reason in going to battle in without using every point you can, might as well give your Big Mek EA or something.

Good luck with your Waaaagh!
   
Made in us
Longtime Dakkanaut






Reckonor: He has 12 in the Sqaud including the Nob. His points are right it is just how he typed it. Makes it look like 12 boys and one Nob. When it really is 11 boys and 1 Nob.
   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

Reckoner wrote:
I realize that would be a more competitive thing to do, but as said below, I like Stormboyz, and really want to try and use them. That is the plan for higher point levels though


Stormboyz are not only fun, they are dead killy. Zagstruck is such a cool character (risky though). I love being able to assault out of deepstrike with an I4 powerklaw, it is a total game changer. I used to try to take him with as many stormboyz as possible because of the D3 boyz you lose if you assault out of DS, but the last time I used him I came very close to a DS mishap that would cause me to lose the entire unit. I think 14 is a smart number because even if you lose the maxmimum amount of boyz (3) in the DS assault your mob is still fearless, and if you do end up having a d1-2 mishap you lose less models total.

A compromise is to take the regular PK Nob, and with this guy I would probably not deepstrike. Keep your stormboyz out of LOS behind the Trukks, even if they aren't totally obscurbed they'll have a nice 4+ cover save. The best part about them is that Stormboyz will have absolutely no trouble keeping up with your Trukks on foot. If you take the Nob and a stormboy or two less, you'd be able to fit in some AT. This is obviously a more balanced use of the Stormboyz. However, with the DS Zagstruck mob, the Stormboyz are designed to deliver the coup de grace to your opponent, and that is straight orky. Can't go wrong either way imo, just see what you like more.

Also, you can only take 11 Boyz and 1 Nob per Trukk, so you have 18 points spent on Boyz you can not take. I definitely reccomend always having a PK BP Nob, it ain't overkill and even if it was, the word overkill doesn't exist in Ork vocabulary. YOu can never have too many killy bits. Beside that point, I noticed you finished at 995 pts. No reason in going to battle in without using every point you can, might as well give your Big Mek EA or something.

Good luck with your Waaaagh!


Thats what I was thinking, being I4 S9 seems jsut awesome, and assaulting out of deepstrike is even better.

I think I'm going to try both setups and see what works best, in the game I played last night I got lucky and ended up hitting directly, allowing me to multi assault a few transports (Penning with Zag, 2(?) Glances with the regular boyz. It worked like a charm as a distraction, I ended up not loosing a trukk since the stormboyz were in their face turn 2. I ended up snatching the 2-1 victory. Tonight I'm gonna try and use a regular stormboyz mob.

Furthermore, I listed the nob as an upgrade, not as another person, so hes included in the x12, and I'll take your advice on the Big Mek.

Thanks!
   
Made in ca
Flashy Flashgitz





Reckonor: He has 12 in the Sqaud including the Nob. His points are right it is just how he typed it. Makes it look like 12 boys and one Nob. When it really is 11 boys and 1 Nob.


Oh ok, got it i was confused.

Thats what I was thinking, being I4 S9 seems jsut awesome, and assaulting out of deepstrike is even better.

I think I'm going to try both setups and see what works best, in the game I played last night I got lucky and ended up hitting directly, allowing me to multi assault a few transports (Penning with Zag, 2(?) Glances with the regular boyz. It worked like a charm as a distraction, I ended up not loosing a trukk since the stormboyz were in their face turn 2. I ended up snatching the 2-1 victory. Tonight I'm gonna try and use a regular stormboyz mob.


Good job! I was able to use Zag to take out a LR the turn he arrived in my last game. That was a huge victory for me, although was quite lucky of course. The biggest threat I find of the DS Stormboyz is if your opponent is using something as a stationary gun-platform in the backfield that you can't reach, they just pop out of nowhere and krump it, then flank your opponent. Honestly I think Stormboyz are very under rated and under used. Good luck in your next match!

This message was edited 1 time. Last update was at 2011/12/07 20:42:26


 
   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

Ohh, taking out a LR seems awesome, hopefully when I come up against one I'll be able to do that, hah.

But yea, I could see them working wonders against a parkinglot. And I also agree, at first I wasn't even considering them, but I mean, whats not to like about an Ork with a rocket strapped to its back!?
   
Made in ca
Smokin' Skorcha Driver




Canada

Looks like a fun list, I've always wanted to try out Zag.
I shall first of all echo everyone else: If your squad can take a klaw, then take a klaw! Boyz without Klaws is kind of like Imperial Guard without tanks. Bosspoles are also a must for when your trukk explodes and you have to take a morale check.
Also, as a speed freeks player, I heartily recommend taking red paint and reinforced rams on your trukks. That extra inch and ability to go through terrain has saved me so many times.
If you are looking for even more fun, put on boarding planks so you can use those klaws. Nothing beats the look on your opponents face when you move your trukk 13" into his deployment zone, and board his vindicator with 4 S9 autohit attacks on rear armor without ever leaving the comfy interior of your trukk!
Finally, I only take shootas in a blob to cover my home objective, they aren't as effective as sluggas when mounted in speeding trukks.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Longtime Dakkanaut






I agree Planks are a blast.

I am just not sure they are really worth it on a trukk. The trukks is going to get blown up for the most part. Its really tough to put so many points into a trukk. If you have the points and have exhausted all other options then go for it for sure.
   
 
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