Switch Theme:

Necrcon warrior blob 1850  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




Howdy,

I think the points here might be off a bit, but it should demonstrate itself.


hq - Overlord, warscyth, res obr, phearon, msscarabs

hq - Overlord, warscyth, res orb, phearon, msscarabs

RC - lord, mss, warscyth

RC - lord, mss, warscyth

RC - cryptec, VoD

RC - cryptec, VoD

elite - stalker, Heavy Guass

elite - stalker, Heavy Guass

troop - warriors x 20DT
ghost ark

troop - warriors x 20

troop - warriors x 5

DT - ghost ark

heavy - doomsday



So the twenty warriors blobs get one Stalker, two mssarabs, two warscyths, and a viel of darkness, and a ghost arc. They deploy on the table and use the relentless rule to march and fire like craxy. I can use VoD to jump away from very scary things. Doomsday gun for palleys and the like.

I think the tactics speak for themselves. So anyone with an opinion, good or bad, please share. Thanks


   
Made in us
Freaky Flayed One





Durham NC

With the TL from the Stalkers that could be interesting, but what are you going to do for Tank Spam lists? I don't think you have enough AT.

About 10000
- 5000
6000
 
   
Made in us
Regular Dakkanaut




Well I got the walkers and the doomsday and like 60 Gauss Weapons. It's my belief that Guass is AT. Sure it only glances on a 6 but you shoot 20 Guass weapons at a tank, that's been twinlinked, and you're likely to do something to do it. Though I'd like to add scarabs or a few annhilation barges. I can't dropp the dooms day cannon though to add them cause its the only way to deal with pallys.
   
Made in us
Regular Dakkanaut




Nobody interested in discussing the tactics of two big ole blogs of warriors with phaeron, stalkers, and ghost arks?

   
Made in us
Been Around the Block




Drop the doomsday Ark and get two anihillation Barges. Str 9 AP2 twin linked is better than the one pie plate.

4,000 fully painted and sold
3k 99% painted
Because I need something competitive 
   
Made in us
Regular Dakkanaut




Where do the annihilation barges have S9 ap2!


Automatically Appended Next Post:
I think i will drop the doomcannon and take two sets of three crypteks of destruction. 6 S8 AP2 guns will do the job of both the doom and the barge and ill put them in the two ghosts to keep them safe

This message was edited 1 time. Last update was at 2011/12/08 04:24:58


 
   
Made in us
Twisted Trueborn with Blaster





North Denver

ZombieJoe wrote:Where do the annihilation barges have S9 ap2!


I think he made a mistake you'll see commonly:

In the listing it says you can swap the tesla cannon for a gauss cannon, which the (incorrect) assumption made is that the TL Tesla Destructor is what you can swap for a TL Heavy Gauss Cannon.

What is happening is that people are not seeing that there is a tesla cannon IN ADDITION to the mandatory TL-TD, and that the cannon is the only part that can be swapped.

Still, 4 STR 7 shots that can arc on a 6 is pretty terrifying and the 24" range lends itself to footslogging up the field with a pack of warriors.

This message was edited 2 times. Last update was at 2011/12/08 06:35:27


 
   
Made in gb
Tower of Power






Cannock

Well, like a noob I was going to jump in and say the Anni Barge isn't twin-linked - good job I checked my codex first! It is twin-linked and I didn't know that, wish I knew that in my last game was I missed three shots out of four! I love the Anni barge even more now!

Onto the list...

I don't see the point in paying to lose the heat ray on the Stalker. Sure the heavy gauss cannon is long range, but Necrons don't get much melta and the Stalkers can advance with the Ghost Arks and Warriors which have the same range weapons as each other.

I also fear that this list will fall victim to target priority. A smart player will do some damage to those two Arks and your Warriors either will lose them or will have to leave them because immobilised or something. Then onto the Stalkers to disable the serious anti tank and finally the troops. That's how I would deal with it anyway.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Regular Dakkanaut




Fair enough, though I suspect that the 20 warriors with res orb and the ghost arc are going to be hard to kill without CC. And I have two warscyths and two sets of M&MScarabs to deal with that.

Target priorty I think could be my ally. Since the ghost arks are armor 13 it should take a little time for it to get properly shot down. In that time my army will be steadily moving forward with an awesome volume of fire. And I have the veil of darkness.

I expect and want people to waste shots ont he ghost arks. Since they will only serve the purpose of sheilding the cryptks and making a few warriors. If people waste a few turns on them, then that gives the rest of my army time to advance.

This list still requires tests and tweaks and I want to add two solar pulses still. I thank you for bringing up the target priority issue becuase I had not fully considered it till now. I think my play test today against Space Wolves should be quite revealing.

   
Made in gb
Tower of Power






Cannock

It depends what the Ghost Arks are getting shot by. If it is suicide melta than kiss them good bye. If it is lances then be vary. Lascannons and also ordnance are a problem. Anything else just strug your shoulders.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Longtime Dakkanaut




Move your Res Orbs from the Overlords to the Lords. It may seem counter-intuitive but it's better to have the Res Orbs hide behind 20 wounds then just 3 (in CC).
   
Made in us
Regular Dakkanaut




I totally agree. I actually had already made this change to the list, but did not post it.
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

I don't think the VoD really fits in this list. Ideally you want the Warriors to stick near the Ghost Arks for support, and having a VoD kind of defeats that purpose. If you are doing it for the template, I think you have better options.

Personally, I would consider swapping the VoD Crypteks for Tremorstave and Seismic Crucible ones. If you can stop an assault, you'll be much better off, since you can then Rapidfire and Assault thanks to Phaeron.

That also saves you forty points. If you Drop the HGCs from the Stalker, then you'll have another 30 points to play with now as well.

I also think for this list, that Annihilation barges would suit better, than a DD Ark. You don't really have the AV saturation you need to help protect a DD ark. If you lost the Annihilation barge, it's not nearly as bad.

So, if you drop the DD ark, then add an Annihilation barge, you have a ton of points to play with now.

You could get boatload of Scarabs, or a second annihilation barge, Wraiths whatever you think will suit your list better.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Regular Dakkanaut




Well I'llsay that is a tempting idea. I like the VoD for the mobility. I like being able to go anywhere fast and if I know I"m looking at an assault I cannot win then I teleport out of there. I worry that the big squad size will be my undoing. So i'm going to try this, if it fails then i'll probably try your idea. Cause I like the crucible.
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

ZombieJoe wrote:Well I'llsay that is a tempting idea. I like the VoD for the mobility. I like being able to go anywhere fast and if I know I"m looking at an assault I cannot win then I teleport out of there. I worry that the big squad size will be my undoing. So i'm going to try this, if it fails then i'll probably try your idea. Cause I like the crucible.


Be sure to let us know how it goes!

Big squads can work, and you've done exactly what you need to make them work. Ghost Arks/Phaeron/MSS/Orb/WS are all really needed for it. I think you would do alright in assault, between the Warscythes, and MSS. Remember, MSS prevents whichever model you used it on from attacking you. In most MSU lists, you could be stopping almost 1/3rd of attacks, just from that. Close Combat is still not Ideal though, which is why I suggested the TS+Crucible. If you are using your VoD to run away, you are letting your opponent dictate your movement. The TS+Crucible turns that on them, by keeping them in your shooting range for as long as possible, in addition to possibly stopping them from assaulting. if you get the charge, with proper positioning you can set up your MSS Lords in base contact with the Pfist/power weapon/Nasty CC weapon in addition to getting an extra attack on everyone.


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Regular Dakkanaut




Something I've been thinking about is adding spiders and scarabs and using the scarabs to screen and act as a CC rode block for the Warriors in addition to the TS+Crucible.

I image 4+ 4++ 4+++ with respawning D3 a turn is going to be hell for people to get through. And now on top of that I have a unit that prevents people from charging me. I'll add that to the maybe pile.
   
Made in us
Longtime Dakkanaut




Another thing to consider for blob protection, although your court slots are already pre-FAQ maxxed, is so gaze of flame action. A big reason why I like Illuminor so much is not only does he substantially buff a blob, he also allows you to attach gaze on a blob without taking a RC slot.

Taking away the +1 attack from charging is just nails. Add that to the rest (WS/MSS/Phaeron and the like) and you really aren't sweating much in terms of CC.
   
Made in us
Been Around the Block




Sry late to get back if you take the Hvy Gauss you get one shot equal to a Laz cannon with the stalker it can be twin linked the tesla cannon is also twin linked str7.

4,000 fully painted and sold
3k 99% painted
Because I need something competitive 
   
 
Forum Index » 40K Army Lists
Go to: