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Made in nl
Jovial Plaguebearer of Nurgle






Today while playing my brother's GK we were faced with an interesting question.. Do mindshackle scarabs work on a dreadnought? In principal a dreadnought does not have a leadership value and so can not be forced to take a leadership test. Yet for psychic tests you test them at ld 10. Seems a bit contradictory to me. RAW I'd say that it doesnt work but RAI I say it should. Your thoughts?
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

If it doesnt state it works on vehicles and their leadership is xx than it does not work at present.


   
Made in gb
Decrepit Dakkanaut




RAW it doesnt work, RAI it doesnt work - if the scarabs can get into the sealed sarcophagus then the dread has some large problems
   
Made in nl
Jovial Plaguebearer of Nurgle






The thing is I think it's quite strange that they have a ld value only for as far as taking psychic tests is concerned (which is a leadership test).
Like I said, I understand it doesnt work RAW but RAI I could surely see tiny scarabs (not nearly the size of canoptek scarabs) wriggling their way in there.

To better phrase my question: do you think it should work?

This message was edited 1 time. Last update was at 2011/12/07 22:59:53


 
   
Made in ca
Depraved Slaanesh Chaos Lord





Nice and easy: if there is no Ld value on the stat line, then it does not work.
   
Made in us
Huge Hierodule





Louisiana

Dreads auto pass all ld tests in combat. They are immune to mind shackle scarabs.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gb
Decrepit Dakkanaut






UK

tetrisphreak wrote:Dreads auto pass all ld tests in combat. They are immune to mind shackle scarabs.


So if my GK Dreadnought casts Fortitude whilst in combat, it's auto-cast?

Somehow I don't think that's right.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

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Made in ca
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Barrie, Ontario, Canada

I'm not sure where you get the idea that a dread autopasses a LD check in CC... they are immune to the scarabs simply because they don't have a LD characteristic to test against.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Things without a specific characteristic are simply immune to tests regarding it.

GK dreadnoughts have a special rule allowing them to cast psychic powers, using Ld10 for the psychic test.



Now Furioso Librarian Dreadnoughts have a rule saying they are Ld10 for all purposes, so Mind Shackle Scarabs would work against them. its a dumb thing that needs to get errated.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in us
Tail-spinning Tomb Blade Pilot





Grey Templar wrote:
Now Furioso Librarian Dreadnoughts have a rule saying they are Ld10 for all purposes, so Mind Shackle Scarabs would work against them. its a dumb thing that needs to get errated.

Wrong.

It is LD10 for all psychic purposes.

See the psyker entry in its description.

Specifically:

"... He can use one power each player turn, and counts s being Leadership 10 for all psychic purposes.."

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

WanderingFox wrote:
Grey Templar wrote:
Now Furioso Librarian Dreadnoughts have a rule saying they are Ld10 for all purposes, so Mind Shackle Scarabs would work against them. its a dumb thing that needs to get errated.

Wrong.

It is LD10 for all psychic purposes.

See the psyker entry in its description.

Specifically:

"... He can use one power each player turn, and counts s being Leadership 10 for all psychic purposes.."


Really?

never mind then. I must have been confusing things from the old snaffu over Hoods and SITW effecting them.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Decrepit Dakkanaut




Robbie - its still a perfectly sealed environment, so no, RAI i dont think it WOULD work.
   
Made in us
Huge Hierodule





Louisiana

I guess I just remembered the rule that way because if a dreadnought loses close combat, he simply stays locked in CC and auto-passes the test.

Either way, they are immune to mss unless the FAQ erratas otherwise.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

I would say it doesn't work as you can then try to mind shackle a sentinel as well and they don't have any ldr value or special value anywhere. Fluff wise, it should be easier to get inside an open hatch or even open topped than to wiggle into a sealed dread.

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Made in us
Member of the Malleus



Boston, MA

They don't have a leadership score. Even GK dreads don't, technically. They are immune to anything and everything that would require a leadership test, it's as simple as that.

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Made in fi
Confessor Of Sins




tetrisphreak wrote:I guess I just remembered the rule that way because if a dreadnought loses close combat, he simply stays locked in CC and auto-passes the test.


Dreadnoughts don't automatically pass... they never take the check to begin with. Might be an important difference against some special rules!

For some reason they also don't suffer No Retreat.
   
 
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