ColdSadHungry wrote:7 man squad, 4 are uniquely equipped and 3 are equipped the same.
If the squad took 9 bolter shots, how would I allocate wounds?
They would each receive 1 wound, and the remaining two could be distributed to any two models of your choice.
Same 7 man squad takes 4 plasma wounds and 5 bolter wounds.
How would I allocate them? We can say that two of the uniquely equipped dudes have invuln saves, the others all have a 3+ save. They are all 1 wound models.
You would allocate the same way. The
type of wound has no bearing on allocation, just the quantity.
1) do I allocate to 'groups' of models? In my example squad, would I just allocate 3 wounds to it then move on to the single man groups?
You allocate to individual models, as this is the easiest way to ensure that wounds are distributed evenly.
Once you have allocated, you roll the saves in groups of identical models, and remove the applicable number of casualties from that group.
2) Do I have to allocate all of the wounds caused by the same weapon type in one go, or can I split them and allocate 2 of the plasma wounds to the two guys with invul saves, then the 5 bolter wounds around the rest of the squad and then the remaining 2 plasma wounds on the invul save guys?
As above, allocation doesn't care about what the wounds were caused by, how strong they are, whether they cause
ID, their
AP, or
anything other than how many wounds have been inflicted.
You can allocate the wounds in any order, in any combination you choose. The sole governing factor is that they be distributed evenly throughout the unit.