thevirus wrote:HQ:
Big Mek: 110 pts
-Mek's Tools
-Bosspole
-Kustom Force Field
-Burna
Big Mek: 110 pts
-Mek's Tools
-Bosspole
-Kustom Force Field
-Burna
I'll take it that these are going in the Battlewagons with the Boyz? This is a good decision but I would probably drop the burnas. These are rather pricey and for only 5pts more you can get a Power Klaw
thevirus wrote:Troops:
11 Slugga Boyz: 152
-Nob with Power Klaw
-Trukk with Grot Rigger, Reinforced Ram and Big Shoota
11 Slugga Boyz: 152
-Nob with Power Klaw
-Trukk with Grot Rigger, Reinforced Ram and Big Shoota
18 Slugga Boyz: 323
-Nob with Power Klaw
-BattleWagon with Deff Rolla, Grot Rigger, Red Paint Job, 2 Big Shootas and a Kannon.
18 Slugga Boyz: 323
-Nob with Power Klaw
-BattleWagon with Deff Rolla, Grot Rigger, Red Paint Job, 2 Big Shootas and a Kannon.
I'm under the impression that you want the big squads of Boyz in the Battlewagons, so I sorted them as dedicated transports, as dedicated transports don't take up force org slots. I would probably drop the Grot rigegrs though. There's only a 1/6 chance of your vehicles getting immobilised and even then there is 1/2 chance that you're grot riggers won't do anyything every turn afterwards. Also, with your smaller boyz squads, you need bosspoles, otherwise they are going to run.
thevirus wrote:Fast Attack:
4 Deffkoptas 195
-Twin-Linked Big Shoota
-3 Twin-Linked Rokkit Launchas
-1 Buzzsaw
Deffkoptas seem to work best as individual suicide coptas to fly at enemy tanks and blow them up. I'd swap this squad down to 3 individual deffkoptas with Buzzsaws and Twin-Linked Rokkits.
thevirus wrote:Heavy Support:
3 Killa Kans
-Dreadnought CCW
-3 Grotzookas
Not very speed freeky, but ok.
Hope this helps!