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Made in us
Youth wracked by nightmarish visions



Oklahoma City, Oklahoma

I am a brand new 40K player who has picked Grey Knights and I am joining an escalation league that is beginning in January, but has some restrictions on available units, as follows (the restrictions apply the first two months, at the 500 and 800 point levels, but are lifted at the 1,100 point level, beginning in month 3):

1. No 2+ armor saves.
2. No characters with 4+ wounds.
3. No special characters.
4. No vehicles with a combined armor (4 sides) of 44 or more (Necrons must count their Quantum Shielding).
5. No more than one each of Elite, Fast Attack, and/or Heavy Support units.

These, of course, significantly restrict the available HQ choices (in fact, the only legal HQ unit is some flavor of Inquisitor), take away Dreadnoughts, Land Raiders, Stormravens, Dread Knights, and all varieties of terminator, etc.

The list I've come up with to start with is as follows:

067 points - 1x Ordo Xenos Inquisitor w/ power armor, power weapon, 3 Servo Skulls & Rad Grenades
030 points - 2x Crusader
120 points - 8x DCA
055 points - Inquisitorial Chimera
110 points - GK Strike Squad - 1xJusticar, 3xFS/SB, 1x Psycannon
110 points - GK Strike Squad - 1xJusticar, 3xFS/SB, 1x Psycannon
492 points

My initial plan is to put the Inquistor with the henchmen in the Chimera and use that to race them across the board, while using the servo skulls and the deep strike capability of the Strike Squads to position the Strike Squads advantageously according to the opponent).

Do you all think this is a good starting force, or should I go a different route? The rules are unfortunately quite limiting, but if anyone has any advice on list building or tactics, I would appreciate any help you can offer.
   
Made in us
Fresh-Faced New User




Welcome to the Leauge Now I don't know much about grey knights but I have playtested my orks 3 times against a few players and oberved some tacktics..... I/G took 4 chimeras and 4 squads of 5 men that typically had 2 melta guns in each squad....the tacktic was to shoot the enemy up before they eached the I/G line, Tryanids...I don't recall the names of the unit but he took plenty of hive minds and a phyker of some kind....tackics where designed to Shoot while you approach-make you split up your force and then attack while your units are locked in combat, Eldar...9 rangers - 1 farseer - 10 harliquins.....Shoot with the rangers form cover and assault you using the harliquns and fareer.

The best thing I could say is come up to the store some night and playtest your army list agains others to see how well it works.



 
   
Made in us
Youth wracked by nightmarish visions



Oklahoma City, Oklahoma

Thanks for your comments. Unfortunately, between now and January there just is not enough time to play enough games to get enough experience to tweak the army list based on my own limited knowledge. Hopefully, some more experienced players can help fill that gap.
   
Made in co
Apprehensive Inquisitorial Apprentice





colombia

have you considered taking coteaz?

it would take 100 points, but you could have long range shooting, good meele and many more troops.

   
Made in us
The Hive Mind





serotol wrote:have you considered taking coteaz?

it would take 100 points, but you could have long range shooting, good meele and many more troops.


paladinvt wrote:3. No special characters.


My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
 
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