Switch Theme:

Grey Knights are the most overpowered book GW has put out in a decade.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Are Grey Knights the most overpowered book GW put out in the last decade?
Yes, GK are the most OP book in the last decade.
No, but they are overpowered.
No, they are just a good 5th ed book.
No, they are just average.
No. Just no.
Make this thread die.
Tomb King is the awesomez!

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

No Meltaguns is such a massive disadvantage that I seriously suspect people don't let them near actual mech armies.

People talking about Landraiders having them have no concept of opportunity cost.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

In a discussion about the tournament worthiness of an army, I don't understand why you are bringing Stormravens and Land Raiders into the discussion as options.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Fine, I will try to make it a little more clear for those that might be less vocal but also believe that those options are competitive in any form:

Grey Knights are lacking in melta options in forward moving units, considering this is an army that does not play that differently than any other mech one. Be it Troops or otherwise, the only option they have is in a trade to place in henchmen (AKA Codex: Coteaz), which negates the plethora of bonuses many are raving about in this thread.

It is those troop choices that move forward anyway to take objectives, and it makes for a much stronger option to pair that melta capability with that movement.

Lacking this ability, I actually think Grey Knights are short a few bonus abilities to make up for it. Have you ever witnessed them try to take down a true mech list (10-12+ vehicles)? It is a sorry showing armed with Psycannons and Psyflemen, regardless of numbers.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

You got me, I didn't realize I was being trolled until you tipped your hand with that last post.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Why is this in tournament discussion? It seems more appropriate for 40k general discussion.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

I think the simple fact that there are people that don't understand that Psycannons are worse than Melta weapons means that those same people will never believe that Grey Knights are anything but overpowered.

Just to save people in the know some future posting time.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Tomb King: IG do not need to struggle against Grey Knights, you can make it go the opposite way if you focus on putting transports on the table. It doesn't matter how many Psycannons they bring if you have 12+ AV12 vehicles for them to face that perform the same functions.

Your last Ard Boyz list, Tomb King, had a lot of lynchpin units (i.e. things that were important for your list to function, but can be taken out, heavily affecting your ability to retaliate). If you move away from that kind of list, you will find much more success not just against Grey Knights, but against all comers.

General discussion:
Grey Knights did something to the game that not a lot of people realize, I think. For the first time, to the more general audience, it became very clear that maxing out your mech capabilities makes for a very strong list. A lot of people talk about 'razorspam', but it didn't, and still doesn't really show up in numbers at competitive tournaments.

What you have with Grey Knights is an army showing up to tournaments with a pretty standard list of 9-12 vehicles. Opponents that are not playing on the same mech level simply cannot compete (of course, there are a few outlyers, such as DOA Angels, SM Bikes and Deathwing). It is the vehicle match-up, and Grey Knights generally embracing MSU where others are not, that is making this perceived difference.

The odd thing that I find though, is that quite a few armies do the mech game better than the Grey Knights, because they can bring the same numbers of vehicles but themselves posses much more reliable anti-tank. Things like Purifier's anti-horde spell don't even enter into the equation (check the forum we are discussing this in).
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

How does that list destroy vehicles, stonychavez? It seems like it would have a hard time against 3x Vendetta, let alone an entire army.
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

So, you are contending that with four total Multi-Meltas as all of your anti-mech, you can take down 80% of tournament builds out there?

This message was edited 1 time. Last update was at 2012/01/24 05:13:22


 
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Tank shocks :(
 
Forum Index » Tournament and Local Gaming Discussion
Go to: