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![[Post New]](/s/i/i.gif) 2011/12/21 22:12:36
Subject: Warp Quake Vs Bloodswarm Nanoscarabs
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Speedy Swiftclaw Biker
England, Northamptonshire
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Imotekh's wargear which is bloodswarm nanoscarabs allows flayed ones to never scatter if they deep strike within 6" of a chosen non-vehicle unit. How does The grey Knight Psychic power affect this?
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"Space Wolves' Wolf Armour is painted Wolf Grey using Fenrisian Wolf Paint applied with Wolf Brushes made from the finest Wolf Hair." |
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![[Post New]](/s/i/i.gif) 2011/12/21 22:14:03
Subject: Re:Warp Quake Vs Bloodswarm Nanoscarabs
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Plaguelord Titan Princeps of Nurgle
Alabama
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I don't have my GK Codex on me, but if I recall, Warp Quake just states that the unit mishaps. Nothing about scattering.
So, with these two rules in conjunction, the Flayed Ones don't scatter, but they automatically mishap, if the bubbles were to overlap.
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WH40K
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![[Post New]](/s/i/i.gif) 2011/12/21 22:14:37
Subject: Warp Quake Vs Bloodswarm Nanoscarabs
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Badass "Sister Sin"
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The nanos don't work. Warp Quake specifically says it disables wargear that prevents scatter within 12" of the caster.
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![[Post New]](/s/i/i.gif) 2011/12/21 22:18:22
Subject: Warp Quake Vs Bloodswarm Nanoscarabs
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Speedy Swiftclaw Biker
England, Northamptonshire
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Thanks Puma and Pretre for clearing this up for me, i didnt have the exact wording for the warp quake so thanks for this buds!
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"Space Wolves' Wolf Armour is painted Wolf Grey using Fenrisian Wolf Paint applied with Wolf Brushes made from the finest Wolf Hair." |
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![[Post New]](/s/i/i.gif) 2011/12/21 23:41:54
Subject: Warp Quake Vs Bloodswarm Nanoscarabs
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Decrepit Dakkanaut
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pretre wrote:The nanos don't work. Warp Quake specifically says it disables wargear that prevents scatter within 12" of the caster.
It disables wargear that is within 12", not in general.
So they would still DS without scatter, as long as the model with the wargear is outside of 12", HOWEVER they would stil auto mishap
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![[Post New]](/s/i/i.gif) 2011/12/31 12:24:42
Subject: Warp Quake Vs Bloodswarm Nanoscarabs
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Bounding Assault Marine
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I concur, Imotekh posseses the wargear granting the no-scatter and is far beyond the 12" line of fuzzwah...
however there is no save from the mega-mishap power of warpquake.
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Gwar: "Of course 99.999% of players don't even realise this, and even I am not THAT much of an ass to call on it (unless the guy was a total dick or a Scientologist, but that's just me)"
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