Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/12/26 18:06:55
Subject: 1500 Vanilla Marine List
|
 |
Commoragh-bound Peer
|
HQ
Chaplain 130
Termie armor
Troops
10x Tac Squad 205
Missile, Flamer
Rhino
10x Tac Squad 210
Missile, Melta
Rhino
5x Scout Squad 135
Telion, Missile, Snipers
Elites
5x Assault Termies 200
Thunder Hammers, Stormshields
2x Dread 250
2 TL AutoCannon
Fast Attack
2 Land Speeders 120
Multi-Meltas
Heavy Support
Land Raider 250
1500 pts
This is my first 1500 list let me know what you guys think. Im curious if the land speeders are worth it? Any recommendations or help is greatly appreciated! Thanks!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/26 18:30:50
Subject: Re:1500 Vanilla Marine List
|
 |
Land Raider Pilot on Cruise Control
|
My first question is who the Chaplain shall be attached to. He's a kind of squad "empowerer" so it would be a waste on his own. As you've given him Termie armour, I think it's safe to assume his getting dumped with the CC Termies in the LR, which is possibly the best spot for him actually.
My itch comes with the Sniper Rifles on the Scouts, which just simply aren't worth it these days. 25% of one wound, and effectively useless against vehicles? come on GW, they weren't designed for this! I mean, the models are indeed badass, but my advice, drop them. Get bolters instead. Sure, they only have 24" instead of 36", but what the hell. You can still use Telion's powers on the ML. I'm not experienced enough to judge whether he's worth it, but he seems legit for now.
Okay, let's take a second to weigh up the army list, feel free to correct me if I have the general action plan drastically wrong. You have like 25 infantrymen dotted around to take out any potential light hazards, MM LS and the LR's LC to take out heavy stuff, and anything in between is at the mercy of the CC Termies and the Dreads. I'd say drop the melta on the 10-man tacs, it's really not doing much. Replace it with another flamer to take care of those hordes. Tyranids chow that stuff up. Maybe invest in a HB for your Scouts, remember it shoots Hellfire Shells, which is like 2+ blast anti-Bug spray. What's your meta? Because if it's Orks and 'nids, I'd seriously re-think the amount of heavy armament in your list.
Then, the sore point of many lists: Dreadnoughts. Apparently, and I say apparently because I'm not all that experienced, they're not all that popular due to being vehicles with pretty much 1 life in layman's terms. So, screen them effectively. Maybe some meltas and DPs (sacrifice something heavy somewhere else) and drop them BEL to pop some vehicles. ACs put them mid-range in terms of what they can effectively take down, and while they're not so bad on a Pred, IMHO they are significantly siphoning resources on a Dreadnought. But you'd do well to get a second opinion on that.
That's all I have to say for now, I hope it's given you enough to work with
If you own the list, give it a try and make sure to post feedback about what worked and what didn't in terms of the list. Also, your metagame (ie who plays with you) would be helpful, to give us friendly critics some idea of what it's geared against. Best of luck!
|
~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/26 22:46:48
Subject: Re:1500 Vanilla Marine List
|
 |
Longtime Dakkanaut
|
^Not sure I agree with the above^
I am now thinking where else to place to the chaplain.
Sniper rifles are ok, in this list they at least give range and are scoring with range. No idea why scouts would go for bolters. Telion is awesome, I prefer him with more scouts.
Melta with the tactical squad is great, maybe go for a combimeltas as well. You'll rush ahead and melt a tank whilst staying in the rhino.
Your dreads are great, they do get overshadowed by GreyKnights but still a great set up. the guns are light but you have melta, ML and lascannons so it'll be all right.
The comment about antiifantry and antihorde is something to think about. I would go for heavy flamer and MM landspeeders, so you can flame any loose troops.
Now the sore point about your list and many lists  . Is in fact not the dreads being things that fall and make you falter, but actually the landraiders. You have 600 pts(?) based on one tank this is a little extreme. If the raider gets across to the other side you'll be fine, if not it will not be fun for you. You need to shelter it with the rhinos.
At high values they work well as you can protect them and the distraction is worth the points, also the cc skills of the assault termies at larger points.
Just the raider that really feels a little restrictive. The obvious idea would be drop the scouts and chaplain then add heavy flamers(10 each) to the speeders, combimeltas to tactical squads(2 lots of 10), then get the mighty Vulkan(190). You list will work the same but just be more effective. Peace out, Fletch
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/27 05:05:59
Subject: 1500 Vanilla Marine List
|
 |
Utilizing Careful Highlighting
|
I like your list.
Form tool the chappy w combiplasma. He is relentless, 2+ for gets hot and its 5pts for a weapon that is good againt what those terms will face.
Scouts are meh, but a troops which is nice. Ensure you neuter anything that denies them cover quick.
Im not a huge fan of dreads but they can be solid.
Am a massive fan of LR delivered terms. They do need to be in action by turn 3 so they can hit a second target by games end. With chappy their charge will be devestating.
Pay the 20 pts for HF on those speeders. Against horde they will be brilliant.
|
Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/27 05:22:21
Subject: 1500 Vanilla Marine List
|
 |
Death-Dealing Ultramarine Devastator
|
I like your list! The tact squads look good. I would drop the melta and go for the flamer. I have run a very identical list before, it worked out well. Id suggest scrapping one of your dreads for sure. Putting the other dread in a drop pod. Getting him out first turn and causing some serious chaos/distraction. Whatever points you have left over, upgrade the speeders.
Your army seems very mobile so maybe having the scouts with snipers might be a waste of points. Instead putting them in a LS transport with the extra point for the lost dread could help out. Id recommend giving them Bolters with their heavy Bolter. Like mentioned above, very good anti nid guns.
Plus from a standpoint of playing Vanilla marines your LR is going to be a huge target, so having so many threats coming at different angles will throw your opponent off. You really need to depend on your Terms with the Chaplain not getting foot slogged. Or they will get picked off quick, without support from your forward advance. Plus I might suggest having at least 2 terms with Lighting Claws. Simply for the benefit of the Chaplain. Very nasty in CC.
Either way good luck!
|
This message was edited 2 times. Last update was at 2011/12/27 05:24:21
S.O.U. (Straight Outta Ultramar)
4000 points + fully painted!
Eldar of Ulthwe
1,500 points
Rid-Ex Nids
1,600 points-in progress
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/27 12:20:53
Subject: 1500 Vanilla Marine List
|
 |
Irked Necron Immortal
|
I agree with MFletch on the scouts - telion is great but more for 10 man squads, so i would drop him and pay just 15pts for the camo cloaks
I am also not a massive fan of LR's, but if your gonna use one then I think the chaplian and termies are a good fit. I echo the choice of perhaps a comb-plasma on the chaplian, or perhaps drop him and take Cassius as he is nails and probably more value for pts than a tooled-up chaplain.
The Raider itself - i usually feel that a crusader or redeemer is better for termie delivery as if it survives accross the board (big if) then the LRC or especially LRR's weapons become a major butt-pain for your opponent
Gonna disagree with the others here- I am not a fan of the dual role LS's with heavy flamers and multimeltas, even in a Vulkan army. I would reccommend just a tank-killer in a double MM, or even a typhoon, which can smash tanks from a safe distance and they eat deamon princes alive
|
Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 05:42:47
Subject: Re:1500 Vanilla Marine List
|
 |
Commoragh-bound Peer
|
So throw in some flamers and reconsider the land raider. What about drop pod for the termies? I've never used a drop pod are they reliable? and how close can they get? and they can't assault from it can they?
A couple of you guys said that the dreads aren't really worth it. What would you recommend instead? I kinda like the idea of a dp dread or even giving the scout the land speeder storm. But Im not too sure. I just need to figure that out what I'm going to buy. Thanks for the help everyone!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 07:46:39
Subject: 1500 Vanilla Marine List
|
 |
Bounding Assault Marine
|
termies can deep strike so maybe try to cut a bit to place a locator beacon on an infiltrating scout squad so you can have a garenteed drop. Also I love the multi melta land speeders do great damage when used properly I would even two squad them to out flank on both sides to enemies rear armor and take out as much as possible like the list
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 10:05:30
Subject: 1500 Vanilla Marine List
|
 |
Regular Dakkanaut
Antioch CA
|
If you want to drop a dread make it an Ironclad with a melta+flamer... Come on guys you know you love the model. AV13 can be very good
Drop pods do not mishap if they land on enemy units it just moves an inch away
I like the LR, you are going to get mixed views on this.. It is what works for you.
|
ALL YOUR BASE ARE BELONG TO US |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 14:33:05
Subject: 1500 Vanilla Marine List
|
 |
Eternally-Stimulated Slaanesh Dreadnought
|
For a new player's list, the one you are running is fine.
As you play better opponent's the single landraider etc. is not going to fly, unfortunately.
My suggestions are simple, make both tac squads Melta/ML and make sure to put a MM on your landraider. Also, consider a crusader over your godhammer (phobos or whatever it is called). Your MM speeders should also have heavy flamers and since you asked I think they are a great unit. Lastly and most importantly, swap the termie chap for a termi libbi. The psychic defense is priceless. Equip him with null zone and gate of infinitey and you are good to go.
Enjoy!
|
This message was edited 1 time. Last update was at 2011/12/28 14:33:52
I have a love /hate relationship with anything green. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/30 07:45:16
Subject: Re:1500 Vanilla Marine List
|
 |
Death-Dealing Ultramarine Devastator
|
FaceCrusher wrote:So throw in some flamers and reconsider the land raider. What about drop pod for the termies? I've never used a drop pod are they reliable? and how close can they get? and they can't assault from it can they?
A couple of you guys said that the dreads aren't really worth it. What would you recommend instead? I kinda like the idea of a dp dread or even giving the scout the land speeder storm. But Im not too sure. I just need to figure that out what I'm going to buy. Thanks for the help everyone!
Yes, tool up your land speeders. However you feel fit, what ever style you want. You army looks mobile and that is good, but make sure you pack a punch with the LS. Saying a LR is a bad idea is a legit complaint, but like I said, have distractions. Psyche your opponent out and make him target less important units in the given situation. I would stray away from Terms in a drop pod. ( CC Terms drop and then become sitting ducks) I would stick with the dread in a drop pod. But it all comes down to how you want to have fun. That is the most important thing, after all.
|
S.O.U. (Straight Outta Ultramar)
4000 points + fully painted!
Eldar of Ulthwe
1,500 points
Rid-Ex Nids
1,600 points-in progress
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/30 12:40:07
Subject: Re:1500 Vanilla Marine List
|
 |
Longtime Dakkanaut
|
Assault termies can not go in a drop pod.
Landraider is really the only way for them to travel given you want them in cc.
I like the idea of cassius instead of your chaplain.
2Tlautocannon is awesome and gives your army a lot.
The issue of any drop pod dread is that i lands in melta distance. You have to expect it to die after the first turn.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/31 02:47:57
Subject: Re:1500 Vanilla Marine List
|
 |
Commoragh-bound Peer
|
Ok those are some good ideas. I like the idea of the DP IronDread. That would def draw attention away from the LR. I also like the idea of Cassius instead of the the termie chap. So here's an updated list. The thing about this first list is that is drops some of the range that I have but I'm thinking a lot of this army is meant to be right in your face so it makes up the loss in range.
HQ
Chaplain Cassius 125
Troops
10x Tac Squad 205
Missile, Flamer
Rhino
10x Tac Squad 210
Missile, Melta
Rhino
5x Scout Squad 105
CamoCloaks, Heavy Bolter, Teleport Homer
Elites
5x Assault Termies 200
2x Lightning Claws, 3x Thunder Hammers, Stormshields
1 IronClad 175
Heavy Flammer, Seismic Hammer/melta
Drop Pod
Fast Attack
2 Land Speeders 160
Multi-Meltas
Heavy Support
Land Raider 250
1430
I'm not exactly what I could add to it? Maybe another LS or some Lascannon sponsons? I'm not too sure.
Here's the list with the two Rifledreads:
HQ
Chaplain Cassius 125
Troops
10x Tac Squad 205
Missile, Flamer
Rhino
10x Tac Squad 205
Missile, Flamer
Rhino
5x Scout Squad 105
CamoCloaks, Heavy Bolter, Teleport Homer
Elites
5x Assault Termies 200
2x Lightning Claws, 3x Thunder Hammers, Stormshields
2 Dreadnought 250
2 TL AutoCannons
Fast Attack
2 Land Speeders 160
Multi-Meltas
Heavy Support
Land Raider 250
1500
This is pretty solid not as crazy as the first one but the rifledreads are always a good choice.
Let me know what you guys think! Thanks a lot!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/31 03:09:52
Subject: 1500 Vanilla Marine List
|
 |
Irked Necron Immortal
|
The changes look positive, and the second list in particular is solid. Would still perhaps make those twin multimelta LS's typhoons since most of that second list is stay back and shoot. The good thing about it is that with the LR's lascannons, two dakka dreads and the Tacticals missiles on top of whatever build of LS you go for, you should be able to sit back and de-mech stuff, then move forward your Raider with Cassius and the terminators, but now able to pick your fights as most of your opponents transports should have been smashed by that point.
For the first list - i love Ironclads, but it might be a little too exposed coming down by itself. Although they are more survivable - even to melta - than you would sometimes expect
|
Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/31 06:53:35
Subject: 1500 Vanilla Marine List
|
 |
Death-Dealing Ultramarine Devastator
|
Caranthir987 wrote:The changes look positive, and the second list in particular is solid. Would still perhaps make those twin multimelta LS's typhoons since most of that second list is stay back and shoot. The good thing about it is that with the LR's lascannons, two dakka dreads and the Tacticals missiles on top of whatever build of LS you go for, you should be able to sit back and de-mech stuff, then move forward your Raider with Cassius and the terminators, but now able to pick your fights as most of your opponents transports should have been smashed by that point.
For the first list - i love Ironclads, but it might be a little too exposed coming down by itself. Although they are more survivable - even to melta - than you would sometimes expect
I agree, the changes are pretty awesome. Either list should be solid and his advice is correct. I get what he is saying about the survive rate of the dread but you would be amazed. They can hold out just long enough to get support where the enemy cannot handle it. Sometimes that terror tactic can change the game very fast. No assurance every game though. Remember, keep your opponent on his toes. Awesome stuff!
I thought you could have terms in a drop pod. (not vanilla marines)  they cannot buy them as dedicated transports, so I was incorrect. Stated before you can always throw a homing beacon on squad leader and deep strike them next to that unit.
|
S.O.U. (Straight Outta Ultramar)
4000 points + fully painted!
Eldar of Ulthwe
1,500 points
Rid-Ex Nids
1,600 points-in progress
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/31 16:10:25
Subject: 1500 Vanilla Marine List
|
 |
Regular Dakkanaut
Antioch CA
|
The terminators dedicated to the Land raider?
You can have 1 group of terminators dedicated to a LR
If so I dont think you need a teleport homer, unless you can teleport them mid game or teleport the whole damn land raider terminator squad.. Which I dont think you can but I am not sure..
I have used the Ironclad and it can be a beast against armor and against horde lists (Ork) they have a problem with AV13 especially if they do not get the charge.
|
ALL YOUR BASE ARE BELONG TO US |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/31 17:02:32
Subject: Re:1500 Vanilla Marine List
|
 |
Dangerous Duet
|
all of your lists seems pretty damn solids. You should be able to be a pain in the side of anyone
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/01/01 00:23:17
Subject: Re:1500 Vanilla Marine List
|
 |
Commoragh-bound Peer
|
The terminators dedicated to the Land raider?
You can have 1 group of terminators dedicated to a LR
If so I dont think you need a teleport homer, unless you can teleport them mid game or teleport the whole damn land raider terminator squad.. Which I dont think you can but I am not sure..
I have used the Ironclad and it can be a beast against armor and against horde lists (Ork) they have a problem with AV13 especially if they do not get the charge.
Yeah sorry bout that! That teleport homer is actually part of a 1250 list I'm making and I can't take the LR in that one. And cassius and the termies will be charging up the board to smash face lulz
Thanks for all the feedback friends! It's really appreciated! I'm really pumped to play this!
|
|
|
 |
 |
|