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![[Post New]](/s/i/i.gif) 2011/12/26 20:11:15
Subject: 2400 Points - Warriors Of Chaos
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Blood Angel Neophyte Undergoing Surgeries
West Midlands
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Ok so this is my first ever attempt at using Warriors Of Chaos and even playing Fantasy.
I had a few pointers to take some hounds for unit soaking and a sorcerer lord to join the knights.
Other than that I've pretty much had to do the rest alone.
I love Nurgle and have decided my army will be a pure Nurgle one.
Comments and changes please!
Thanks
Warriors Of Chaos 2400 Points
Lords:
- Sorcerer Lord - 235 Pts
Mark Of Nurgle - 20 Pts
Level 4 Wizard - 35 Pts
Chaos Stead - 24 Pts
Distendable Maw - 40 Pts
Necrotic Phylactery - 10 Pts
The Crimson Armour Of Dargan - 40 Pts
Chaos Rune Sword - 50 Pts
= 454 Pts
Core Units:
- 17 Chaos Warhounds - 102 Pts
= 102 Pts
- 20 Warriors Of Chaos - 300 Pts
Mark Of Nurgle - 30 Pts
Shields - 20 Pts
Musician - 6 Pts
Champion - 12 Pts
Standard Bearer - 12 Pts
= 380 Pts
- 20 Warriors Of Chaos - 300 Pts
Mark Of Nurgle - 30 Pts
Shields - 20 Pts
Musician - 6 Pts
Champion - 12 Pts
Standard Bearer - 12 Pts
= 380 Pts
- 50 Chaos Marauders - 200 Pts
Mark Of Nurgle - 30 Pts
Shields - 50 Pts
Light Armour - 50 Pts
Musician - 4 Pts
Chieftain - 8 Pts
Standard Bearer - 8 Pts
= 350 Pts
- 5 Marauder Horsemen - 65 Pts
Mark Of Nurgle - 30 Pts
Light Armour - 5 Pts
Spears - 5 Pts
Musician - 6 Pts
Standard Bearer - 12 Pts
Champion - 12 Pts
= 105 Pts
- 5 Marauder Horsemen - 65 Pts
Mark Of Nurgle - 30 Pts
Light Armour - 5 Pts
Spears - 5 Pts
Musician - 6 Pts
Standard Bearer - 12 Pts
Champion - 12 Pts
= 105 Pts
Special Units:
- 5 Chaos Knights - 200 Pts
Mark Of Nurgle - 30 Pts
Musician - 10 Pts
Standard Bearer - 20 Pts
Champion - 20 Pts
Blasted Standard - 40 Pts
= 320 Pts
Rare Units:
- Hellcannon - 205 Pts
= 205 Pts
Total Army Cost = 2401 Pts
Total Army Size = 127 Models
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![[Post New]](/s/i/i.gif) 2011/12/27 01:21:57
Subject: 2400 Points - Warriors Of Chaos
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Fanatic with Madcap Mushrooms
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Fix your list so it does not list individual prices for things!
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![[Post New]](/s/i/i.gif) 2011/12/27 01:25:01
Subject: 2400 Points - Warriors Of Chaos
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Yellin' Yoof
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Looks good I would consider turning the two 5 man Marauder Horsemen squads into one 10 man squad tho  but awesome list
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2000
2250
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1850
1850
2000
1500 Ogres
1850 Skaven |
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![[Post New]](/s/i/i.gif) 2011/12/27 01:59:53
Subject: 2400 Points - Warriors Of Chaos
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Tough Traitorous Guardsman
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Woo! Another mono-Nurgle list!
Just for that i love it.
A couple of quick things.
I see you do not have a Battle Standard Bearer, which is alright as long as you win all your combats, and don't fail any of the inevitable ld checks you'll need to take for fear, terror, swift reforming, panic etc... so just be aware that if you don't have a bsb things could get rough.
secondly. 17 warhounds in one unit? why not threee different units so that during deployment they are the first three things you put down. This way your warriors and knights can go in the ideal spots for what they need to do during the game.
Third. Marauders with shields and light armor is still only S3 with a 5+ 6+. honestly I'd really rather have flails or even great weapons, because they are dirt cheap per model and aren't really worth the cost of the armor they're wearing.
Fourth. Two blocks of warriors that are kitted out the same way, seems odd. I prefer a block with shields and a block with halberds, basically a hammer and an anvil. I usually give the halberd unit the banner of rage for even more blender action, and this bascially means they have the benefits of MoK and MoN! you can even keep the shields on them to reduce damage from shooting (i do this).
Fifth. Distedible maw, it's pretty bad@$$ but i really like stream of corruption myself! It's extremely fluffy for a nurgle sorceror and can help the knight unit break something on the charge.
Finally, I'd drop the champions on all the units that won't have characters other than the warrior blocks. So get rid of the cheiftan and the two marauder horse champs just to save a few extra points.
Other than those little things I like it!
May Papa Nurgle grant you luck (and buboes!)
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Nurgle 2000 pts
2,000 points Alpha Legion
2,000 points Alpha Legion Operatives (IG)
Tomb Kings 4,000
Daemons of Chaos 4,000
Warriors of Nurgle 4,000
6 successful trades/sales
Hydra Dominatus! |
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![[Post New]](/s/i/i.gif) 2011/12/27 02:09:31
Subject: 2400 Points - Warriors Of Chaos
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Joined the Military for Authentic Experience
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Lords:
- Sorcerer Lord - 235 Pts
Mark Of Nurgle - 20 Pts
Level 4 Wizard - 35 Pts
Chaos Stead - 24 Pts
Distendable Maw - 40 Pts
Necrotic Phylactery - 10 Pts
The Crimson Armour Of Dargan - 40 Pts
Chaos Rune Sword - 50 Pts
= 454 Pts
Well, a Level 4 is a good idea. Nurgle is a fluff choice, so I'll take it as given. Giving him the chaos Runesword and Armour of Dargan seems to imply you expect him to end up in combat (distendable maw would also point toward this). I would try to keep caster characters out of combat- he's 454 points, and he could be taken down relatively easily by some of the bigger monsters or combat heroes that are around. I would keep him out of combat if I were you and gear his gifts and items towards magic. Infernal Puppet is an excellent magic item for a Warriors of Chaos caster, and if he went with a unit of Marauder Horsemen instead of (I assume) chaos knights he could lurk around casting spells and avoiding unfavourable combats with ease. With that in mind, if I was giving him a gift, I'd think about Stream of Corruption or Bloodcurdling Roar, rather than Distendable maw. Taking one would save you points, taking both costs the same and will do a lot more damage. Given that he already has the Mark of Nurgle, the Necrotic Phylactery isn't a good choice for him. You should try to keep him out of combat and earn his points back through spell casting.
As your only character, this guy is going to be massively important. Make sure you make the best use of his magical abilities.
- 17 Chaos Warhounds - 102 Pts
= 102 Pts
This is a sacrificial unit, so I see no reason to clump it together as 1 unit. Split it up into three, and it can block charge lanes and harass enemy war machines 3 times as much, and won't give up all it's points in one go.
2x - 20 Warriors Of Chaos - 300 Pts
Mark Of Nurgle - 30 Pts
Shields - 20 Pts
Musician - 6 Pts
Champion - 12 Pts
Standard Bearer - 12 Pts
= 2 x 380 Pts
Reasonably solid mainstay units. If you had the points, halberds are good, as they give you a greater chance of killing your foes. I would consider whether you need two units with exactly the same equipment- think about the rolls they are going to take.
- 50 Chaos Marauders - 200 Pts
Mark Of Nurgle - 30 Pts
Shields - 50 Pts
Light Armour - 50 Pts
Musician - 4 Pts
Chieftain - 8 Pts
Standard Bearer - 8 Pts
= 350 Pts
These will work better with great weapons than with hand weapons and shields + Light Armour. You need to be able to kick out a large amount of casualties. S3 will not inflict any casualties, and they will lose all their combats, and probably eventually break and run. S5 means they are a real threat.
- 2x 5 Marauder Horsemen - 65 Pts
Mark Of Nurgle - 30 Pts
Light Armour - 5 Pts
Spears - 5 Pts
Musician - 6 Pts
Standard Bearer - 12 Pts
Champion - 12 Pts
= 2 x 105 Pts
Think about what you intend to do with these units. They are harassers, not mainline combat units. For that reason, I would not bother giving them a Standard, as when they invariably flee or lose combat, they are giving up nearly their points in the Standard alone. I would consider using just the musician. I would also put your caster in with one of these units rather than the knights, and avoiding direct conflict.
- 5 Chaos Knights - 200 Pts
Mark Of Nurgle - 30 Pts
Musician - 10 Pts
Standard Bearer - 20 Pts
Champion - 20 Pts
Blasted Standard - 40 Pts
= 320 Pts
A reasonably solid unit. Use in conjunction with a chaos warrior or marauder charge to devastate the enemy mainstay units.
- Hellcannon - 205 Pts
= 205 Pts
A good choice.
Army wide, I would say that you could do with another hero with a BSB to keep your guys in the fight and to take some of the pressure off your general. I would also say that MoN is the weakest mark, and while I appreciate you going with it for theme, consider that keeping the Mark off of your marauders and and marauder horsemen and dropping 3 hounds nearly pays for your BSB. Drop the standards from the horsemen and you're like 2 points off a barebones bsb. As is, you have a reasonably balanced chaos list (taking into account the slight handycap of MoN) which will have options to deal with many threats. I do wonder if you have too many chaff units (currently 5) and if some of those points wouldn't be better spent on a BSB or more dudes for your mainline Warrior units.
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![[Post New]](/s/i/i.gif) 2011/12/27 19:04:58
Subject: Re:2400 Points - Warriors Of Chaos
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Blood Angel Neophyte Undergoing Surgeries
West Midlands
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Ok thanks for all the replies, the last guy to post seems to know alot about WoC.
Are you suggesting mixing up gear and marks abit to make the army more competitive?
Im very competitive and will eventually want to win a few games in a row!
If so how would you change each unit and could you post a decent list based around what I have chosen here.
Thanks.
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![[Post New]](/s/i/i.gif) 2011/12/28 00:50:44
Subject: 2400 Points - Warriors Of Chaos
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Joined the Military for Authentic Experience
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Well, I'm not a WoC expert and other posters have more experience especially in 8th. But what I would consider (keeping with your nurgle theme) might look something like this (please bear in mind- I read a lot more than I play and my advice is in no way intended to be definitive. Boss Salvage and a couple of others play more games than I manage these days. Try looking at tournament reports from the battle reports section and looking at what (and how) people are using their stuff.
Level 4 Sorcerer Lord MoN
Chaos Steed
Infernal Puppet/Black Tongue (allowing you to force miscasts on your enemy and then manipulate their miscast result, potentially very fun)
Gifts: (not really needed but maybe fun)
Stream of Corruption (Fluffy and good)
OR
Third Eye of Tzeentch (Less fluffy, still good)
Exalted Hero BSB
(Magic Items are debatable, but I would consider going for defense with him, get him a ward save and maybe Helm of Many Eyes for re-rolls. Wouldn't shell out for gifts.)
Core:
3 x 5 Warhounds
2 x 5 Marauder Horsemen with Musicians
Light armour + Spears (Or consider Flails for more damage, but these guys are never going to be a heavy hitting unit, only harassers. The unit with your lord should avoid direct conflict unless you're confident you'll win. Warmachines etc)
20-25 (Depending on points) Warriors, MoN, Halberds. Standard and Musician
20-25 Warriors MoN, Shields. Standard and Musician.
50 Marauders with Great Weapons, Standard and Musician
5 Chaos Knights with MoN, Blasted Standard, Standard and Musician. Champ if you have the points.
Hellcannon.
The points aren't exact, and you might have to fiddle with things to get it to all add up, but that's a basic nurgle themed list.
If you want to know the power combos in WoC, well, it involves Tzeentchian troops mostly. But I encourage you to go with the look that you will be most enthused by, rather than the in game power factor. WoC might be changing soon enough anyway.
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