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Made in ie
Drop Trooper with Demo Charge





Cork, Ireland

Heres a proposed list for a 1850 Tourney it's currently 1690, anyone got any suggestions for that last 160 points.
My feeling is that I'm lacking lascannons, or just some more hard hitting ranged weaponry, but what do you think?

I don't have any spare Planes or Tanks really to use but swapping up armaments is an option and I do have 1 Russ hull that I can take.

All advice and Criticism is welcome.

The Vets would be run in the Vendettas.


CCS
4 Meltas
Chimera Ml/HF

Vets
3 Meltas

Vets
3 Meltas

PCS
Lascannon
Plasma
Chimera Ml/HF

Inf Sq
Auto Cannon
Grenade Launcher
Chimera Ml/HF

Inf Sq
Auto Cannon
Grenade Launcher
Chimera Ml/HF

Inf Sq
Auto Cannon
Grenade Launcher
Chimera Ml/HF

Marbo

Vendetta

Vendetta

Bane Wolf HHF

Hydra Squadron (2 total)
+1 Hydra

Leman Russ Battle Tank
Leman Russ Battle Tank

Thanks in advance
Dan

This message was edited 1 time. Last update was at 2011/12/29 15:14:29


1850 Guard,
http://www.tzarkahn40k.blogspot.com
Mech Guard and Speed Freak Orks

Other Forces:
 
   
Made in ca
Longtime Dakkanaut





Why not one more LRBT then? Leaves 10 points for a dozer on the Banewolf, or some other such upgrade.

Fun and Fluff for the Win! 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

one word: Manticore.

Not sure about your platoon? They all have a ride, but also have HW?
Will you not be shooting, or moving?

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Sinewy Scourge




Grand ol US of A

Melta vets in Vendettas? I take flak for plasma vets in vendettas. I'd make several changes.

1) run the heavy weapons as a heavy weapon team. This has given you another scorring unit and made the platoon mobile instead of having to choose.

2) give the melta vets the chimeras.

3) Use the left over points for some PW and a commisar or two.

4) Manticores are definently better than a normal LRBT IMHO

I can see the PCS keeping their ride with the weapons they have though. Any left over points I would spend on a couple of voxes for the platoon and the CCS and PCS (yes at the cost of a melta gun).

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Akroma06 wrote:Melta vets in Vendettas? I take flak for plasma vets in vendettas. I'd make several changes.


2) give the melta vets the chimeras.


I agree completely. If you have Vets in Chimera, and Vendettas empty, you have twice the threat.
If they knock out your Vendetta with ANY vets in them, you just lost 2 critical pieces.

I'm also more of a mind that i'm not going to rewrite peoples list. if someone likes a certain model
or playstyle, go for it. Maybe they'll have better luck than i have. After someone's Vendetta carrying
Vets get's smoke in a couple of games, they might try something different.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

Something a bit less obviously competitive, but fun for objective-messing and tarpitting, is the good old Penal Legion Squad. 2 of them for 160 points exactly

Other than that, competitive-wise Manticores are popular - I'm guessing the fact you're running regular inf squads in chimeras is to use them as more flexible/survivable pillboxes?

Regards,
Cap'n R

Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in us
Sinewy Scourge




Grand ol US of A

alarmingrick wrote:
I'm also more of a mind that i'm not going to rewrite peoples list. if someone likes a certain model
or playstyle, go for it. Maybe they'll have better luck than i have. After someone's Vendetta carrying
Vets get's smoke in a couple of games, they might try something different.


I do have a tendancy with DE lists where people haven't bought yet to tweak a list maybe drop a unit for another but explain why, but that is since so many of the DE can't be interchanged. IG is different. A vet with a lasgun is the same as most people's penal troopers, normal guardsmen, and conscripts. Now don't get me wrong if he came in saying I have to have the vets in the vendetta for fluff reasons or w/e. I'd respect that even if I don't agree.

He did say swapping stuff was an option. I do realise that I did add some by using the manticores but squadroning LRBT can be disastorous. After all it's a crique. What do I like what do I not like, what would I do in his place instead, and I did kinda miss this one but why do that.

Why I made the earlier suggestions
1) Meltas need to be within 6" to be effective. Your planes will get charged by a fist or two if you get that close.
2) As alarmingrick said two targets = double effectiveness. Even more so when you consider that you can shoot at two different targets.
3) You can blob up your platoon and this gives them some serious punching power.
4) Ok I know you said you didn't have anything else, LRBT are decent, but manticores just offer so much more S10 ordnance barrage threatens infantry and armor not to mention the D3 large blasts. I strongly encourage your next army investment to be these guys.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in us
Member of a Lodge? I Can't Say




WI

Personally, I don't like his PCS. LC and Plasma on BS 3? Where is the last special weapon to boot? Run 4x Flamers and be done with it.

Ditch the GLs in the PIS Chimeras and at least get Melta guns. Now you have a weapon that effects 99.9% of the game. Put two SWSs with flamers in the Vendettas, put the Vets in the Chimeras. If at any point you desire to blob up the PISs, make sure to kit it out properly... Commissars, PWs and MBs for everyone.

I am also of the mind that a squadroned LRBT group is a waste. Split them up.

I also agree on the HWSs, as you can really use some additional long range firepower in the form of AC or LC HWS. Even with no orders, it is still alot of shots going down range.

CCS - 165pts
4x Plasma guns, Chimera ML/HF

Lord Commissar - 80pts (in LC HWS?)
Camo Cloak

Marbro - 65pts

Vets - 155pts
3x Melta guns, Chimera ML/HF

Vets - 155pts
3x Melta guns, Chimera ML/HF

Vets - 155pts
3x Melta guns, Chimera ML/HF

PCS - 105pts
4x Flamers, Chimera ML/HF

PIS - 125pts
AC, Melta gun, Chimera ML/HF

PIS - 125pts
AC, Melta gun, Chimera ML/HF

LC HWS - 105pts
3x LCs

LC HWS - 105pts
3x LCs

AC HWS - 75pts
3x ACs

SWS - 65pts (in Vendetta)
Demo Charge, 2x Flamers

SWS - 65pts (in Vendetta)
Demo Charge, 2x Flamers

Vendetta - 130pts

Vendetta - 130pts

LRBT - 150pts

LRBT - 150pts

2x Hydra - 150pts

1500pts

Camp the Lord Commissar with the HWSs, attaching him to the LC HWS if you want to give it 3+ cover saves (because all HWSs should be in cover) and Stubborn. Just be careful of the 'Execution' rule. Place your other HWSs next to the Lord to keep them around alittle longer if they do take fire. The Chimera PIS camp cleared, captured objectives. This might mean you need a few more Chimeras, but if your rocking 5 of them, you should probably have a few more anyways.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Pyromaniac Hellhound Pilot





killeen TX

I would add a commissar to each of your infantry squads and PCS. Give them each a power weapon, that is 135 points. That way they all have stubborn, a very good ability.

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2,000 points

265 point detachment

Imperial Knight detachment: 375

Iron Hands: 1,850

where ever you go, there you are 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

martin74 wrote:I would add a commissar to each of your infantry squads and PCS. Give them each a power weapon, that is 135 points. That way they all have stubborn, a very good ability.


Unless the Commissar kills your PCS...

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in ie
Drop Trooper with Demo Charge





Cork, Ireland

Thanks for all the replies, an overwhelming response seems to be Manticore so I'm going to try and get my hands on a couple of them and swap them in for the LRBTs.

The Auto Cannons are in the Infantry Squads with the idea that if I need to blob up and camp for kill points or similar I actually have some firepower, chances are I wont shoot a great deal but the guardsmen are there to give me chimeras.


Unfortunately my army is Valhallans, so actually adding in a load of flamers here and there or any other special weapon is difficult currently, the basics of the army are sort of set but I do thank everyone for the suggestions about how to change things so that I can work towards them.

I think I'll try and get at least 1 HWT maybe 2 to bring the thunder and drop the big guns from the squads.

I think that I've so many ideas I'm running out of points, but I guess I really need to get hold of some more Chimeras to bulk up things.

1850 Guard,
http://www.tzarkahn40k.blogspot.com
Mech Guard and Speed Freak Orks

Other Forces:
 
   
Made in ie
Drop Trooper with Demo Charge





Cork, Ireland

Sorry for sort of Necroing my own thread but I got my hands on some Manticore bits (see Blog ) yesterday so a revision is go, I have until the 20th to submit the list, this one has 30 Points free, I was thinking why not Ratlings as a joke, but maybe there is something more useful?

C&C is welcome, I am fairly limited for any major changes though, due to lack of Models.

I added in some Long Ranged firepower in both the Manticores and Weapon teams and dropped the Infantry squads down to basic, I was thinking maybe just getting in cover on an objective then ordering them to dig in and sit tight.

I did think that 30 could go towards a couple of Heavy or special weapons on my infantry, but I can't afford a Commissar so I can't really blob it with power weapons or anything.

Thanks in advance!

CCS
4 Meltas
Chimera ML/HF

Vets
3 Meltas
Chimera ML/HF

Vets
3 Meltas
Chimera ML/HF

PCS
4 Flamers
Chimera ML/HF

Inf Squad
Chimera ML/HF

Inf Squad

Lascannon HWT

Autocannon HWT

Marbo

Vendetta

Vendetta

Bane Wolf HHF

Hydra Squadron
1 Extra Hydra

Manticore

Manticore

1820 Points, 30 to spare.

Thanks
Dan

1850 Guard,
http://www.tzarkahn40k.blogspot.com
Mech Guard and Speed Freak Orks

Other Forces:
 
   
Made in us
Sinewy Scourge




Grand ol US of A

Camo nets for a Manticore or some special weapons on the standard infantry squads. Dozers on the Bane Wolf and Vet-Chimeras would also be useful.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in us
Member of a Lodge? I Can't Say




WI

If this is the list your sticking too, I would put a Melta gun on the Chimera PIS and get a AC and a Melta gun for the infantry PIS.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
 
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