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Made in gb
Decrepit Dakkanaut




UK

I thought steam had some anti-review-bomb measures put into place to stop that happening (or at least lessen its impact)


The sad part is I bet many of those leaving negatives over this would also leave negatives over if CA said they were going to release a further 10 DLC packs over the next 5 years. It's one of those cases where you can't win

This message was edited 1 time. Last update was at 2021/05/28 19:53:37


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Secret Force Behind the Rise of the Tau




USA

Eumerin wrote:
The game is getting massively review bombed on Steam right now. Fans (while decrying the bombing) are joking about the game having lost the mandate of heaven.

^^;


Best meta XD

This message was edited 1 time. Last update was at 2021/05/28 21:27:43


   
Made in us
Executing Exarch




If Steam has measures to prevent review bombing, they don't appear to be working. The game's store page shows the number of positive and negative reviews posted on a weekly and daily basis, and there have been a ridiculous number of negative reviews since yesterday.
   
Made in us
Savage Minotaur




Baltimore, Maryland

 Overread wrote:
It's one of those cases where you can't win


Meh, somewhat disagree.

Being a bit more explicit/open about whats coming next would’ve possibly reduced some of the asschafe. It just seemed so abrupt. Maybe some technical jargon about how the current engine is taxed out and they need to move on to a new one or somesuch? Instead we got a 3 minute video half full of useless, but fun trivia and then “Great Happy News” corporate talk with a double side of vague promises.

With that said, all the negativity seems overblown, I don’t recall it being like this for TW: Warhams 1 or 2? Initially I was a downer on it, but having had time to digest the news, I’m at peace with it. It was definitely a shock to me, but I get it. Its most definitely a business/bean counter decision. This was the fastest selling TW out of the gate and I’m sure the people holding the purse want another dose of that, rather than continuing with dripfeed 15$+ DLC that not everyone gets after burning out on the game through the past 2 years.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Executing Exarch




 nels1031 wrote:

Being a bit more explicit/open about whats coming next would’ve possibly reduced some of the asschafe. It just seemed so abrupt. Maybe some technical jargon about how the current engine is taxed out and they need to move on to a new one or somesuch? Instead we got a 3 minute video half full of useless, but fun trivia and then “Great Happy News” corporate talk with a double side of vague promises.


Agreed. The announcement was basically along the lines of, "Enjoy the patch! Oh, and by the way, we're not doing anything further with this game."

The news about something new set in the same era doesn't really help because we don't know what this new thing is supposed to be, and why it's different from the game that they just "ended".

With that said, all the negativity seems overblown, I don’t recall it being like this for TW: Warhams 1 or 2? Initially I was a downer on it, but having had time to digest the news, I’m at peace with it. It was definitely a shock to me, but I get it. Its most definitely a business/bean counter decision. This was the fastest selling TW out of the gate and I’m sure the people holding the purse want another dose of that, rather than continuing with dripfeed 15$+ DLC that not everyone gets after burning out on the game through the past 2 years.


While I agree that the negativity is probably overblown, I don't think comparing it with Warhammer 1 and 2 is a good idea. Those individual games are done. But -

1.) CA delivered on nearly everything that could have been expected. About the only things players wanted that never showed up were playable Araby and Tilea. And some of the stuff - such as Vampire Coast - was completely unexpected. In short, both games have exceeded the expectations of the players.
2.) CA "abandoning" those games doesn't really mean "the end" of them. While any further work (such as the Empire revamp) is an unexpected bonus, it's understood that the games will live in in the combined game world domination campaigns. Even though Warhammer 1 is technically "dead", there are still new challenges to be faced by an Empire player whenever the second or third games receive an update. The true test in this area will be when the third game is declared "done". But assuming my first point also ends up applying to the third game, I think even then any complaints will be muted.
3.) Three Kingdoms still had things that had been stated were in development (specifically, the northern nomads). But now we've suddenly discovered that the game has stopped development, and there are no nomads on the way. We know exactly how much more we're going to get out of Warhammer 2 (one more dlc before the third game), so there's no particular surprise about the upcoming "end' of the game. And players don't really have anything further to look forward to with that game.



On another note -

Total War Access is currently offering the soundtrack for the Furious Wild DLC for free. The info posted seems to suggest that this is only a limited-time offer.

This message was edited 1 time. Last update was at 2021/05/29 01:22:13


 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Part of me wonders if the cancellation, especially of the Northern Nomads might be related to current events. The same region that was their home is known for something else now, and culturally the modern Uyghurs probably descend at least in part from the Xiongnu*. The origins of Uyghurs are tied up in a lot of domestic politics in China (they directly connect themselves to the Xiongnu, the Chinese government insists they're Mongols from Mongolia; genetic research kind of supports both propositions because neither is really exclusive).

*Or at least, the ones in the north-west. 'Xiongnu' as a term didn't really differentiate between culture groups way back then. It meant basically everyone who was in the north and central Asia who was a horse nomad.

This message was edited 2 times. Last update was at 2021/05/29 01:46:31


   
Made in nz
Primus





Palmerston North

I am pretty disappointed, I only played 3 Kingdoms for about 30 hours (compared to 900 hours of Warhammer 2), but I was looking forward to the Xiongnu/Koreans and seeing the timeline completed.

What I dislike the most is that they will be selling a new 3 Kingdoms that is not connected to this one.
I do not want to pay full price for a new 3 Kingdoms game (or even Saga price) and the one I have feels incomplete.

CA will continue to get my support for Warhammer, but for their future 3K games I will wait for sales.

   
Made in us
Executing Exarch




 LordofHats wrote:
Part of me wonders if the cancellation, especially of the Northern Nomads might be related to current events. The same region that was their home is known for something else now, and culturally the modern Uyghurs probably descend at least in part from the Xiongnu*. The origins of Uyghurs are tied up in a lot of domestic politics in China (they directly connect themselves to the Xiongnu, the Chinese government insists they're Mongols from Mongolia; genetic research kind of supports both propositions because neither is really exclusive).

*Or at least, the ones in the north-west. 'Xiongnu' as a term didn't really differentiate between culture groups way back then. It meant basically everyone who was in the north and central Asia who was a horse nomad.


I don't think that would have been an issue. The fact that the Xiongnu and Xianbe were active at this time is not in dispute. And the Uyghers as a distinct group didn't show up until later. So I don't see any particular reason why Beijing would feel touchy about it.


   
Made in us
Secret Force Behind the Rise of the Tau




USA

Eumerin wrote:
So I don't see any particular reason why Beijing would feel touchy about it.


It features in Turkish nationalism in the region. The Uyghurs say they've been there for thousands of years, they claim the Xiongnu in that part of China as part of their history. China is very very anti-nationalism, unless that nationalism is Han Chinese XD

It might be unrelated, I'm just kind of wondering cause there is that connection there.

   
Made in us
Executing Exarch




 LordofHats wrote:
Eumerin wrote:
So I don't see any particular reason why Beijing would feel touchy about it.


It features in Turkish nationalism in the region. The Uyghurs say they've been there for thousands of years, they claim the Xiongnu in that part of China as part of their history. China is very very anti-nationalism, unless that nationalism is Han Chinese XD.


Yeah, I get that, but it really devolves down to whether the Uyghurs themselves are descended from the Xiongnu. The fact that there were Turkic peoples there isn't in dispute. The Xianbe, another Turkic group from the Three Kingdoms era, made up one of the famous "five kingdoms" in the era immediately following the collapse of the Jin. What Beijing is doing is arguing over which Turkic groups the Uyghurs split off from. And since the Xiognu and Xianbe don't exist as such anymore (I think the bulk of them ultimately got absorbed into the Han), I would think that they're safe for portrayal.
   
Made in gb
Decrepit Dakkanaut




UK

 LordofHats wrote:
Part of me wonders if the cancellation, especially of the Northern Nomads might be related to current events. The same region that was their home is known for something else now, and culturally the modern Uyghurs probably descend at least in part from the Xiongnu*. The origins of Uyghurs are tied up in a lot of domestic politics in China (they directly connect themselves to the Xiongnu, the Chinese government insists they're Mongols from Mongolia; genetic research kind of supports both propositions because neither is really exclusive).

*Or at least, the ones in the north-west. 'Xiongnu' as a term didn't really differentiate between culture groups way back then. It meant basically everyone who was in the north and central Asia who was a horse nomad.



Doubtful as the market already has a lot of Three Kingdoms games in China.
I suspect it could be more to do with either

1) They realise that they need to make so many big changes that its basically a new game from the ground up to get to where they feel it will work.

2) They are having work issues because of Corona and such and thus with a big project - Warhammer 3 - already on the cards, they simply do not have the staff time to dedicate to Three Kingdoms as they originally thought.


Parts 1 and 2 might well be combined as well.

We have to consider that over the last year, even firms that can more easily remote work still suffer issues and have had sometimes months of downtime where work has been halted or significantly slowed. To say nothing of issues with work across international boarders where one set of staff might be locked down and unable to work and that halts or stalls development on a project.

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Made in ch
The Dread Evil Lord Varlak





Eumerin wrote:
If Steam has measures to prevent review bombing, they don't appear to be working. The game's store page shows the number of positive and negative reviews posted on a weekly and daily basis, and there have been a ridiculous number of negative reviews since yesterday.


That is the anti review bomb meassure, as in to show you an overtime score and a more recent score.
And it's a good compromise imo, because some companies, including CA and SEGA, seriously need a reality check on their behaviour

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