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Made in gb
Regular Dakkanaut




UK

Today I had a game in which a dark eldar player moved his transport 12', got his passengers out, MOVED, and assaulted.

This would be fine except for the movement in which the flgs said it allowed passengers to move once they left the 12' moved vehicle if it's an fast skimmer (open topped obviously allows assault)

I didn't have my rulebook on the day and I can't find anything in there when I came home. Is this true or false infomation? If false, what can I do to tell these players it's wrong?

 
   
Made in au
Screaming Shining Spear





Western Australia

It depends - did they move or run when they got out?

If a fast OT skimmer (ie a dark eldar raider/venom) moves 12" then the unit indeed may disembark. They can then follow this by running 1d6 and as they have fleet, they can charge after running.

The rules for transport vehicles are clear as to what you can do after a vehicle has moved.

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Made in us
Longtime Dakkanaut





As above.

Since the raider is open-topped, it can move 12" have the unit inside disembark 2" (plus about .75" for the model base). That can't move, then, but they can run 1d6" and then assault 6" (due to open-topped).

DE can get kinda scary like that as they have a huge threat range:

~2" (pivot) + 12" move + 2" disembark + ~.75" base width + 1d6" run + 6" assault = 23.75-28.75 inch assault range is well within the realm of possiblilty.
   
Made in gb
Regular Dakkanaut




UK

Ok thanks. I do believe they were moving and not running, as I was quite aware of the 2' access point deploy and running/fleet

How can I tell these folks they were wrong? It's not easy convincing these lot...

 
   
Made in gb
Lord of the Fleet






Blackgaze wrote:Ok thanks. I do believe they were moving and not running, as I was quite aware of the 2' access point deploy and running/fleet

How can I tell these folks they were wrong? It's not easy convincing these lot...

Show them the rule for no moving after disembarking from a moving vehicle. Ask them to show you the rule that contradicts this for fast skimmers.
   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

alot of the DE models have fleet, so it seems plausable that they were running with them after they disembarked.

Do you remember if the unit that jumped out of the transport shot in the shooting phase?

If they did not shoot, its very likely they ran and then assaulted.

If thats the case then you just have to make sure they are rolling to see how far they can run, and not just auto running 6".

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

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Made in gb
Regular Dakkanaut




UK

BarBoBot wrote:alot of the DE models have fleet, so it seems plausable that they were running with them after they disembarked.

Do you remember if the unit that jumped out of the transport shot in the shooting phase?

If they did not shoot, its very likely they ran and then assaulted.

If thats the case then you just have to make sure they are rolling to see how far they can run, and not just auto running 6".


Yes they did shoot after they moved (archon shot pistol in squad). In this case they didn't need to fleet, but I just needed to know.

 
   
Made in ca
Boosting Black Templar Biker





Alberta Canada

Glad I read this. My friend told me I could move / shoot assault with my wyches after a 12" move. I thought it sounded wrong. Disembarking SHOULD be a movement. Run or shoot and assault, sure.


 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

It's very clear in the rulebook. They need to read it again.

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