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Made in gb
Secretive Dark Angels Veteran





I'm inclined to go with twin assault cannons, but people seem to like las/plas. Also with hunter killers is it best to stick one on every vehicle and fire off a volley on the first turn?
   
Made in us
Scarred Ultramarine Tyrannic War Veteran





Arlington, VA

I'm not a fan of 10 point hunter killer missiles. Too many points for a single shot. Assault cannon razorbacks are nice because they are flexible in the targets they can hurt, but having only a single weapon (with a short range to boot) means they are very vulnerable to weapon destroyed/immobilized results. And their short range means they have to get in close to fire... putting them in range of more things that can hurt them.

Basically Assault Cannon Razorbacks work better in an aggressive army while Las/Plas or TLLC Razorbacks are better for sitting in the backfield and sniping.

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Made in ca
Depraved Slaanesh Chaos Lord





I think it depends on exactly what you are currently lacking with the rest of your army. I run 4x Razorbacks with TL Lascannons because I don't have much long-range anti-tank in my SW army (Bjorn & 2x Plasma VenDreads & 15 ML Long Fangs) However, if you have plenty of anti-tank, then you may prefer assault cannons to thin out large units.
   
Made in gb
Secretive Dark Angels Veteran





got an abundance of melta, two demolisher cannons and a conversion beamer so AT should be ok. Aren't assault cannons better at armour than lascannons mathmatically? If range is the main consideration then i plan on using them very aggressively so...

http://www.dakkadakka.com/dakkaforum/posts/list/420227.page

heres the list if you fancy helping me finish it off.
   
Made in ca
Depraved Slaanesh Chaos Lord





Uh, well, if you've got 10-man Tac squads, then this question is already answered for you: Rhinos. You can't fit a 10-man unit into a Razorback.
   
Made in ca
Angered Reaver Arena Champion






azazel the cat wrote:Uh, well, if you've got 10-man Tac squads, then this question is already answered for you: Rhinos. You can't fit a 10-man unit into a Razorback.


Except you can combat squad them and stick a combat squad inside.

Use the assault cannons if you want to gain board control with your razorbacks (and have units to back it up).

After looking at your list I would probably give the assault cannon razorbacks a try (i do really like them personally) to support the vindicators.

Your link contains a list with a question about spending the last 155 points, and i think the 3 MM attack bikes are the strongest option of those listed.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in gb
Longtime Dakkanaut




las/plas definitely works well for the fast BA razorbacks, for vanilla you either sit still out of plasma range or go forward and only fire one weapon.

I think I would go for TLlascannon as you could do with the longrange antitank.
   
Made in us
Plastictrees






Salem, MA

Assault cannons are statistically marginally better than lascannons against AV13+, but the difference is so small that it's really negligible. You really don't want to be shooting either weapon at heavy armor anyway--melta is way better.

Personally I prefer las/plasma because of the longer range and durability (an extra weapon that has to be destroyed) and versatility for the same cost. The argument that you can only fire one weapon while moving is bogus, IMO. A TL las or AC turret can only fire one weapon whether it moves or not.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in ca
Angered Reaver Arena Champion






Actually its not just av 13+, its all av values save 12. The difference is not huge, but to call it negligible is very subjective and probably inaccurate.

As far as firepower is concerned its entirely accurate to say that the TL las/tl assault cannons have more mobility with their firepower.

I still like las/plas better than tl lascannon, but lets be accurate with our depictions of the uses and limitations of the options. Overselling or underselling is not going to help anyone.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in gb
Longtime Dakkanaut




Flavius Infernus wrote:The argument that you can only fire one weapon while moving is bogus, IMO. A TL las or AC turret can only fire one weapon whether it moves or not.
What would you rather have though in a battle you have moved 6''?
Either you can shoot a choice of lascannon not twin linked or twin linked 24'' plasma or twin linked 12'' 2 plasma.
Or TL lascannon
Or TL 4 assault cannon
Which is the argument. If you move then it is likely that the other razorbacks would be better.

Suppose your razorbacks have not moved what would like
24'' weapons
TL lascannon
or nonTL lascannon

A priori you know how you will use your razorbacks then the las/plas turret isn't really going to be the best choice.
   
Made in us
Plastictrees






Salem, MA

I would rather have the choice of two weapons.

The accuracy bonus of twinlinking a BS4 weapon is not, IMO, significant. If we're talking razorbacks in a competitive army, then we're talking 4-8 razors where an extra 16% accuracy is overshadowed by the number of units firing at base BS4. Doubling up the AP2 shots with plasma at short range is more than worth the offset in one or two long-range shots that will probably be negated by cover anyway. Nothing a priori about it.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
 
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