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Made in us
Stalwart Veteran Guard Sergeant





Arizona, US

I'm looking to make a Guard unit on a red dust planet. I've seen a million examples of weathering powders on vehicles that look fantastic, but has anyone seen weathering powders that look good on a uniform? I'm not trying to make the mud around the boots look, but a lived in sort of dust on the clothes. If anyone's seen any good examples of this or knows how to go about doing it, I would appreciate the help. If there are other good ways to go about doing it, I would appreciate the help.
Made in us
Stalwart Veteran Guard Sergeant





Arizona, US

Bumping my own thread. Tragic.
Made in us
Stalwart Veteran Guard Sergeant





Arizona, US

Do you apply it the same way you would on a vehicle or do you have to use another techinique? I'm mostly worried about how it would look on "cloth" as opposed to armor.
Made in us
Stalwart Veteran Guard Sergeant





Arizona, US

This has given me alot of ideas. I was figuring powder rather than drybrush because I figured it would contrast better, if you understand what I mean. I thought drybrushing would look like, well, drybrushing, and since about ninety percent of my painting is drybrushing, if you count basecoating as ten percent, I thought it would sort of mess with it. I haven't experimented with it yet, haven't had a spare model, but I'm pretty excited. I was hoping that red dust on a grey uniform would pop very well, just hoping it doesn't end up looking like they were painted pink. And the idea of basing it in the dust color and drybrushing the uniform color over it sounds interesting. This way, the dust would be in the cracks and the uniform would show better on the edges. I'll need to con a few spares off a friend, or buy some of the dollar bin ones that were wrecked by twelve year olds' paint jobs. And after setting up a tent in Baghdad, you have dust in your underwear and socks, let alone how much is on your uniform. I figure a long campaign in a red desert without KBR washing your drawers would ruin anything.
 
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