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Made in nz
Yellin' Yoof





New zealand

Hey Dakka Hope you had a awesome Christmas

I got lots of GW gift vouchers Christmas, and I really want to start Chaos Daemons ( 40k ) the problem is I have no idea how.

Most of the models look awesome but the ones I really like are the skull taker and the blood-letters

I was just wondering do all daemon armys work?
Or do you need to stick to one god?
Are there tactics every daemon player should use?

I just have no idea what to do and what to buy??
help me!!

Thanks Warboss Conor

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1850 Skaven 
   
Made in us
Gibbering Horde of Chaos






Your tactics are going to be different depending on what you're going up against. One of the fun aspects of playing daemons is their flexibility. Each of the four gods has a general strength- Khorne is CC, Tzeentch is shooty, Slaanesh is fast, and Nurgle tanks. There's no one "right" way to do it, so a good place to start is to decide how you want to play and spend some time with the codex.

It's also perfectly acceptable to buy guys that you think look cool, you'll find ways to use 'em. If fielding a wicked looking army is what makes you happy, then go for it! There's lots of ways to have fun with this addictio- er, hobby.

 
   
Made in nz
Yellin' Yoof





New zealand

Thanks Man
I will definitively Khorne for my thousand pnts and tzeentch for my 1850.





Automatically Appended Next Post:
Also Is there any anti tank in deamons ? I cant seem to find any

This message was edited 1 time. Last update was at 2012/01/07 05:22:12


2000
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1850
1850
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1500 Ogres
1850 Skaven 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Bolt, MC's, Soul grinders, fiend's/daemonette's/seeker's with rending, and thats about it for anti tank. Welcome to daemons

Popular Tzeentch units are MSU bolt horrors- 5xhorrors with 1 bolt and of course 1 unit with changeling because he is a bargin for 5p. Use 4+ of them. Also Bolt princes- a common cheap and cheerful bolt prince is MoT, bolt, gaze. 150/155 (cannot recall off the top of my head), and he might be footbound, but has a 4++ and can shoot 1 S8 AP1 shot and 3 S5 AP3 shots each turn, AND can smack heads together in CC as a monstrous creature. Also bolt heralds on chariots- they are very cheap, you can take 4 of them, good BS, throws out bolts/gazes, has a 4++ as well but doesn't smack heads together in CC as it is not a MC. Spits out bolts and is a very good buy, considering the number of mobile 4++ wounds you purchase.

Although, I will throw this out here and probably be branded a heretic, but choose carefully if you want plague bearers. They are not plague marines! They are supposedly our best objective holders, with their FNP and T5, the idea being that you sit on an objective in cover and camp it.
The problem is- you paid for a bunch of bodies in an army that is light on them to do nothing. Plague bearers are terrible, terrible in CC. That objective can be contested by grots practically. If a tank rides up to contest, your plaguebearers are going to moan and groan and scratch the paint and do nothing. It's literally forcing your opponent to contest and objective or you get it. And as a big fan of contesting my opponents objectives with empty transports and speeders, I gotta say it ain't that hard. This unit is also not shooting. I could be making my opponent come after that objective with a group of horrors that are worse in CC (not by much >< but can actually shoot and a 4++ is one of the best saves we've got- that it is a invul helps. The last thing it when the objectives are not in cover, and i mean area terrain- a wall can be walked around and your unit is no longer in cover, and when they are eating dirt like plague bearers are it makes it alot easier, area terrain not so. I might place a objective in cover, but my meched up friend doesn't fear my lack of shooting- my opponents would routinely NOT place their objectives in cover. When you're not in cover, your 5++ and FNP isn't the same as 3+ cover and FNP. It's miles, MILES away from 3+ armor, FNP, T4(5), boltguns, pistols &CCW's, and pair of special weapons and possibly a fist that plague marines get. Not to mention the rhino you gotta blow first. Plague bearers ain't got on plague marines. Think carefully before you buy 20 plague bearers!

On a side note...anyone wanna buy 20 plague bearers off me ?

   
Made in gb
Powerful Irongut



Bedford UK

I have experimented with running Bloodletters in variable sized squads; 2x8 and 2x15. This has given my opponant harder choices-do they try to wipe out the smaller group or whttle down the larger?Before I ran them exclusivley in big squads of 12-15 because of their prepensity to roll over to small arms. You only need 5-6 to survive to cause havok, so it seemed the most logical way-but it means running huge numbers of them. I might even go with 4x8 next time I play! I would also say that for mono Khorne, Flesh Hounds are much better than people think and Bloodcrushers much worse. Also, you will need double Soul Grinders..
   
Made in fi
Poxed Plague Monk




Finland

Playing with demons in 40k can be really challenging, its very hard to win against a shooty army ( at least in my opinion). The troop choices seem to be overpriced, because they die even to the smallest fire. Plaguebearers seem to manage staying alive tho, i suggest getting them. I personally converted them from VC ghouls . Fateweaver can also increase your armys durability alot.

This message was edited 1 time. Last update was at 2012/01/07 08:40:44


CSM 40k : ~4.3k
Skaven : FB ~2,5k
Daemons FB & 40k ~1,7k
Lizardmen 1k

Lotsa chaos
 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

I'm pretty new to Daemons, but this is what works for me:

Skulltaker with a 15 bloodletter escort

Horror units x 2-3 (5-10 strong, with bolt, one with changeling)

2 -3 soulgrinders, DP if i'm running 2.

i take tzeentch heralds with icon and chariot a lot, as a turbo-boosting icon can cover a lot of ground, giving you a bit of flexibility as to where your troops will be coming from,

I have 15 plaguebearers, but they are more a painting project than a viable unit right now, I wouldn't mind a few more though, to fill out my Nurgle end

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

blocks of 'letters work best too imo. I choose 9 as a minimum, mainly for sacred luck

Tzeentch chariot heralds with icons... I need to buy me some. I didn't realize they could carry icons!

One way of deployment I've found useful is to put my horrors/DP's/plague bearers when i used them close to the enemy, and my KOS/thirster behind. The thirsters wings and KOS's fleet help to close the gap, and helps a bit for saturation- the big gribblies, the bolting scoring small gribblies or the actually real nasty gribblies who seem far away but will be there very quickly. Essentially, this boils down to the fact that the princes have a 4++ and bolt to open up vehicles, and the thirster/KOS's speed (I don't put wings on my princes unless maybe nurgle/slaanesh. So expensive >< ), so with a bunch of icons down on the horrors too it tends to give them a headache if you place them right. I love hiding the thirster behind buildings/large pieces of terrain with a passion, as hiding from cover and flying over it to charge is just win

   
Made in gb
Longtime Dakkanaut





Norwich

Sorry to hijack this thread a little, but I would also appreciate a little advise,
I tried deamons in the past, as I had a Bloddthirster and quite a lot of bloodletters for my CSM army, so I bought a few other bits, but only played them once or twice then sold them (and then later sold all my CSM, only to then start CSMs again later on....). I like Khorne the most, but mono-Khorne I don't think will really work. What other God complements Khorne the most? Nurgle's toughness? Slaanesh's speed? Or Tzeentch fire power? I would really want to try and stick to two Gods, at least to start with...

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

mono daemons can be done, but are alot trickier to learn and can be a bit one dimensional. What you could do is build some count-as models for units of other gods. I've seen plenty of people run say an all slaanesh army which had 'letters (think daemonettes, but more incubus than succubus ), bloodcrushers, and bolt heralds on chariots

now of course, this does take a bit of modelling skill... but it can be done Sersi is a poster on this forum who is doing a slaaneshi one, you can find his blog/WIP thread in the painting/modelling forum. I suggest checking it out just for the pure awesomeness of his work

   
 
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