iBambam wrote:So I just got the Kaeris box and everything in it seems worth taking. I'm completely new to arcanists however and I'm wondering if anyone has suggestions on what I could get to use with Kaeris? Any suggestions would help lots!
While I've bought the Kaeris starter I haven't used it yet, so keep in mind the suggestions are only based on what I was thinking when making purchases.
1. Johan, Renegade Steamfitter. Sure, he's a Outcast mercenary, but he's also an Union member so he's legal. He's got a ranged attack, and he's good in melee, which the starter figures are not. While I prefer ranged (Rasputina is my first master/crew), a ranged crew needs at least one melee figure to deal with figures that close with yours, or they need figures with Gunslinger (which Gunsmiths do). My Ice Golem has long since been replaced with a Gunsmith in Raspy's crew for this reason. Johan has Gunslinger, a strong melee attack, and has some toughness-related bonus that I can't remember (Hard to Wound? or Slow to Die?), but he's a pretty potent figure for the points.
2. Injun Joss. Again, he's Union. He's better with Ramos, but he's good in melee and has some flexibility with the power tokens.
3. Large Steampunk Arachnid.
MSU Asset. Don't have the cards with me, but
IIRC, its fast, so it can keep up with Kaeris.
The above figures are what I bought to use with my Kaeris starter, but since I haven't used them in a game, I can't say if my reasoning was sound.