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![[Post New]](/s/i/i.gif) 2012/01/10 03:24:19
Subject: IG 500pts, starter list
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Heroic Senior Officer
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Hey guys, was just hoping to hear some feedback on a little 500pt list I''m preparing for my first game at my local store. I dont have any vehicles besides a sentinel yet, but I do have a fair amount of guardsmen, so I'm making an infantry list. I'll most likely be playing Tyranids, Mech Guard, and various flavors of Space Marines. I dont want to list tailor, as that'd be a jerk move, but I would like to be sure I'm at least somewhat prepared for various armies. The only parts that I'm kind of iffy on is the platoon Standard (since they've already got a commisar), Fwr. Sentries on the vets (yes, I need them to survive, but they are kinda expensive) and I would really like to swap the Snipers in the 1st CCS to plasmas or something, but with the list the way it is right now, thats not possible. Any feedback would be appreciated! Thanks for the help guys!
CCS 1: Lascannon, Sniper x2= 80pts
Vet Squad 1: Lascannon, Plasma x3, Fwrd. Sentries = 165pts
1st platoon: Note: 1st and 2nd Squad will most likely be combined to make a powerblob.
Platoon Command Squad: Standard, x3 GL= 60pts
1st Squad: Sarge Powersword/Melta Bombs, Melta x1= 75
2nd Squad: Commisar w/ Powersord, Sarge w/ Powersword/Melta Bombs, melta x1= 120
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/10 05:35:53
Subject: IG 500pts, starter list
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Longtime Dakkanaut
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I'd drop the standard, as its only good in assault and it won't be good enough. Another GL would be better. I'd also drop the sentries, too expensive at this points level. That would get you enough to field the sent, or upgrade the CCS SR's (probably better as one sent won't last long).
Looks like a good start. What's the long-term plan for your army?
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Fun and Fluff for the Win! |
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![[Post New]](/s/i/i.gif) 2012/01/10 05:49:46
Subject: IG 500pts, starter list
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Member of a Lodge? I Can't Say
WI
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Platoon Standard and a Regimental Standard are two different things. Platoon Standard is on Pg 36 IG Codex. Drop it for another GL, though if I were you, I would make the squad 4x Flamers.
You have 3 choices...
1) Use the last 10pts to upgrade the Sniper Rifles to melta guns.
2) Get a PW for the Vets because unless the unit charging into cover has frag nades, they are Init 1.
3) Drop the Sentries from the Vets, upgrade the CCS to Plasma guns, and get Camo Cloaks for them or a couple of extra PWs.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2012/01/10 06:07:34
Subject: IG 500pts, starter list
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Rough Rider with Boomstick
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your Vet squad would greatly benefit from dropping forward sentries and adding Sergent Harker for only a few more points.
a camo cloak upgrade on the CCS might be helpful if you can reliably deploy them in area terrain.
I would drop most of the upgrades on your platoon infantry squads. I like adding the Commissair, but with only 2 PISs it might not be worth it.
Maybe shave some points on the CCS and Platoon and try to add a 3rd PIS or Marbo. This would put you well on your way towards a good Catachan jungle fighting theme.
Edit: At 500 with no vehicles, I would run something like this
Unlimited Pts - Imperial Guard Roster
Total Roster Cost: 500
Troops: Veteran Squad (170 pts)
9 Veteran Squad, + Plasma gun x3
1 Gunnery Sergeant Harker
HQ: Company Command Squad (115 pts)
4 Company Command Squad + Carapace Armour + Meltagun x4
1 Company Commander + Melta Bombs
Troops: Infantry Platoon (150 pts)
4 Platoon Command Squad + Grenade Launcher x4
1 Platoon Commander
9 Infantry Squad,
1 Sergeant
9 Infantry Squad
1 Sergeant
Elite: Guardsman Marbo (65 pts)
The CCS is going to draw fire, but something always does. Even 30 more points for 2 bodyguards would be a huge boost there
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This message was edited 1 time. Last update was at 2012/01/10 06:20:12
"Ignorance is bliss, and I am a happy man."
"When you claim to be a purple unicorn, and I do not argue with you, it is not because I agree with you."
“If the iron is hot, I desire to believe it is hot, and if it is cool, I desire to believe it is cool.”
"Beware when you find yourself arguing that a policy is defensible rather than optimal; or that it has some benefit compared to the null action, rather than the best benefit of any action." |
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![[Post New]](/s/i/i.gif) 2012/01/10 12:10:13
Subject: IG 500pts, starter list
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Heroic Senior Officer
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murdog wrote:I'd drop the standard, as its only good in assault and it won't be good enough. Another GL would be better. I'd also drop the sentries, too expensive at this points level. That would get you enough to field the sent, or upgrade the CCS SR's (probably better as one sent won't last long).
Looks like a good start. What's the long-term plan for your army?
Mass Infantry, I believe on here it's called "blob Guard", with some armor thrown in, kind of a hybrid list I guess. My store has 6 IG players, and they all run leafblower variants, so I decided to go a different route than what everyone else around me does. We'll see how well this logic works Saturday!
foolishmortal wrote: Srgt. Harker
This is brilliant, I hadnt even thought of him, although now that I look at his entry, he'd be perfect for this list. I even have about 40 Catachans and a Sly Marbo I made from scratch, so this will fit with my army's theme easily. Long story short, the combined platoon is designed so that I can assault/shoot (hence the 3 PW's, 2 melta's and melta bombs) as needed and lock down objectives. The PCS will follow them and provide orders/fire support. With Harker, I can infiltrate my vets wherever I need them on the board, and either set my CCS up close to where they're at to provide orders, or leave them in the center to soften up enemy units before they reach my guys.
Had to post new versions of my 500 and 750 lists below, otherwise this post would be huge Automatically Appended Next Post: Alright, so for 500pt Version 2.0
CCS 1: autocannon, 2x sniper, camo cloaks= 90
Vet Squad 1: Plasmax3, Harker= 170
1st Platoon: (1st and 2nd squads will be combined)
Platoon Command squad: GLx4= 50pts
1st squad: Sarge Power sword, Sarge Melta bomb, Melta=75pts
2nd squad: Commissar Power sword, Sarge Power sword, Melta= 115
==================================================================================================
And here's my 750 point list. I like this one a lot more and will probably ask to use this one for matches for now.
CCS 1: Lascannon, x2 Snipers, camo cloaks: 100pts (I wanted GL's here or something, but I dont have any more models, so they're stuck as snipers for now)
Lord Commissar: w/Power sword, melta bombs= 85pts
1st Platoon: (Squads 1,2, and 3 will be combined for most matches, with the Lord Commisar thrown in for good measure)
1st Platoon Command Squad: GL x4= 50
1st Squad: Sarge Power sword, Melta Bombs, Melta x1= 75pts
2nd Squad: Sarge Power Sword, Melta x1= 70pts
3rd Squad: Sarge Power sword, Melta x1= 70pts
1st Vet Squad: Plasma x3, Harker, Demolitions= 200 (is it legal for this squad to have demolitions? I didnt know if having Harker prevents that or anything)
Marbo: 65 points
Sentinel: multilaser=35pts
Thanks foolishmortal for recommending Harker, I think he'll make a good addition to the list. Everybody here had good suggestions, and I took a little of each in mind when I rewrote this. I'm not crazy about the 500pt list, but I think the 750pt one will do very well. Hopefully with 4 power weapons, 3 meltas, and a Lord Commisar, the big platoon will go around and just wreck everything in its path. I'm also wanting to use the Lord Commisar's 10LD to make orders issued to them a lot more effective. Yeah you can do almost as well with a normal Commisar, but I literally have no more models left, and had to eat up some more points somewhere, so he got promoted.
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This message was edited 2 times. Last update was at 2012/01/10 19:08:19
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/10 23:19:32
Subject: IG 500pts, starter list
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Rough Rider with Boomstick
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I play mostly Mech IG and Gunline IG. Blob IG is a fun, low points change of pace. There are a couple of nuances to keep in mind.
As far as upgrading Harker's Vet squad, Demolitions is legal and a potentially fun choice. Grenadiers is not allowed and Forward Sentries is redundant. Demolitions is a good value points wise, but only if you think you will need/use it. Options you rarely use are insurance. Options you never use are a waste.
In some ways, the Lord Commissar is worse than the regular one because he is an IC, thus able to be singled out in CC.
Blob IG is inherently sub-par until you effectively use orders. Orders can really make the difference those BS3 special weapons and even the flashlights.
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"Ignorance is bliss, and I am a happy man."
"When you claim to be a purple unicorn, and I do not argue with you, it is not because I agree with you."
“If the iron is hot, I desire to believe it is hot, and if it is cool, I desire to believe it is cool.”
"Beware when you find yourself arguing that a policy is defensible rather than optimal; or that it has some benefit compared to the null action, rather than the best benefit of any action." |
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![[Post New]](/s/i/i.gif) 2012/01/11 00:40:13
Subject: IG 500pts, starter list
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Waaagh! Warbiker
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You'd probably be better off with two Commissars in your blob both with PWs than the Lord Commissar. This way, you get more PW attacks, and they cannot be singled out in CC. Also your Blob will be much more survivable now, because your Commissars aren't going to keel over the second you get into combat.
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4000
1500 W:7 D:2 L:2
WAAAAGH!!!!
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![[Post New]](/s/i/i.gif) 2012/01/11 02:09:02
Subject: Re:IG 500pts, starter list
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Heroic Senior Officer
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Alright final list and then I'm done, for now at least. 750pts V.3.0
CCS 1: Lascannon, Plasma x1, GL x1 , camo cloaks: 110pts (I only had 1 plasma left)
1st Platoon: (Squads 1 and 2 will be combined for most matches, 3 might not be attached depending on the game, so it can camp the nearest objective)
1st Platoon Command Squad: GL x4= 50
1st Squad: Commissar w/power sword, Sarge Power sword, Melta x1, Melta Bombs= 120pts
2nd Squad: Sarge Power Sword, Melta x1, Melta bombs= 75pts
3rd Squad: Sarge Power sword, Melta x1, Melta bombs =75pts
1st Vet Squad: Plasma x3, Harker, Demolitions= 200
Marbo: 65 points
Sentinel: Lascannon, smoke launcher=55pts
I demoted the commisar (shortest lived promotion ever) and swapped the snipers in the CCS for a GL and a Plasma (only had 1 left or I wouldve had 2 here). I also thought about adding an officer of the fleet, but decided to dump the points into upgrading the sentinel instead. Knowing sentinels, it will most likely proceed to die in two seconds. Atleast I'll get a good laugh I guess  . I was also tempted to get rid of a couple of melta bombs in order to give my PCS and the blob vox casters, but I didnt know if that would be a smart way to spend 10 points.
Basically, I'm getting to the point where I'm just being nitpicky, and the only way I can know what to do next is just play it this saturday I guess. Looking at the original version I'm amazed at how much has changed (in a good way) Thanks for all the help guys, you helped me really perfect this list and make it a lot better, maybe I'll even pull off a win or two!
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/11 03:34:58
Subject: IG 500pts, starter list
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Decrepit Dakkanaut
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Meh, I'd go with either two vet squads (in cans!) or two platoons, rather than one of each.
They would look more like...
Primaris Psyker
marbo
Vets, 3x plasma, chimera
Vets, 3x melta, chimera
lascannon scout sentinel
or
CCS, lascannon
PCS, missile launcher
PIS, PW, commissar, PW
PIS, PW
PCS, 2x meltaguns
PIS, PW, commissar, PW
PIS, PW
or something vaguely like that
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![[Post New]](/s/i/i.gif) 2012/01/11 04:45:37
Subject: IG 500pts, starter list
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Heroic Senior Officer
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Ailaros wrote:
CCS, lascannon
PCS, missile launcher
PIS, PW, commissar, PW
PIS, PW
PCS, 2x meltaguns
PIS, PW, commissar, PW
PIS, PW
or something vaguely like that
This is the kind of thing I hope to have eventually, I just dont have quite enough models yet to pull it off. You see, I was stupid early on and wasted roughly 10 models on special weapon guys that I'll never use (2 snipers, 2 regimental standards, etc. its pretty sad to look at ). However the moment I get another infantry squad this is what my list will start to look like. The prices on run of the mill guardsmen are not forgiving on a guy like me, and I only have as many guys as I've got right now because I converted some cheaper 3rd party guys into guardsman (guys at the store are cool with it since 3 other guard players are trying them as well, otherwise I'd be REALLY screwed)
Part of the reason this list looks so spazmatic is because I was trying to hit 750, and in order to do that, I had to upgrade the heck out of my units. Every "useful" piece I have is in this army, so things like an extra ten guys with lasguns was something I literally didn't have. Thats also why there's a 200pt veteran squad, I literally just started throwing upgrades on them to fill up the cost. I hope that in a few months time I'll have army lists that actually make some sense/wont lose horribly. In the meantime, I guess I'm in for some fun matches to learn with! Thanks for the advice though, just wish I had a few more models so I could try out all the suggestions posted here.
BTW, by cans, do you mean chimeras right? I looked at it at first and thought "how the feth am I going to get 2 vendettas into a 750pt game? OH, he means chimeras!"
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/11 06:25:36
Subject: IG 500pts, starter list
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Decrepit Dakkanaut
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lol. Yes, chimeras.
How about this, just post up all the minis you have, and we can all work from there? It's probably not going to be much different than what you've already put together, but who knows, maybe there's something you wouldn't have thought of.
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![[Post New]](/s/i/i.gif) 2012/01/11 16:47:07
Subject: Re:IG 500pts, starter list
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Heroic Senior Officer
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Ok no problem. I'll just list em off as I've got them:
2 regimental standards
2 Sarges with Powerfist/plasma pistol
1 Medic for CCS
1 Heavy Flamer
2 Snipers
2 Sarges with CCW and bolt pistol (these are the 10 models I havent used, the rest are already in my list)
1 Platoon commander with CCW and laspistol
1 Company commander with laspistol/ccw
4 Plasma Guardsmen
4 Melta Guardsmen
5 GL Guardsmen
1 scout sentinel
3 heavy weapon teams that I havent put together yet
3 sarges with Power sword/laspistol
1 commissar with power sword/bolt pistol
31 regular guardsmen with lasguns
1 Sgt harker
1 Guardsmen Marbo
And thats all of it. The only thing from the 10 models above that I can see being useful is maybe the heavy flamer or 1 of the regimental standards for command squad, but thats it. Knowing me though, I have some amazing unit in there that I havent even noticed yet. Thanks for the help guys!
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/11 20:44:30
Subject: IG 500pts, starter list
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Member of a Lodge? I Can't Say
WI
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I personally like running a PCS with a AC and two Sniper Rifles as MC hunters first, transport popper second, anti-infantry third. This would be a good spot for your snipers IMO, where the BS 4 on the CCS can have better equipment (plasmas).
If you want to do foot guard (in the future for when you play with more points), look at Straken or Creed. Creed combined with heavy weapon squads and blobs is pretty impressive. Straken works well with mech support (Hydras and Vendettas) because you want him up front with the blobs and no one will be in the back giving the HWSs Orders to make them more effective.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2012/01/12 01:40:01
Subject: IG 500pts, starter list
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Heroic Senior Officer
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BlkTom wrote:I personally like running a PCS with a AC and two Sniper Rifles as MC hunters first, transport popper second, anti-infantry third. This would be a good spot for your snipers IMO, where the BS 4 on the CCS can have better equipment (plasmas).
If you want to do foot guard (in the future for when you play with more points), look at Straken or Creed. Creed combined with heavy weapon squads and blobs is pretty impressive. Straken works well with mech support (Hydras and Vendettas) because you want him up front with the blobs and no one will be in the back giving the HWSs Orders to make them more effective.
Funny you mention Straken. I decided to have some fun and make a goofy litlle 750 list that was dedicated to wrecking things up close. It will lose terribly more than likely, but I figure it'll make for an epic game (with 3 seperate hero's, it better be  ). Bear in mind that I know this list is madness incarnate, I'm doing this one just for laughs. The combined 1st/2nd squads charge up the center with the CCS and PCS following providing orders, fire support, and of course, Counterattack and furious charge. Meanwhile, 3rd squad will camp my objective/ provide fire support/ heckle the enemy from long range with demoralizing language. Harker and his little plasma vet squad will infiltrate in wherever I need them, and proceed to wreck whatever I dont like.
CCS: Straken, 2x Melta, x1 Plasma, x1 Gl=185pts
1st Platoon: (1st and 2nd combined, 3rd alone)
PCS: Sarge Platoon commander power sword, GL x4, melta bombs=65pts
1st Squad: Commissar Power sword, Sarge Power sword, Melta, melta bombs= 120pts
2nd Squad: Sarge Power sword, Melta, melta bombs =75
3rd squad: Sniper, ML= 70
Vet squad= Harker, plasma x3= 170
Marbo=65
[Edited the list to get rid of Kell, felt like he wasnt doing anything worthwhile]
In the future for bigger games, is there a point in running both Creed and Straken in the same list? For example keeping Creed in the back and have Straken in the thick of it with the blobs, using their abilities to give the guardsmen some big boosts? Like having Creed giving "For the Honour of Cadia" on guys that are under Strakens bubble, giving them Counterattack, Furious charge, stubbborn (commissar), and fearless all in one turn?
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This message was edited 2 times. Last update was at 2012/01/12 19:02:43
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/12 08:01:18
Subject: IG 500pts, starter list
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Member of a Lodge? I Can't Say
WI
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Interesting you took Kell with Straken. I think he works better with Creed, but I can see him working for Straken. Though you shouldn't really need him Order wise due to commissars in the blobs. If I had no point cap, I would seriously consider Nork with Straken. Besides, you would need Kell with Creed if you ran both so Creed's Orders to HWSs and the like would go through.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2012/01/12 14:05:28
Subject: IG 500pts, starter list
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Heroic Senior Officer
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Yeah, I think Kell isnt looking too good the more I look at this list. He's an 85pt redundancy, with all his abilities being done by something else for much cheaper. Meaning I'm essentiallying 85pts for a pw wielding flag bearer who's flag will never get used.
I'll probably drop him for Rambo and use the last 20pts for upgrades on the blob and maybe add the two snipers back or something. This list might have some potential after all
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/01/13 08:00:13
Subject: IG 500pts, starter list
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Member of a Lodge? I Can't Say
WI
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Every IG list has potential! You just have to ride that fine line between quality and quantity!
I would ditch the ML though for a AC, use that extra 5pts to upgrade the GL in the CCS to a Melta gun.
You could also drop the Melta bombs on the PCS and drop the 3rd PIS for a AC HWS. I would then drop the single plasma in the CCS and run 4x Melta guns.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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