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![[Post New]](/s/i/i.gif) 2012/01/11 23:28:57
Subject: Which army offers the most different ways of playing?
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Been Around the Block
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I was reading the big 6th edition "leak" thread earlier and a post caught my interest that basically said all the uniquity of playing 40k and the big game-breaking decisions you make are often in the list you field, after that point you pretty much just move models up and win if you can counter their list better.
I realized the two armies i play, CSM and SW pretty much fit that description, and it bothered me.
For example, many of you have played Diablo 2 before im sure. Hammerdins and Blizz sorc's were obviously the best, but i never had so much fun with D2 as when i played a Cleric, its a holy
bolt build designed to kill undead (clear the Chaos Sanctuary basically) and heal allies.
It was fun because it wasnt played but also ecause the Paladin allowed it to be made.
So, what army do you think has the most variations in their play style?
Right off the bat i gotta think its IG because of the sheer number of models and weapons, what are your thoughts?
Do you play a gimmicky army designed to do 1 cool thing and is less competitive but makes up for it in fun? if so what is it?
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![[Post New]](/s/i/i.gif) 2012/01/11 23:39:16
Subject: Re:Which army offers the most different ways of playing?
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Ancient Space Wolves Venerable Dreadnought
The oceans of the world
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I would say chaos of some sort because you have the different gods who all do different things
Edit: double post
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This message was edited 2 times. Last update was at 2012/01/11 23:56:31
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![[Post New]](/s/i/i.gif) 2012/01/11 23:44:54
Subject: Re:Which army offers the most different ways of playing?
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Lord of the Fleet
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Vanilla marines have a good range of builds. Bikes, drop pods, gunline, assault, and variations thereof.
Guard does mech, hybrid and foot well. You can also build a drop troop list, though its not that great out of the standard codex.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2012/01/11 23:55:43
Subject: Which army offers the most different ways of playing?
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Hardened Veteran Guardsman
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Got to be IG.
Within arm's reach I have the models to do 2000 points of footsloggers.
Valks and meltavets.
Stormy/al'rahem all deepstrike/outflank army.
6 russes with magnetic weapons.
Artillery overload
Hell hounds a gogo
Rough riders
Straken and Ogryns
You can do anything.
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Ginge |
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![[Post New]](/s/i/i.gif) 2012/01/12 06:38:19
Subject: Re:Which army offers the most different ways of playing?
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Ultramarine Master with Gauntlets of Macragge
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Great White wrote:I would say chaos of some sort because you have the different gods who all do different things
Edit: double post
Ah yes, Marines in rhinos, Marines who are good at close combat in rhinos, Marines who have invulnerable saves in rhinos? The possibilities are endless! Granted they are distinct units, but the armies tend to be similar much of the time.
I would have to say Guard. You can do a completely mechanized company, replete with tons of heavy tanks and platoons in chimeras, an airborne army built around valkyries and vendettas, a footslogging gunline, power blobs, mechvets, or any mix thereof. The Space Marine codex has a lot of variation as well, with armies built around different kinds of elites and special characters, a dreadbash list built around 6 dreadnoughts, biker armies, Marines in rhinos, or an all drop army.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/01/12 07:04:25
Subject: Which army offers the most different ways of playing?
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Water-Caste Negotiator
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I agree with the standard marines from blacksails. Also got to say tau when the new edition comes out. Seems like the different auxiliary units will allow for a lot of variations along with the many customizations of the battlesuits.
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![[Post New]](/s/i/i.gif) 2012/01/12 07:10:56
Subject: Which army offers the most different ways of playing?
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Insect-Infested Nurgle Chaos Lord
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Orks
Trukkspam
Green Tide
Battlewagon Bash
Kan wall
Speed Freeks
Mekbash...
And many more... Not all are 'the competitive choice" but there are a bunch of different fun builds in Orks.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/12 07:33:02
Subject: Re:Which army offers the most different ways of playing?
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Depraved Slaanesh Chaos Lord
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Necrons -Silver Tide lists -Gunline lists -Wraithwing lists -Mech lists -Writhing Worldscape lists -Scarab Farm lists -Imotekh lists -Combination lists
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This message was edited 1 time. Last update was at 2012/01/12 07:33:42
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![[Post New]](/s/i/i.gif) 2012/01/12 10:55:58
Subject: Which army offers the most different ways of playing?
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Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
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Dark Eldar
-Warrior/raider spam
-Venom flying cirus
-Hellion cloud
-Reaver cloud
-Haemy/Wracks
-Webway portal
-VenomBorn
-WychWay
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Karyorhexxus' Sons of the Locust: 1000pts |
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![[Post New]](/s/i/i.gif) 2012/01/12 11:22:56
Subject: Which army offers the most different ways of playing?
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Fighter Pilot
Townsville, Queensland
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Any new codex really. As a special charater in any codex will allow you to spam a certain unit. so any new codex with lots of special characters. Or just lots of spamable units.
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2000pts
5000 pts
1 squad
Leigen_Zero
"Armour? orks have armour? 6+ you say?
I don't think I've ever had to roll an armour save for my boyz outside of CC "
(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination.
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![[Post New]](/s/i/i.gif) 2012/01/12 15:37:32
Subject: Which army offers the most different ways of playing?
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Purposeful Hammerhead Pilot
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I would say Dark Eldar or CSM. Options for assault oriented or shooting oriented or tough and hard to kill, only things they don't really do well are hoard (and DE can kind of do that).
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- 3000
- 145 |
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![[Post New]](/s/i/i.gif) 2012/01/12 16:52:04
Subject: Which army offers the most different ways of playing?
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Pestilent Plague Marine with Blight Grenade
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I love IG, but space wolves take the cake.
All of their units are insanely customizable, and the sagas make it even more insane for HQ units.
Not to mention they are a space marine army with calvary AND beasts.
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![[Post New]](/s/i/i.gif) 2012/01/12 23:06:29
Subject: Which army offers the most different ways of playing?
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Insect-Infested Nurgle Chaos Lord
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DE CAN do horde, but why woud you want to
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/13 00:06:07
Subject: Re:Which army offers the most different ways of playing?
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Knight of the Inner Circle
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I do not understand why everyone is panicking....yet. I highly doubt this is close to the final version or real.
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6000 points
4000 points
Empire 5500 Points
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![[Post New]](/s/i/i.gif) 2012/01/13 01:52:36
Subject: Which army offers the most different ways of playing?
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Insect-Infested Nurgle Chaos Lord
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I'm not panicking, not yet
We have a ways to go before 6th ed, and we'll adapt when it breaks, like always, except for a few ragequitters ot those who are hearing the siren call of other games already, and take the opportunity to shift over.
I have to admit to hearing the call of Warmachine (just starting out on that), but i'll not be bailing on 40K just yet.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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