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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

In the new codex, it says that if the Shard's necrodermis is breached, it's essence will be scattered into the wind.

Now, what happens to the essence exactly? It can't be destroyed, cause it said earlier on that the C'tan are indestructible. So does that mean that the C'tan is freed? If there is a chance of that happening, why would the crons use them in battle, if they don't want them to be freed.

Can someone please clarify?

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Made in ie
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Well scattered would not really say to me that it's free as much as broken into tiny pieces. I guess it's something like what happened to the C'tan to create the shards but on a much smaller level.

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Part of a C'Tan would be freed. They are contained (compressed) within the Necrodermis, which is why a C'tan explodes when "killed."

The reason they put all of the shards in separate pocket dimensions is that if the shards or C'tan essences were to come together, they would reform into their old form, and would probably start killing everything. There were also many more C'tan than previously mentioned, so chances are the shard/essence that you're using isn't the same as the one that was used before.

It's also a large disparity between the fluff and the rules. In 5th ed, C'tan are not that powerful, even with their abilities, yet in the fluff, even the shards are supposed to be demi-gods in terms of power. Hopefully in 6th this will change, because they are awesome and I would really like to field one.
   
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Trazyn's Museum Curator





on the forum. Obviously

McNinja wrote:Part of a C'Tan would be freed. They are contained (compressed) within the Necrodermis, which is why a C'tan explodes when "killed."

The reason they put all of the shards in separate pocket dimensions is that if the shards or C'tan essences were to come together, they would reform into their old form, and would probably start killing everything. There were also many more C'tan than previously mentioned, so chances are the shard/essence that you're using isn't the same as the one that was used before.

It's also a large disparity between the fluff and the rules. In 5th ed, C'tan are not that powerful, even with their abilities, yet in the fluff, even the shards are supposed to be demi-gods in terms of power. Hopefully in 6th this will change, because they are awesome and I would really like to field one.


Yeah same. My old metal nightbringer is feeling a bit neglected by now.

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Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
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I suspect the immortal energy could eventually reform. The difficulty in permanently killing one is one of the main points of their fluff. If all you had to do to permanently finish one off was break their shards I suspect the Necron's would do so. Instead they treat them very carefully and store them in Hyperstone Mazes when not in use.

I find it telling that the other common use for Hyperstone Mazes we know about is capturing an storing Daemons, another practically immortal creature which can reform if destroyed.

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My guess is that they may escape, but knowing Necrons, I'd bet that quite a few C'tan come with a Hyperstone Maze fail safe that would engage the moment the necrodermis is penetrated thus sealing them and preventing them from escaping.

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King Pariah wrote:My guess is that they may escape, but knowing Necrons, I'd bet that quite a few C'tan come with a Hyperstone Maze fail safe that would engage the moment the necrodermis is penetrated thus sealing them and preventing them from escaping.


Hmm, that's a good point actually. In the codex it says that there is some sort of mechanism that instantly teleports the C'tan back to the maze if it tries to rebel.
Problem is though, where would this mechanism be? It can't be on the C'tan itself, as it is made out of pure energy, which means it has to be on the necrodermis. And if that gets destroyed, then the device will probably get destroyed as well.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Daemonic Dreadnought






AL

CthuluIsSpy wrote:
King Pariah wrote:My guess is that they may escape, but knowing Necrons, I'd bet that quite a few C'tan come with a Hyperstone Maze fail safe that would engage the moment the necrodermis is penetrated thus sealing them and preventing them from escaping.


Hmm, that's a good point actually. In the codex it says that there is some sort of mechanism that instantly teleports the C'tan back to the maze if it tries to rebel.
Problem is though, where would this mechanism be? It can't be on the C'tan itself, as it is made out of pure energy, which means it has to be on the necrodermis. And if that gets destroyed, then the device will probably get destroyed as well.


Well the size of a hyperstone maze has never been established though from the what we have read, it is easily hand held. How hard would it be to attach a hyperstone maze then to the necrodermis shell? Add some sensors throughout the shell so in the event it is punctured the Hyperstone maze activates and imprisons the C'tan Shard. And then the C'tan would still be able to escape in the event that the maze itself was damaged.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
 
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