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Made in se
Regular Dakkanaut




What do you think about this list?

Black Templars 2000p

HQ
Emperors Champion, Accept any Challange, no matter the odds. 140p
Elite
Dreadnought, Venerable, Tank Hunter. 135p
Dreadnought, Venerable, Tank Hunter. 135p
Dreadnought, Venerable, Tank Hunter. 135p
Troops
9 Initiates, Bolt pistols and close combat weapons, powerfist, meltagun, drop pod. 199p
10 Initiates, Bolt pistols and close combat weapons, powerfist, meltagun, drop pod. 215p
10 Initiates, Bolt pistols and close combat weapons, powerfist, meltagun, drop pod. 215p
5 Initiates, bolters, lascannon, plasma gun. 101p
5 Initiates, bolters, lascannon, plasma gun. 101p
Fast Attack
Landspeeder Typhoon. 70p
Landspeeder Typhoon. 70p
Heavy Support
Vindicator, Extra armor, Power of the Machine Spirit. 160p
Vindicator, Extra armor, Power of the Machine Spirit. 160p
Vindicator, Extra armor, Power of the Machine Spirit. 160p
   
Made in gb
Longtime Dakkanaut




Not sure why you want the drop pods. Up to that I would reasonably happy. Try giving the drop pods a bolter so you can avoid having to assault of you want to. Then giving them all bolters mean they can land in turn 2 or whenever and do damage.

These squads easily cover the cost of 7 more typhoons and a small troop choice, now this is excessive but would do more for you.
   
Made in us
Long-Range Black Templar Land Speeder Pilot




Indiana

Can't take more than 1 Ven Dread.

My Armies:
- Death Wing and Green Wing
- Tacticals and Devastators
- Retired

 
   
Made in us
Sinewy Scourge




Grand ol US of A

NeCrotic wrote:
HQ
Emperors Champion, Accept any Challange, no matter the odds. 140p

Ok

NeCrotic wrote:
Elite
Dreadnought, Venerable, Tank Hunter. 135p
Dreadnought, Venerable, Tank Hunter. 135p
Dreadnought, Venerable, Tank Hunter. 135p

One is legal, 3 is not. Drop two of them and get the other a TLLC and a ML. Then go and get some termis of your choice. Either 5 w/ 2 CML and TH or up to 7 assault termis preferably in a LRC w/ FC.

NeCrotic wrote:
Troops
9 Initiates, Bolt pistols and close combat weapons, powerfist, meltagun, drop pod. 199p
10 Initiates, Bolt pistols and close combat weapons, powerfist, meltagun, drop pod. 215p
10 Initiates, Bolt pistols and close combat weapons, powerfist, meltagun, drop pod. 215p

9-10 is a touch high. I'd go with 6-8 tops and put them in rhinos. DP are bad for the BT since we lack the Drop Pod Assault of the newer codexes. You probably only need 1-2 squads as well if you run the CC termies.

NeCrotic wrote:
5 Initiates, bolters, lascannon, plasma gun. 101p
5 Initiates, bolters, lascannon, plasma gun. 101p

Rhinos make them more survivable but aren't necessary.

NeCrotic wrote:
Fast Attack
Landspeeder Typhoon. 70p
Landspeeder Typhoon. 70p

Two is rather light. I'd like to see a third one but I'm not sure where you'd get the points for it though.

NeCrotic wrote:
Heavy Support
Vindicator, Extra armor, Power of the Machine Spirit. 160p
Vindicator, Extra armor, Power of the Machine Spirit. 160p
Vindicator, Extra armor, Power of the Machine Spirit. 160p

EA is nice especially on the PotMS vindis since you have the equivilent of daemonic possession without loosing -1 to your BS, but if you need points EA could go.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
 
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