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![[Post New]](/s/i/i.gif) 2012/01/19 22:53:13
Subject: 1500 pts Space Wolves- Competitive
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Dangerous Duet
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So hi! First try at SW. Here's what I thought :
Rune Priest : Master of Runes, Chooser of the Slain, Wolf tail Talisman, Living Lightning, Jaws of the World Wolf
165 pts
Wolf Guard pack :
5x Wolf Guards : 5x term armour, 1x Power fist (instead of PW), 3x wolf claw (instead of PW), 1x Hvy Flamer
Land Raider Redeemer
435 pts
2x Grey Hunters squad (as it follows) :
Wolf Guard (power fist)
10 x Grey Hunters : 2x Meltaguns, Power weapon, wolf standard
Rhino : Dozer Blade
258 pts each = 516 pts
2x Long Fangs Squad (as it follows) :
Leader
4x LF : 4x ML
Razorback : twin-linked lascannon
190 pts each = 380 pts
Total : 1496/1500 pts
So, what do you think of it?
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![[Post New]](/s/i/i.gif) 2012/01/19 23:04:43
Subject: Re:1500 pts Space Wolves- Competitive
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Veteran Wolf Guard Squad Leader
Pacific NW
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Master of Runes is a point sink that is doing you nothing. You can still only use one shooting psychic attack per turn since you are not a monstrous creature and don't have a special rule allowing you to fire extra weapons. Even if you take Tempest's Wrath or Storm Caller, its generally just not worth the 50% point increase for a 2 wound model that has no invulnerable save. Personally I dislike Land Raiders that aren't Land Raider Crusaders, but Redeemers have their place. At the same time though, do you really need to take a Heavy Flamer on your Terminators when you have the Redeemer? Your Grey Hunters can't use their Rhinos. Your squads are 11 man with the Wolf Guard and the Rhino holds only 10 models. Also, no place for your Rune Priest. I'd drop each of those packs to x8 Grey Hunters. You lose a Meltagun, but you can spend some points from dropping Master of Runes to get Combi-Melta on those Wolf Guard that will be leading the Grey Hunters so you still have 2 shots. Also, by making them 8 man Grey Hunter squads (+1 Wolf Guard) you still have a spot for your Rune Priest to fire Living Lighting from the top of the Rhino. Dropping Master of Runes and taking Combi-Weapons leaves you 44 points. Personally I'd use it to upgrade the Heavy Flamer to an Assault Cannon or CML, upgrade the Power Fist on the Wolf Guard to Chain Fist and take a few Combi weapons on the Terminators. Beyond that, for 1500 points I wouldn't bring a Land Raider to the party anyways. I'd take a 3rd Grey Hunter pack with Wolf Guard and a Rhino and give the Terminators a Drop Pod. Edit: Forgot to say, by dropping the Grey Hunter squads to 8 man you can also squeak in Mark of the Wulfen. Having that in addition to the Wolf Guard and a Grey Hunter w/ Power Weapon leaves you pretty damn killy in combat.
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This message was edited 1 time. Last update was at 2012/01/19 23:48:17
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![[Post New]](/s/i/i.gif) 2012/01/19 23:05:36
Subject: 1500 pts Space Wolves- Competitive
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Longtime Dakkanaut
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I would suggest dropping the GH squads down to 8 men with a PW and keeping the WG in PA w/PF and Combi-melta to each squad. You'll also need to be careful with the WG in TDA since they aren't the super hammer unit you think they'll be. I would even consider putting them in a Godhammer LR and taking 4 min squads of GH in TL LC Razorbacks to maximize shooting with a counter assault element in the form of the WG.
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This message was edited 1 time. Last update was at 2012/01/19 23:06:33
Las Vegas Open Head Judge
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"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2012/01/20 02:04:51
Subject: 1500 pts Space Wolves- Competitive
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Stern Iron Priest with Thrall Bodyguard
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OverwatchCNC wrote:I would suggest dropping the GH squads down to 8 men with a PW and keeping the WG in PA w/PF and Combi-melta to each squad. You'll also need to be careful with the WG in TDA since they aren't the super hammer unit you think they'll be. I would even consider putting them in a Godhammer LR and taking 4 min squads of GH in TL LC Razorbacks to maximize shooting with a counter assault element in the form of the WG.
The godhammer land raider is a waste of a transport IMO, it can do 1 of two things well, transport or shoot, the crusader has the ability to be always moving and shooting all its standard weapons. While the godhammer has to choose either move 6 or only shoot 1 set of lazcannons. It is built for tank hunting but you loose out on that ability when you start to want to make use of it's hold.
I think WG terminators can be a really good cc unit but they need the right land raider and it's either the crusader or if you don't have the points the redeemer.
I think you mean 5 man squads in lazorbacks, with the number of troops he has he would be better taking larger squads since a razorback is just a rhino with a better gun, it offers no more protection. Let the raider take the heavy shots and the long fangs can use their lazbacks to take the heavier armour while they take out the av10-12 with ease.
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![[Post New]](/s/i/i.gif) 2012/01/20 04:58:33
Subject: Re:1500 pts Space Wolves- Competitive
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Dangerous Duet
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So I tried to follow some of your advices, and here's what comes out of it :
Rune Priest : Wolf Tail Talisman, Chooser of the Slain, Living Lightning, Jaws of the WW
115 pts
Wolf Guard : Combi-Melta, Power-fist
8x GH : Meltagun, Power Weapon, Wolf Standard, Mark Wulfen
Rhino
233 pts
Wolf Guard : Combi-Melta, Power-fist
8x GH : Meltagun, Power Weapon, Wolf Standard, Mark Wulfen
Rhino
233 pts
LF Leader
4x LF : 4x ML
Razorback : Twin Lascannon
190 pts
LF Leader
4x LF : 4x ML
Razorback : Twin Lascannon
190 pts
6x Wolf Guard : 6x Term Arm, 5x Wolf Claws, 1x TH, 5x Combi-Melta, 1x Cyclone ML
Land Raider Redeemer
533 pts
Total `1494 pts
So what do you think of it now???
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![[Post New]](/s/i/i.gif) 2012/01/20 10:22:52
Subject: 1500 pts Space Wolves- Competitive
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Stern Iron Priest with Thrall Bodyguard
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For the 6 points you have left, I'd bump the pw GH to a WG.
It will be a little better in cc and you can stick a combi melta on him too and still be under points I think.
Otherwise looks good.
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![[Post New]](/s/i/i.gif) 2012/01/20 15:10:07
Subject: Re:1500 pts Space Wolves- Competitive
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Dangerous Duet
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after a painfull night (god, I thought I had Nurgle's curse upon me) I wondered if the land raider was such a good idea. Should I reduce my WG term to a 5 man squad and put them in a Drop pod and use the lasting points for another unit of GH? The idea of having more units on the ground seems appealling to me, but the lack of a power house to draw fire worry me a little. I usually try to follow the 3 part build that can be heard of at http://www.miniwargaming.com/content/battle-blood-tactics-episode-1-list-building-wargear. My Land Raider Redeemer with WG termies are the offense, my RP and LF are the defense, and the GH are the support like (to contest objectives). So what do you think of it?
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![[Post New]](/s/i/i.gif) 2012/01/20 16:02:07
Subject: 1500 pts Space Wolves- Competitive
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Veteran Wolf Guard Squad Leader
Pacific NW
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liturgies of blood wrote:For the 6 points you have left, I'd bump the pw GH to a WG.
It will be a little better in cc and you can stick a combi melta on him too and still be under points I think.
He already has Wolf Guard w/ Power Fist in the squads. He's listing them with the squad rather than with the Wolf Guard pack like he should be so its a bit off to read.
Khornate25 wrote:after a painfull night (god, I thought I had Nurgle's curse upon me) I wondered if the land raider was such a good idea. Should I reduce my WG term to a 5 man squad and put them in a Drop pod and use the lasting points for another unit of GH? The idea of having more units on the ground seems appealling to me, but the lack of a power house to draw fire worry me a little. I usually try to follow the 3 part build that can be heard of at http://www.miniwargaming.com/content/battle-blood-tactics-episode-1-list-building-wargear. My Land Raider Redeemer with WG termies are the offense, my RP and LF are the defense, and the GH are the support like (to contest objectives). So what do you think of it?
Its a 1500 point game. A third of your army is tied up into a pair of units that act as one, and you already are bringing plenty of firepower with your Long Fangs.
if you are dead set on using the Wolf Guard Terminators, I would definitely drop the Land Raider for a 3rd Grey Hunter pack, Drop Pod, and Wolf Guard Pack Leader for the extra Grey Hunter pack. 'Tis why I suggested it before.
Honestly, at 1500 points, Wolf Guard Terminators are still pretty steep. Your Wolf Guard is costing you more than the Land raider. Dropping the Terminators, you could take a fourth Grey Hunter pack if you wanted.
Terminators are fun and look sweet. But they are spending for 1500 points and less and you have to be careful with how you use them. As long as you are smart about it, you should be okay with them and 3 units of Grey Hunters so I'd encourage it just because its different from the norm without being a waste.
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![[Post New]](/s/i/i.gif) 2012/01/20 16:24:17
Subject: Re:1500 pts Space Wolves- Competitive
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Dangerous Duet
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Okay so I've worked on it a little and here's what I have :
Rune Priest : Wolf Tail Talisman, Chooser of the Slain, Living Lightning, Jaws of The WW
115 pts
5x WG : 5x Term Arm, 4x Combi-Melta, Cyclone ML, 4x Wolf Claw, Thunder Hammer
Drop Pod
285 pts
WG : PF, Combi-Melta
8x GH : Melta , PW, MoW, Wolf Standard
Rhino
253 pts
WG : PF, Combi-Melta
5x GH : Mellta, MoW, Wolf Standard
Razorback : twin Lascannon
223 pts
WG : PF, Combi-Melta
5x GH : Mellta, MoW, Wolf Standard
Razorback
188 pts
LF Leader
5x LF : 5x ML
Razorback : Twin Lascannon
215 pts
LF Leader
5x LF : 5x ML
Razorback : Twin Lascannon
215 pts
Total : 1494/1500 pts
I seem to be cursed with the number 1494.... So anyway, the tactic is fairly simple : on first turn, the termies arrive via drop pod in the middle section between me and m opponent. Then, the LF moves to get in range of fire and disembark. The RP in rhino and the rest of the GH move forward, the RP using LL and the razorback firing with the lascannon. The rest of the game consist of my termies drawing the enemy fire and my GH moving forward with the support of the LF.
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![[Post New]](/s/i/i.gif) 2012/01/20 17:11:27
Subject: Re:1500 pts Space Wolves- Competitive
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Veteran Wolf Guard Squad Leader
Pacific NW
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Keep in mind you have 1/3rd of your points tied up in Wolf Guard (inculding the pack leaders). Some would consider this risky which is why we keep repeating ourselves there. As long as you know the pitfalls you should be okay. Just need to adjust your tactics to handle.
Personally I would prefer having more solid troops (drop the MotW form one Razorback unit, turn the other Razorback unit into a clone of the Rhino unit), but that is me.
Also, you don't have to deploy your Long fangs in the Razorbacks. 48" range missile launchers will reach almost anywhere needed usually, so you can just have the Razorbacks empty on the table outside of DOW.
The WG Terminators will take some shots, but with the Combi-Meltas and CML they should be able to drop a tank at least.
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