With the go to ground rule, it improves your cover save by +1. In open ground, that means you get a 6+ cover save. What myself and a couple of friends like to do for fun, is when a unit in open ground uses this rule, they role a D3 and a scatter dice. If their cover save is successful, they "jump" in the direction shown on the dice. This is sometimes very amusing as they jump into bits of impassable terrain (such as lava or smash head first into a rock) and consequently die! Thoughts anyone?
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