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Made in us
Wondering Why the Emperor Left





So now that my 1000 point list is almost done, I'm thinking about 1500. How does this sound.

HQ (160pts)

Kor'Sarro Khan (160pts)

Elites (590pts)

Dreadnought (125pts)
Plasma Cannon
Dreadnought Close Combat Weapon
Heavy Flamer

Terminator Assault Squad (465pts)
3x Lightning Claws
2x TH/SS
Land Raider Crusader
Extra Armor

Troops (510pts)

Tactical Squad (170pts)
Melta Bombs
Razorback
Twin Linked Assault Cannons

Tactical Squad (170pts)
Melta Bombs
Razorback
Twin Linked Assault Cannons

Tactical Squad (170pts)
Melta Bombs
Razorback
Twin Linked Assault Cannons

Heavy Support (240pts)

Predator (120pts)
Autocannon, Lascannons

Predator (120pts)
Autocannon, Lascannons

Khan will jump in the crusader with the Terminators. Everything can outflank excluding the preds and dreadnought. I gave up the plasmas on the tact squads to save points, and because I always ended up killing my sarges.

With Khan his unit has Furious Charge and Hit & Run. Making the Lighting Claw Terminators have 4 Strength 5 Initiative 5 with re-rolls to wounds power weapon attacks on the charge. Then I can Hit & Run to charge again. The Idea is to not slaughter the entire squad, just gimp it then Hit & Run back into the raider on my turn and take off. Although completely wiping an entire squad isn't horrible either.

Math hammer says charging, I should take out 5 TH/SS Terminators before they get to strike.

The Tac squads are there to hold objectives, I gave them melta bombs so they can do somthing If I see a lonely tanks just asking for it. The two preds are there for knocking out medium-heavy armor while the Assault Cannons can rip apart AV 10-11. In a pinch, massed assault cannons can even take out AV 13-14.


 
   
Made in gb
Tunneling Trygon






Khan on foot is an interesting choice. Can't see any combat with those termies not being decided after 2 turns so hit and run seems a bit superfluous. H&R is normally good for getting out of combat with dreads, but with thunder hammers that's rarely a problem.

Personally I'd drop him for a libby in termie armour and stick a m/melta on the crusader.

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in gb
Longtime Dakkanaut




Seems good to me

Leaving the dreads and preds alone would worry me. Maybe use 2 dreads and a couple of typhoons. The typhoons can deepstrike and the dreads can walk on from the back and shoot straight away. This way you are able not to leave 3 units on the board.
   
 
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