Switch Theme:

Confused about the oracle of entity  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Dakka Veteran




California

okay since im working on a small mixed daemon army, Im looking at the hq's and im a bit confused about the oracle of entity because it dosnt make sense if fatewever suffered a wound does he retrete in shock or does that rule apply to the oppenent.
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Cyvash wrote:okay since im working on a small mixed daemon army, Im looking at the hq's and im a bit confused about the oracle of entity because it dosnt make sense if fatewever suffered a wound does he retrete in shock or does that rule apply to the oppenent.


When Fateweaver suffers a wound, you roll your 3++. If you fail that, you get a reroll. If you still fail that, then you suffer a wound. Anytime he suffers an unsaved* wound, he must roll test against his Leadership. If he fails, he flees the board.

* Edited for clarity.

This message was edited 1 time. Last update was at 2012/01/20 06:56:14


WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

If Fateweaver suffers an unsaved wound he gets all paranoid that Tzeentch is trying to kill him off and retreats, if he fails his check.

It's the tradeoff for getting his cool abilities at a discount compared to a tooled up GDOT. You get his reroll power, but you get him having a chance of bugging out.


Automatically Appended Next Post:
*Ninja'd, with an edit no less *

This message was edited 1 time. Last update was at 2012/01/20 06:57:12


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Frightening Flamer of Tzeentch




It's a sad side effect of growing an extra head :(

2.5k Suffer no Daemon to exist!

2.5k Sorcery, Sex and Chopping off Heads!

2k

2k Happiness in slavery 
   
 
Forum Index » 40K You Make Da Call
Go to: