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![[Post New]](/s/i/i.gif) 2012/01/21 02:16:44
Subject: 1500pt Orks! Da BOYZ
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Khorne Rhino Driver with Destroyer
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1500 pt Green Tide
HQ-105
Warboss-105
Heavy armor, Attack Squig, Power Klaw
Elites-225
15 Lootas-225
Troops-750
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
19 ‘Ard Shoota Boys-190
Fast Attack-210
3 War Buggies-105
Twin-linked Rokkit Launcha’s
3 War Buggies-105
Twin-linked Rokkit Launcha’s
Heavy Support-110
BattleWagon-110
Deff Rolla
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![[Post New]](/s/i/i.gif) 2012/01/21 06:19:41
Subject: 1500pt Orks! Da BOYZ
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Land Raider Pilot on Cruise Control
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do you hear the voices to wrote:1500 pt Green Tide
HQ-105
Warboss-105
Heavy armor, Attack Squig, Power Klaw
Elites-225
15 Lootas-225
Troops-750
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
19 ‘Ard Shoota Boys-190
Fast Attack-210
3 War Buggies-105
Twin-linked Rokkit Launcha’s
3 War Buggies-105
Twin-linked Rokkit Launcha’s
Heavy Support-110
BattleWagon-110
Deff Rolla
Since you aren't using any other elite slots, I would split the Lootas in to 3x5 squads.
The battlewagon seems odd. I would drop it for a Big Mek w/ KFF and more 'ard boys
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::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2012/01/21 06:38:48
Subject: 1500pt Orks! Da BOYZ
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Khorne Rhino Driver with Destroyer
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Like this?
HQ-190
Warboss-105
Heavy armor, Attack Squig, Power Klaw
Big Mek-85
Kustom Force Field
Elites-225
5 Lootas-75
5 Lootas-75
5 Lootas-75
Troops-875
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
20 ‘Ard Shoota Boys-215
Nob, Boss Pole
Fast Attack-210
2 War Buggies-70
Twin-linked Rokkit Launcha’s
2 War Buggies-70
Twin-linked Rokkit Launcha’s
2 War Buggies-70
Twin-linked Rokkit Launcha’s
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This message was edited 1 time. Last update was at 2012/01/21 06:39:30
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![[Post New]](/s/i/i.gif) 2012/01/21 08:19:31
Subject: 1500pt Orks! Da BOYZ
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Regular Dakkanaut
Antioch CA
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That is a cool greentide list
Cool until the movement phase
Also I hope you have a ton of dice
I think your warboss is running with the ard boyz
But you should still have that Nobz PK'd up
If your warboss gets singled out against any dread and killed that whole squad just died, and DCCW is very good at ID your warboss
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ALL YOUR BASE ARE BELONG TO US |
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![[Post New]](/s/i/i.gif) 2012/01/21 14:59:18
Subject: Re:1500pt Orks! Da BOYZ
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Calm Celestian
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You're better off with more Boyz than with 'Ard Boyz. The upgrade is just too expensive for what it returns. You could have thirteen more Boyz for what you're paying to upgrade those twenty 'Ard Boyz.
Just look at the numbers; four points is two-thirds of the price of another Boy for a 50% chance of making an armor save. Two-thirds for one-half - that's a horrible deal.
Moreover, it's actually less than one-half; regular boyz do have an armor save against some things and 'Ard boyz don't get any save against AP4 or better. Add to this the fact that a KFF can give at least two squads a 5+ cover save and you can't miss the point.
If you're still not convinced, consider that more Boyz produce more shots and more attacks in HtH. Paying for the 'Ard Boy upgrade does nothing to enhance these things so it wouldn't be a good deal even if the armor save was proportional to the cost.
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The Little Sisters of the Apocalypse in the Triple EX! Road Show
The 10K Waagh!
Iron Warriors Local 631: Khorne-forsaken CSM
The Tallarn 2nd (Hand): "Towel Heads" to you! |
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![[Post New]](/s/i/i.gif) 2012/01/21 15:37:12
Subject: Re:1500pt Orks! Da BOYZ
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Longtime Dakkanaut
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Wait for this.....You have too many boys.
I would use big guns for the antitank. Though buggies are fun and effective.
You could save points on boyz and take some kannons which are more likely to hit and higher strength than the lootas.
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![[Post New]](/s/i/i.gif) 2012/01/21 18:00:41
Subject: Re:1500pt Orks! Da BOYZ
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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MFletch wrote:Wait for this.....You have too many boys.
I would use big guns for the antitank. Though buggies are fun and effective.
You could save points on boyz and take some kannons which are more likely to hit and higher strength than the lootas.
You never have too many boyz, it's literally impossible to have too many boyz. The buggies will be fine for AT, their is a reason when people make an ork list they usually use buggies for AT instead of Big gunz.
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750 points
1000 Points
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![[Post New]](/s/i/i.gif) 2012/01/21 20:24:16
Subject: Re:1500pt Orks! Da BOYZ
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Guard Heavy Weapon Crewman
Texas
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MFletch wrote:Wait for this.....You have too many boys.
I would use big guns for the antitank. Though buggies are fun and effective.
You could save points on boyz and take some kannons which are more likely to hit and higher strength than the lootas.
I would tell you to wash your mouth out with soap for this comment, but we all know orks don't have any...
I like the spread out adjustment you made with the lootas and the buggies. Orks are gonna die, but when has that ever NOT been the case! This way you can literally overwhelm the opp. with targets. Very orkie imho.
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"If guns kill people, then do pencils misspell words?"
Gun control laws only impact the law abidding... |
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![[Post New]](/s/i/i.gif) 2012/01/22 20:13:39
Subject: 1500pt Orks! Da BOYZ
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Khorne Rhino Driver with Destroyer
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By taking out the 'ard boy upgrade, I was able to put in 10 more boys and give the Nob a power klaw. I was thinking about taking out the loota's for some killa kans with grotzooka's does that sound strategically sound... I mean orkie? haha
HQ-190
Warboss-105
Heavy Armor, Attack Squig, Power Klaw
Big Mek-85
Kustom Force Field
Elites-225
5 Lootas-75
5 Lootas-75
5 Lootas-75
Troops-875
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-220
Nob, Power Klaw, Boss Pole
30 Shoota Boys-215
Nob, Power Klaw
Fast Attack-210
3 War Buggies-105
Twin-linked Rokkit Launcha’s
3 War Buggies-105
Twin-linked Rokkit Launcha’s
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![[Post New]](/s/i/i.gif) 2012/01/24 05:25:26
Subject: 1500pt Orks! Da BOYZ
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Khorne Rhino Driver with Destroyer
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But basically i'm wondering if this would be a viable list?
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![[Post New]](/s/i/i.gif) 2012/01/24 12:54:19
Subject: 1500pt Orks! Da BOYZ
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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That list looks completely viable. As for the Lootas vs Kans. Their both good at taking down MEQ. It's just a personal preference their.
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750 points
1000 Points
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![[Post New]](/s/i/i.gif) 2012/01/24 14:52:16
Subject: 1500pt Orks! Da BOYZ
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Khorne Rhino Driver with Destroyer
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I just did a point conversion and if I don't get the loota's I could get 5 kans with grotzooka's. Now that doesn't seem worth it to me but do you think that switch could be just as good if not better?
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![[Post New]](/s/i/i.gif) 2012/01/24 20:23:22
Subject: 1500pt Orks! Da BOYZ
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Sneaky Kommando
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do you hear the voices to wrote:I just did a point conversion and if I don't get the loota's I could get 5 kans with grotzooka's. Now that doesn't seem worth it to me but do you think that switch could be just as good if not better?
Keep the lootas imo. Kans don't have the range from the backline, will be in the way in the front since they are heavy.
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