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Made in gb
Been Around the Block





Hi, I'm a new player to Fantasy Battle and I was wondering if it's better to give my orge bulls either extra hand weapons or the iron fists?
   
Made in us
Paingiver





I like Ironfists. I mean 3 wide with additional hand weapons you are looking at an extra 3 attacks at WS3 so like 1 maybe 2 hits if lucky. Also ogres really lose effectiveness as they die. A unit of 6 bulls takes 6 wounds it looses 6 supporting attacks, however if that ironfist through armor or parry save makes that 6 wounds 5 wounds then you have only lost 3 attacks, not 6.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

ironfists, ALWAYS ironfists.

There is no situation where XHW are superior.

They only kinda make sense on units of 3-6, and at that size the game is either really low points or the unit is going to be largely useless.


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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