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Made in us
Anointed Dark Priest of Chaos






Just for themed giggles in an upcoming game vs. necrons:

(HQ) Reclusiarch w/ p.fist
(troop) Death Co. (x30) 11 w/ power weapons, 2 w/ powerfists

(troops) Death Co. dreads (x6) all w/ h. flamers, 3 w/ blood talons, 3 w/ blood fists (all w/ drop pods w/ deathwind launchers)

(H. support) Storm Raven gunships (x2) both w/ TL lascannons and TL multimeltas

2500pts. on the nose.

Only thing definitely on the board at start of game is Death Co. led by reclusiarch. Gunships most likely deepstrike into flanking positions, though if I get first turn I suppose they might be useful deploying and unleashing hell from the get go, etc.

Because we often like to think of "what-if" fluff premises for lists we build /battles we fight, this is the situation:

The main Blood angel ground advance has stalled just south (off the BA table edge) of the area depicted on the tabletop. The Reclusiarch has gathered all death company and has led them forward towards the advancing enemy in order to absolve themselves in battle. As the enemy is sighted he triggers a comm signal to orbiting BA cruisers who launch his Death company Dreadnaugt brethren to his coordinates via drop pods at the same time as Storm raven gunships are sent to provide fire support. Forward unto death in Sanguinius' name!!!

So how bad am I gonna crash and burn?

This message was edited 7 times. Last update was at 2012/02/01 03:33:22


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Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

Damn, just damn... All I can think of to counter it is warrior spam, all with ghost arks, three monoliths and two destroyer lords. (Don't know point values, just glanced at the Necron Dex.) Damn...

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Helpful Sophotect





San Francisco, CA

You might not crash and burn. You might even win, since if any list stands a chance of tabling an opponent, it's this one. Don't forget that (I think) your Reclusiarch can lead the Death Company (he takes away their Rage USR).

My only comment is that you might want to consider further specialising your dreadnoughts. You're going to want to aim your blood fist dreads at vehicles and your blood talon dreads at infantry (in as much as those whack-jobs can be aimed). Maybe the anti-vehicle dreads might be better of with meltaguns?

Also, why not Astorath? Removing the 0-1 limitation on Death Company in this list would be a good idea. Astorath leads one death company, a chaplain (or Reclusiarch if you can scare up the points) leads the other. More units = harder for opponent to focus fire, and also more tactical flexibility.

The 12th Dat'ya Expeditionary Cadre


My P&M blog - in which I chronicle the transformation of a battered windfall of models into an awesome addition to my Blood Angels force (hopefully) - can be found here: http://www.dakkadakka.com/dakkaforum/posts/list/431820.page.

======Begin Dakka Code======
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Made in ca
Emboldened Warlock







Illegal list - you have 7 troop choices.

Drop a dread, upgrade the reclusiarch to Astorath, then split the DC into 2x15, then throw them both in ravens.

A death company unit will kill whatever it hits. The 30 man unit is therefore limited to killing 6 units in the game, assuming your opponent does not be silly and charge into them. 2x 15 man units can kill 12 units per game, and in the ravens, they get killy from turn 2, as opposed to slogging where they will be lucky to be in combat turn 3.

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Made in us
Anointed Dark Priest of Chaos






ElectricPaladin wrote:You might not crash and burn. You might even win, since if any list stands a chance of tabling an opponent, it's this one. Don't forget that (I think) your Reclusiarch can lead the Death Company (he takes away their Rage USR).


From what i can see in the codex he DOES NOT take away the rage USR (you used to be abe to in old codex I think). So yes they can be baited by a clever opponent...

My only comment is that you might want to consider further specialising your dreadnoughts. You're going to want to aim your blood fist dreads at vehicles and your blood talon dreads at infantry (in as much as those whack-jobs can be aimed). Maybe the anti-vehicle dreads might be better of with meltaguns?


Just to clarify all the dread DO have a melta. They start with stormbolter and melta and I upgraded all the stormbolters to be heavy flamers...

Also, why not Astorath? Removing the 0-1 limitation on Death Company in this list would be a good idea. Astorath leads one death company, a chaplain (or Reclusiarch if you can scare up the points) leads the other. More units = harder for opponent to focus fire, and also more tactical flexibility.


mainly Points. Astorath is exspensive and then I would also have to add +15 pts. per death company for jumppacks for a squad he leads.


Out of curiosity, does anything prevent me from having mixed weaonry in the Death company as far as mixing it up so some have bolters and some have bolt pistols + ccw? If this isn't allowed, could someone poin me to that fact in either the codex or rulebook, etc.? It would be ideal (thanks to relentless) to have a mix, but i think it is a no no...


Automatically Appended Next Post:
Xenith wrote:Illegal list - you have 7 troop choices.


I wondered about this, but the death company Dreadnought entry states "you may have one death company dreadnaught in your army for every five death company". Seems to override the normal force org. no?

I assumed this was balanced by the fact that Death company are stated as never scoring.

This message was edited 3 times. Last update was at 2012/02/01 04:36:55


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Made in us
Lieutenant General





Florence, KY

CT GAMER wrote:I wondered about this, but the death company Dreadnought entry states "you may have one death company dreadnaught in your army for every five death company". Seems to override the normal force org. no?

No. It doesn't say that it overrides the normal Force Organization chart so it doesn't. Its just an additional restriction on the unit.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Anointed Dark Priest of Chaos






Ghaz wrote:
CT GAMER wrote:I wondered about this, but the death company Dreadnought entry states "you may have one death company dreadnaught in your army for every five death company". Seems to override the normal force org. no?

No. It doesn't say that it overrides the normal Force Organization chart so it doesn't. Its just an additional restriction on the unit.


So they included a rule that states something that is in fact false?

GW codex writing ftw.

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Made in us
Angry Blood Angel Assault marine





Bella Napoli

ElectricPaladin wrote:You might not crash and burn. You might even win, since if any list stands a chance of tabling an opponent, it's this one. Don't forget that (I think) your Reclusiarch can lead the Death Company (he takes away their Rage USR).


Can you site a book and page number for this rule? I have searched the Codex, BRB, and FAQ. Chaplains could control the DC in the previous codex, but I can find no statements that allow them to do so under the current codex.

I wish this were true, and I would be more than happy to be in error on this one.

This message was edited 1 time. Last update was at 2012/02/01 22:51:58



pitchedbattle.blogspot.com  
   
Made in us
Anointed Dark Priest of Chaos






Feldmarshal Goehring wrote:
ElectricPaladin wrote:You might not crash and burn. You might even win, since if any list stands a chance of tabling an opponent, it's this one. Don't forget that (I think) your Reclusiarch can lead the Death Company (he takes away their Rage USR).


Can you site a book and page number for this rule? I have searched the Codex, BRB, and FAQ. Chaplains could control the DC in the previous codex, but I can find no statements that allow them to do so under the current codex.

I wish this were true, and I would be more than happy to be proven wrong on this one.


I don't believe it is. The old codex allowed for this, but not the current one.

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Made in us
Lieutenant General





Florence, KY

CT GAMER wrote:So they included a rule that states something that is in fact false?

And what exactly did they state that was false? They never once stated that the restrictions of the Force Organization chart are no longer in effect just because they tell you that you can include one Death Company Dreadnought for every five Death Company models in the army. That's an assumption on your part that has no support from any written rule. Would you also take that to mean that you could take the dreads even if it out you over the agreed points limit?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in fi
Annoyed Blood Angel Devastator




Finland

Astorath should be in thsi list and the big DC divided in to 10man squads. put 2 in ravens and get those to their first targets faster and more accurate.
This should be fun!
   
 
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