So I am not exactly happy with my deployment, as I know he has first turn and I have a few easy kill points (attack bikes, razorbacks) and he has Eldrad to redeploy. He kind of spreads himself on both flanks, so instead of risking a loaded flank that he promptly refuses I follow suit and spread to both flanks as well. He put the 3 bike units in reserve. Then he rolls a 3 for Eldrads redeployment power, which was the worst possible outcome for me, and moves his entire army over and away from my libby and pedro termie deathstar... sigh.
But then, I sieze the initiative! I may have a chance after all! So I start to move in, drop the bombardment, and fire all but the right side dread, who had to run. If you can see by the damage dice markers, I stun his wave serpent and fire prism on my right, and shake another. Not so hot, but at least no s10 ap1 twin linked death ray from 2 prisms.
Pics after my turn 1.

To explain the pics, the wave serpents with no guns on top (2 green, 1 black) are the scannon ones. He doesnt have those turrets yet, but the nicer green one with the scatter laser is eldrads dire avenger serpent. Yellow is fire prisms, though their metal turrets are damaged from wear and tear.
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In his turn, he only gets 1 shot with the fire prism and some assorted s6 shots from the serpents--no firedragons yet. He only causes 1 wound to the attack bike and everything else is a failure. In responce, my still living bike moves up and detonates his stunned prism, immoblizes the other with missile fire from scouts/termies, and takes the weapon from the 3rd. So 1
KP to me so far. Also, the movement for the termies is low so I set a trend for being stuck in terrain all game with them.
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Adam procedes to boost to my left side with most of his forces and kill both attack bikes, with the help of one of his bike squads that came in. The close razor gets stunned. He sends 5 fire dragons after the closest ven dread, but only manages 2 weapon destroyed results and shaken with the venerable and extra armor. In assault he wiffs with the 5 meltabombs. The
tac squad spreads out from the stunned razor on my left to assault fire dragons in combat with the dread. They all die, so the
tac squad spread in front of the dread. I take the weapon from his immoblized fire prism.

So he plays a bit conservatively here keeping the dire avengers and 2 fire dragons in the vehicle, my rear razor is immobed and loses the las cannon and the front one gets stunned again. The dread gets shaken but has no weapons. His 2 bike squads come on and snipe at the scouts, using the assault move to block most
LOS to them from the building--but only 1 dies. In responce, my dread that has no weapons tries to assault his bikes, but fail the difficult terrain test sticking him in the center of the terrain. My termies shoot, getting the 2 missiles and 3 other models
LOS through windows to the bikes, I kill 1 and they pass morale. I also wreck eldrads serpent and he gets pinned! He should have gotten out last turn to start wounding the 5 man las cannon
tac squad. Still, my las
tac squad is wounded thanks to shuriken serpent shots.
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With Eldrad pinned, he jumped behind the dread for rear shots and with help from some scannons kills it this turn with 3 immoblized/weapon results. He moved the black serpent behind me with the fire dragons in it, firing scannons into the wounded razor for no effect. The fire dragons get out and shoot to no effect at range, but have cover. The green serpent with fire dragons unload and with fire dragons and shuriken on my las cannon
tac squad they still kill less than the whole squad. In retaliation, I dont really do much other than kill the one bike squad that went after my dread and the fire dragons that failed to take out my las cannon
tac squad. In addition, I am stuck in combat with his fire dragons after shooting a flamer and pistol at them.
So on his last turn, he rams the still alive razor, but fails to kill it. The last fire prism that can shoot gets it though. The now unpinned Eldrad squad eat a
tac squad with las cannon, and serpents dont do much. The bikes have been hiding, afraid of terminator counterfire. In addition, his fire dragons in with my full fist combat squad hold when my fist fails to cause any damage. As I seized, the game ends here. He got 2 attack bikes, the razor, the las combat squad, and 1 dread. I got 1 fire prism (the immoblized weapon destroyed one shrugged off all furhter missles tossed at it), eldrads serpent, and 2 fire dragons. Closer than I thought!
In the end, he played way too defensively, as I had no answer to Eldrad after he redeployed him on the other side of the table. The termies were stuck in terrain most of the early game, and late game just made it impossible for the eldar bikes to take out the scouts. Still, despite his defensive game, with some bad dice on both sides he squeeked out the kill points. I expected to lose by a bigger margin going second with some easy kill points in my Blood Raven list, but the sieze followed by his almost zero damage turn 1 and refusal to get out of vehicles for most of the game kept me in it.