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Made in us
Nurgle Predator Driver with an Infestation



Reno NV

Are typhoon speeders with multi meltas any good in a space wolves army? on paper they sound great, but just wanted your oppinion on them.

"Sir, intelligence reports the enemy can't swim."
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Sneaky Lictor





Yes they are but, not too many that it will take away from your Thunderkittens.

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Cowboy Wannabe



London

No. either go typhoon with heavy bolter or multi-melta/heavy flamer.

The typhoon want to sit back and fire from a long way away, the multi-melta wants to get within 12".

Not worth it combining the 2 as it creates a confused unit.

Either of the other options are good choices, if you want more firepower instead of thunderwolves.
   
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Angered Reaver Arena Champion






Jangustus wrote:No. either go typhoon with heavy bolter or multi-melta/heavy flamer.

The typhoon want to sit back and fire from a long way away, the multi-melta wants to get within 12".

Not worth it combining the 2 as it creates a confused unit.

Either of the other options are good choices, if you want more firepower instead of thunderwolves.


This.

The heavy bolter/typhoon is already getting up there @ 90 points for a relatively fragile long range bomber. An extra 10 points reduces the range of the secondary weapon while making it stronger. However, one reason why typhoon speeders are so good is because their fragility can be hard to take advantage of when they are skirting your range and limiting the amount of return fire. The multimelta forces you to abandon this in order to use it.

Multimelta and missile launchers just don't work well on the same vehicle.

If you need more melta, its easier to get elsewhere. The HF/MM speeder is a great unit in its own right. If you want MM on speeders, that is probably your best bet. At least this way you are saving 30 points by using the HF instead of typhoon missiles, and you know that whichever weapon its going to use, you are gonna get right up in your opponent's grill with the unit.

I'd say that MM/Typhoon speeders look poor on paper. I've seen them in practice, and they suffer from exactly the same issues we're describing. The confused range makes it impossible to get full use out of the strengths of the unit.

edit: Even MM//MM would be better than MM/Typhoon.

This message was edited 1 time. Last update was at 2012/02/06 20:01:31


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Made in us
Longtime Dakkanaut



Beaver Dam, WI

The MM typhoon works tactically as a dedicated fast moving anti-vehicle unit. You are rarely looking to fire both weapons rather you tend to move 12" and fire one of them 2 Krak missiles will do fine against most vehicles but if you opponent doesn't watch out, at any time you could move 12" forward and fire the MM at a landraider or such.

Personnally, I agree with most of the comments here, a HB Typhoon just seems to make more sense.

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Reno NV

Ok, so split the tank buting on my speeders, do you reccomend taking them in squads or as solo units?

"Sir, intelligence reports the enemy can't swim."
"GOOD, DROWN THEM IN BODIES!"

DO:80S++G++MB++IPw40k99+++D++A++/eWD350R+++++T(D)DM++ 
   
Made in gb
Servoarm Flailing Magos





A speeder can do a strength 8 tank ram by my reconning. Think of them as expensive hunter killer missiles, but guarenteed accuracy.

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Plastictrees






Salem, MA

Unfortunately, you can only tank shock if you're a tank.

But speeders can block the movement of other vehicles. Parking at 1" away makes the vehicle you're blocking have to back up and drive around. If it tries to ram, you get your 3+ dodge roll, and if you succeed, the vehicle you're blocking stops and can't move.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
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Servoarm Flailing Magos





Flavius Infernus wrote:Unfortunately, you can only tank shock if you're a tank.

No. You can tank ram(which is what I said) or tank shock with any non-walker vehicle.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
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Plastictrees






Salem, MA

Maybe I'm misunderstanding you, Joey, but I know for a fact that a speeder can't ram or tank shock.

The tank shock and ram rules on pages 68 and 69 of the rulebook only apply to tanks, and a speeder is not a tank.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in gb
Servoarm Flailing Magos





Flavius Infernus wrote:Maybe I'm misunderstanding you, Joey, but I know for a fact that a speeder can't ram or tank shock.

The tank shock and ram rules on pages 68 and 69 of the rulebook only apply to tanks, and a speeder is not a tank.

Well, you learn something new every day.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
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Made in us
Plastictrees






Salem, MA

No harm, no foul

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Manila, Philippines

You can't ram a Landraider, but you can block it with three speeders!


 
   
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Dark Angels Librarian with Book of Secrets






Connecticut

Skal098 wrote:Ok, so split the tank buting on my speeders, do you reccomend taking them in squads or as solo units?
Solo units. In 5th edition, you do NOT want to have your AV 10 vehicles in squadrens, as one psy-rifleman dread will kill all in one shot.


Automatically Appended Next Post:
heartserenade wrote:You can't ram a Landraider, but you can block it with three speeders!
QFT.

The best part is when your opponent blasts them apart -- and he will -- then you can even leave some difficult terrain that he might get his LR stuck on.

This message was edited 1 time. Last update was at 2012/02/07 13:45:53


 
   
Made in ca
Angered Reaver Arena Champion






labmouse42 wrote:
Skal098 wrote:Ok, so split the tank buting on my speeders, do you reccomend taking them in squads or as solo units?
Solo units. In 5th edition, you do NOT want to have your AV 10 vehicles in squadrens, as one psy-rifleman dread will kill all in one shot.


Not really, this is somewhat hyperbole. Squadrons of 2 can generally get a cover save pretty easily or at least move flat out. A psy riflemen is still a great unit and will likely get rolls on the damage table against them, but they don't really have a great chance of "killing all in one shot".

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Manila, Philippines

Well, f said speeders are of the MM/HF variety AND they all miss their shots against the LR (happened to me once) at least it won't be able to move. But rules question: would it prevent him from dumping his terminators out if, say, one speeder blocks his assault ramp and the other two is blocking the exit points behind.


 
   
 
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