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Made in gb
Commoragh-bound Peer




Bromley

Heya
A small question that is slightly unclear in the rulebook.
It states that for a vehicle not to be hidden and obtain a 4+ save than the majority of the unit needs to see over 50% of the hull.

Now we had a situation where two lictors could see a rhino.
One could see like, lets say 10% of the hull.
The other could see the whole thing.

Is the vehicle in obscured?
As one way of looking at it is this.
-One lictor see's 10%, the other see's 100%. Therefore overall the squad see's 55% if the sights are combined. The vehicle is not in cover
while the other way of looking at the rules is...
-One lictor see's 10%, the other see's 100%. Therefore only one model can see over 50% of the tank and as such is not a majority...the tank is obscured.

I think its the second option but which of these is the correct way?
Thankies in advance

This message was edited 1 time. Last update was at 2012/02/06 21:58:03


You know what, just tell me when a weapon doesn't have AP
-Mad Doc Smartskin 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

You have 4 options in this situation
1. Neither Lictor fire on the tank, cover doesn't matter.
2. Both Lictors fire, since it is granted a cover save by half, it gets a cover save.
3. Lictor A (10% view) fires, Lictor B does not: Tank gets cover
4. Lictor B (100% view) fires, Lictor A does not, no cover save.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
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Made in gb
Commoragh-bound Peer




Bromley

Ah nice. Thanks that was quite informative.
Never actually thought about deliberatly not firing weapons to avoid covers.

You know what, just tell me when a weapon doesn't have AP
-Mad Doc Smartskin 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Or you could house rule it that it gets a save from Lictor B but not Lictor A.

Seems reasonable to all!
   
Made in us
Malicious Mandrake





It also states that if your not sure whether it is 50% in cover or not, simply modify its save by -1. So, in essence, you could also have given it a 5+ cover save, as per the obscured rule.

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Made in au
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mishka_shaw wrote:It states that for a vehicle to be hidden and obtain a 4+ save than the majority of the unit needs to see over 50% of the hull.

You have that the wrong way around.

For the vehicle to receive a cover save, it has to be more than 50% obscured, not more than 50% visible.


Now we had a situation where two lictors could see a rhino.
One could see like, lets say 10% of the hull.
The other could see the whole thing.

If the vehicle is obscured from the point of view of half or more of the firing models, it gets the cover save. Covered explicitly in the cover rules on page 22 (Units Partially In Cover).







Automatically Appended Next Post:
Galador wrote:It also states that if your not sure whether it is 50% in cover or not, simply modify its save by -1. So, in essence, you could also have given it a 5+ cover save, as per the obscured rule.

That's for situations where it is difficult to tell if 50% of the vehicle is obscured. The situation as described in the original post is not at all unclear, so there is no need to apply this rule.

This message was edited 1 time. Last update was at 2012/02/06 20:11:14


 
   
Made in us
Guarding Guardian





Seattle, WA, USA

We had a similar situation in our last game, where the following occurred:

1) A squad of 15 Lootas is fired on by a squad of 8 Swooping Hawks.
2) 3 of the Hawks can see more than 50% of the squad, so no cover.
3) 5 of the Hawks can see less than 50% of the squad, so cover.

I can see 2 ways to handle this, mostly like Happyjew stated earlier:
A) The Lootas get no cover save from the 3 Hawks who can see majority, but a cover save from the 5 Hawks who can't.
B) Because the Lootas have cover from the majority of the Hawks, the Lootas all get a cover save.

Is there a ruling somewhere in the book for this that I can't find, or perhaps in a FAQ? If not, what do you use in your own games?
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

B) Because the Lootas have cover from the majority of the Hawks, the Lootas all get a cover save.

Page 22 details cover saves for units partially in cover.

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Made in us
Powerful Phoenix Lord





Buffalo, NY

It's 50% of the shooting models in the unit. Hence the reason some people will opt to not shoot with a model.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Commoragh-bound Peer




Bromley

insaniak wrote:
mishka_shaw wrote:It states that for a vehicle to be hidden and obtain a 4+ save than the majority of the unit needs to see over 50% of the hull.

You have that the wrong way around.

For the vehicle to receive a cover save, it has to be more than 50% obscured, not more than 50% visible.



Whoops type there, yeah I meant that way.


Edit: So to clarify you basically check each model to see if it can see 50% or more of the vehicle hull. Than tally up wether more can units see over half or more see under half than give the save accordingly?

This message was edited 1 time. Last update was at 2012/02/06 22:00:15


You know what, just tell me when a weapon doesn't have AP
-Mad Doc Smartskin 
   
Made in gb
Decrepit Dakkanaut




Yes, exactly.
   
Made in us
Fixture of Dakka





Chicago

mishka_shaw wrote:
insaniak wrote:
mishka_shaw wrote:It states that for a vehicle to be hidden and obtain a 4+ save than the majority of the unit needs to see over 50% of the hull.

You have that the wrong way around.

For the vehicle to receive a cover save, it has to be more than 50% obscured, not more than 50% visible.



Whoops type there, yeah I meant that way.


Edit: So to clarify you basically check each model to see if it can see 50% or more of the vehicle hull. Than tally up wether more can units see over half or more see under half than give the save accordingly?

Each firing model, not just each model. So, you can have some models not fire in order to make sure the vehicle doesn't get a cover save.

Or, you can have models fire that don't have range/weapons that can harm the vehicle to let your heavy weapon guy (who can't see more than 50% of the vehicle) not give up a cover save.

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Made in gb
Commoragh-bound Peer




Bromley

Never thought of that, thanks all.

You know what, just tell me when a weapon doesn't have AP
-Mad Doc Smartskin 
   
Made in gb
Decrepit Dakkanaut




Graqkmar - it doesnt work like that, as you only total up weapons capable of hurting the vehicle when determining if you give a cover save. So you cant fire lasguns so the autocannon can avoid giving a cover save, for example
   
Made in us
Fixture of Dakka





Chicago

nosferatu1001 wrote:Graqkmar - it doesnt work like that, as you only total up weapons capable of hurting the vehicle when determining if you give a cover save. So you cant fire lasguns so the autocannon can avoid giving a cover save, for example

A rule I wasn't familiar with, yet here it is:

"If a squad is firing at a vehicle, the vehicle is obscured only if it is 50% hidden from the majority of the firing models (do not count models that cannot hurt the vehicle)."

Good catch. Thanks, Nos!

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