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Made in ca
Irked Necron Immortal





Edmonton Ab

Alright so I am playing Blood angels tomorrow and he is planning on bringing astorath the grim and 3 10 man assault squads armed with melts and powerfists..... I am trying to put together a list out of the models I have but anything I come up with just seems like it is not going to do much. He is an aggressive player that forgoes objectives to table his opponent. The points are 1000 and this is the list I am considering.

HQ
Overlord
Scythe
Semp weave
MS scarabs

Court:
Cryptek- Harby of despair
veil of darkness

Troops:
10x Warriors
ark
9x Warriors
ark
9x immortals
tesla

Elites
Deathmarks

Heavy support
Anni barge

I have not played in a very long time so this is a getting back into sort of game for me though I do not expect him to hold back at all. The strat really is going to sit back and shoot at him, Deathmarks and cryptek are goint to hunt Astorath. My lord will join the 9x Warriors and help assault a unit and see what happens. I am open to suggestions as I do feel kind of helpless with this list.

Unkown/1500
My Necron Blog
 
   
Made in gb
On a Canoptek Spyder's Waiting List



On a spacehulk near you

I'v got a prediction: All those flayer shots will get negated by 3+ and feel no pain. And he will break your warrior squads in one round of combat which will make the ghostarks a waste of points, (without relentless you would not be able to fire 24" while moving away from him)

Usuallty i wouldent advice a monolith but it could help a lot with its particle whip and by teleporting warrior squads out of harms way.Although metlas and powerfists would total it. Varguard Obyron could also be very effective.

First thoughts i would see if getting some tremorstaves would be viable if he has no rhinos or dropods. Most the time when i have played BA as necron its been 2k. ]

As a tip, try and control assaults so he doesent get furious charge and to position your necron lord with MSS next to his Sarg's (if hes silly enough to put them in the first rank)

Edit: Framwork of army list:

Obyron -160
Overlord w/MSS, Wsyth, Orb, Pheron -165
Royal Court - 2x Harbringer of Transmog w/Cruciable - 80

Immortals x10 w/Tesla
Immortals x13 w/Blasters

Monolith - 200

Total 996

I find that deathmarks w/Depair is good against terminators but i think they would simply not do it against this list (although i havent pllaytested this)

My plan for this list would be that Obyron teleports up midfield somewhere, where the enemy has to either avoid him or try and control an assault. Obryon should tair up one of them squads as long as astoroth isnt in it.

Astaroths squad would be top priority, and targeting it with monolith and getting into a position with the blasters. If you beg for the pheron to be assault then teleport it back when he would be in assault range. Once astaroth is dead then you have the last asm squad, i think the cruciable could be critical because if hes just out of assault then you can fire heaviliy into them then assault. The tremorstaves should inflict 2 wounds a turn through dangerous terrain checks each. Again, this is just theary i havent playtested it.

This could be quite easy to proxy, assuming you have a monolith. I can see why you want a Cat barge but that chances you would rol a 6 is unreliable.

This message was edited 1 time. Last update was at 2012/02/08 13:10:48


15/3/2 |4k+ (80% Painted (60% High/Display))
3/2/0 |2.5k~ (70% Painted (25% High)

I like to play and i like to fight 
   
Made in ca
Irked Necron Immortal





Edmonton Ab

The only problem is the store has a store rule strictly against proxying

Unkown/1500
My Necron Blog
 
   
Made in us
Discriminating Deathmark Assassin






Cant't proxy? HHhhmmmmm...boy that's a tough store! I once played a guy at our store who had dark angels models but played blood angels. Talk about confusing.

Do you have any wraiths? Or scarabs? Wraiths could rip standard assault troops a new one and scarabs could hold up a unit all game. I played Necrons a year ago and shelved them after losing all the time (picked up Grey Knights). Now that the new codex is out everything old is new again and kicks but! The two previously mentioned units are the only two I would consider assaulting anything with.

Since night scythes aren't available are you allowed to proxy them? I made a couple of styrofoam. You throw three or four of them with the tesla destructors and you're in like flynn.
   
Made in ca
Irked Necron Immortal





Edmonton Ab

necron99 wrote:Cant't proxy? HHhhmmmmm...boy that's a tough store! I once played a guy at our store who had dark angels models but played blood angels. Talk about confusing.

Do you have any wraiths? Or scarabs? Wraiths could rip standard assault troops a new one and scarabs could hold up a unit all game. I played Necrons a year ago and shelved them after losing all the time (picked up Grey Knights). Now that the new codex is out everything old is new again and kicks but! The two previously mentioned units are the only two I would consider assaulting anything with.

Since night scythes aren't available are you allowed to proxy them? I made a couple of styrofoam. You throw three or four of them with the tesla destructors and you're in like flynn.


Yeah tough stuff, I am picking some lychguard and praetorians today and I am going to grab a destroyer to make a destroyer lord. A unit of PC and VB praets will solve my assault problem with the DLord.

Unkown/1500
My Necron Blog
 
   
Made in us
Loyal Necron Lychguard






Hey, pick up a box of warriors so you can make 5 man squads of both lychguard and praetorians from one box of them. I bought one box of warriors and two boxes of lych/praet and I have two 10 man squads of them now, used the rest of the warriors to make a 5 man immortal squad after making my 5 man deathmark squad. Trust me, they pay for themselves in the end and you're not really proxying then either since the only parts you're replacing is the front chest plate and the legs but they're all still necron parts (and you really can't tell anyway if you put them together right).

Anyway, I would suggest the praetorians with the staff instead of PC/VB, power weapon and AP1 shooting before the assault can be much more beneficial than the PC/VB you'll get (with PC/VB your opponent will still get his 3+ and 4+ fnp barring any rending hits, but with the staff weapon he won't get either of them in and out of assault).

As far as what you should take, I would suggest less vehicles and more assault stuff if you can. Or a monolith if you got it. Maybe max out your scarabs as much as you can too. Ditch the deathmarks though, honestly. Against marines, they're pretty useless.

This message was edited 1 time. Last update was at 2012/02/09 17:53:29


 
   
Made in us
Longtime Dakkanaut




Kevin949 wrote:Ditch the deathmarks though, honestly. Against marines, they're pretty useless.


With a Veiltek attached they aren't. Wounding 2+ AP 1 template weapons are pretty much awesomesauce against anything in the game.
   
Made in us
One Canoptek Scarab in a Swarm





Throw a C'tan in there with Writhing Worldscape to make all difficult terrain dangerous. Then use Orikan the Diviner to make the entire table difficult(dangerous with the C'tan) terrain 1st turn. Then stack in some Transmog Crypteks with Termorstaves(The generic Overlord will provide the Royal Court slot.) Laugh at all those silly Blood Angels as they can't get anywhere fast enough to CC you and start dying to dangerous terrain tests. Also shoot them. A lot. I always have fun stomping BAs.

This message was edited 3 times. Last update was at 2012/02/09 18:51:17


Tomb Kings.... In SPAAAAAAACE! (5500)
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Made in ca
Depraved Slaanesh Chaos Lord





I'm sorry to tell you this, but you are going to get tabled with some certainty.

You only have one weapon in your army that will hurt your opponent: Deathmarks. Combine the Deathmarks with a Harbinger of Despair and VoD, and then mark his units. Your Deathmarks will annihilate their chosen prey. I know this from experience, as I play against BA a lot and I run two units of Deathmarks.

Any volume of fire from your troops that you can pump into his units will be virtually negated by FNP. A Monolith would really help you out here. beg, borrow or steal one if you can.

However, my advice is this: in the future, do not play Necrons against BA at anything less than1500, because BA scales down very well to 1000, whereas the Necrons do not.

I sincerely hope you have a lot of fun at your game. But don't expect to win.
   
Made in us
Loyal Necron Lychguard






ShadarLogoth wrote:
Kevin949 wrote:Ditch the deathmarks though, honestly. Against marines, they're pretty useless.


With a Veiltek attached they aren't. Wounding 2+ AP 1 template weapons are pretty much awesomesauce against anything in the game.


Ya, but to only have one of them? With the risk of deep strike mishaps or landing out of range, your points are spent elsewhere. Unless you can field two squads of DM's with the staff of despair or whatever it is.

Hm, well I guess he can try it out. Just, unless it's a full squad of DM's it won't be tough to take down 6 models. I also don't remember if the DM's are 3+ or 4+ armor.

This message was edited 1 time. Last update was at 2012/02/09 21:03:47


 
   
Made in us
Longtime Dakkanaut




They are a 3+. I actually haven't played with them much but I understand both Sasori and Azazel have been coming with 5+Veiltek and using them quite effectively.

Use them aggressively and DS them perpendicular to the target and the chances of a debilitatingly bad scatter are actually quite low (if we allow 45 degrees for the arc of the enemy unit were talking about a 7.5% chance of scattering into them...the realities of DSing don't match the fears...well except against GKs....)

This message was edited 1 time. Last update was at 2012/02/09 22:30:47


 
   
Made in us
Loyal Necron Lychguard






It mostly depends on how terrain heavy your game is as well, which for me they tend to be pretty terrainy. I know that isn't a mishap particularly but the chance to scatter is still higher than it is to hit and to scatter into terrain would hamper you a little, and you're just opening yourself up to an assault unless you teleport them away immediately on your turn (with VoD or Monolith).

Anyway, I do fully agree the tactic is sound. I've been meaning to try it out now that I have some DM's. I just think that actually deep striking them in is a gamble when you're talking about a flamer template range. You have a MUCH lower threshold for error.

This message was edited 1 time. Last update was at 2012/02/09 23:06:52


 
   
Made in gb
On a Canoptek Spyder's Waiting List



On a spacehulk near you

You can't deep strike them in from reserve if they have cryptek, maybe yes if you have despair tech but why would you want to if you can move like it while avoiding the chance they wont come in?

Azzal has hit the nail on the head i reckon, 2 units of deathmarks with abyssal staff and veil as your core tactic.

If he's smart he will bunch his squads together so he can jump on both your DM squads, if not you can defeat in detail with teleporting. (and playtest deepstriking with them, average scatter is 7" i reckon you could safely try and do it within 6/5" with the chance of a mishap being low.

Trick would be seperating them, or better yet tying them up. I guess scarabs will loose 4 or 5 bases a turn against an asm squad in combat which isnt that cost effective, If you had a destroyer lord you could tie the other squad up without the hq in it.

I also worked out that three 10*asm squads fully upgraded with astaroth would not leave him with enough points for 2 or 3 sang priests, so actully weight of fire is still a viable option.

This message was edited 1 time. Last update was at 2012/02/09 23:53:21


15/3/2 |4k+ (80% Painted (60% High/Display))
3/2/0 |2.5k~ (70% Painted (25% High)

I like to play and i like to fight 
   
Made in us
Loyal Necron Lychguard






Klawjaw wrote:You can't deep strike them in from reserve if they have cryptek, maybe yes if you have despair tech but why would you want to if you can move like it while avoiding the chance they wont come in?

Azzal has hit the nail on the head i reckon, 2 units of deathmarks with abyssal staff and veil as your core tactic.

If he's smart he will bunch his squads together so he can jump on both your DM squads, if not you can defeat in detail with teleporting. (and playtest deepstriking with them, average scatter is 7" i reckon you could safely try and do it within 6/5" with the chance of a mishap being low.

Trick would be seperating them, or better yet tying them up. I guess scarabs will loose 4 or 5 bases a turn against an asm squad in combat which isnt that cost effective, If you had a destroyer lord you could tie the other squad up without the hq in it.

I also worked out that three 10*asm squads fully upgraded with astaroth would not leave him with enough points for 2 or 3 sang priests, so actully weight of fire is still a viable option.


Uhm...the cryptek with the flamer weapon also has the VoD as far as I remember, and you absolutely can deepstrike in with him attached. But yes, it would only be with the veil. And when I say deepstrike, i'm including veiling because it is identical to the deepstrike rules and still suffers from the same drawbacks. so whether you hold them in standard reserve, DS reserve, or on the board, if you move them with the veil you're still getting the exact same end result that I've purported.

But with a veil, that also means they could still utilize ethereal interception which means you don't HAVE to roll for deep striking in if you don't want to (so long as your enemy has guys in reserves).

This message was edited 1 time. Last update was at 2012/02/10 00:03:05


 
   
Made in ca
Irked Necron Immortal





Edmonton Ab

Alright so I promptly lost the first game, to which I knew I would I really just wanted to get some games in, so we played another and I fared much better as I was able to take down at least 2 squads and completely destroy astoraths squad, outside of killing astorath, so I was happy with my performance. I will definitely look into getting some warrior bodies to try and make ten man squads of lych and praets at least for the cost effective side of it, I did the same thing with immortals where I made a 5 man squad of immortals out of warriors.

Unkown/1500
My Necron Blog
 
   
Made in ca
Depraved Slaanesh Chaos Lord





Kevin949 wrote:Hm, well I guess he can try it out. Just, unless it's a full squad of DM's it won't be tough to take down 6 models. I also don't remember if the DM's are 3+ or 4+ armor.

Doesn't matter. The DMs are suicide bombers. You VoD 'em into range, hit the marked unit with the flamer template and 10 sniper shots. After FNP, you should get 4x wounds from the DMs and 3-5 AP1 wounds from the template. So that's 7-9 total wounds against a marked unit. That should take down any unit of single-wound Marines. Even if you target a unit of 10 Marines and only killed off 7, the 3 remaining Marines will fall to your 6x models in CC because Hunters From Hyperspace also affects CC rolls.

After you've wiped out the marked unit, anything else the Deathmark unit is able to accomplish in the game is just a nice bonus.

And don't be afraid to VoD these guys like you've got nothing to lose: because you don't. The BA player is going to win at 1000 points with come certainty. But you can go down swinging.
   
 
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