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Can you make Ghazghkull run off the board with a morale check?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Fresh-Faced New User




So I'm planning on running Ghaz in a trukk w. boyz in a tournament this weekend, and something started scaring me.

If my opponent kills the 11 boyz w Ghaz and I fail my Ld9 morale check for taking 25% casualties, which isn't that hard with no boyz to use my bosspole on, will Ghazghkull run off the board because his squad was under 50% when he started falling back?
I looked in the BRB and it didn't say anything about squad strength below 50% when the IC is the only one left alive.

Also there is the Guard Psyker Battle Squad w. Weaken Resolve. They would only have to kill 7 boyz and then reduce my leadership to 2.
I guess the easy answer is to put him with a bigger squad of boyz or some nobz, but it's a 1500 pt game so Idon't have the pts
I'm only taking Ghaz cause he costs less then my nob squad, and another guy is taking abbadon and he would chew threw my nob squad.

It just doesn't seem right, having Ghaz spend the whole game slowly running backwards cause a couple boys bit the dust
   
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Plummeting Black Templar Thunderhawk Pilot





Wisbech

Doesn't gaz have fearless? If so that confers to his squad too...if not...then yeah...I suppose he can be chased off the board :/
   
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Powerful Phoenix Lord





Buffalo, NY

Isn't Ghaz fearless?


Automatically Appended Next Post:
IC's lose fearless if the unit they are attached to don't have it. Which means, he would fall back, but then immediately regrou next turn.

This message was edited 1 time. Last update was at 2012/02/14 00:47:44


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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The Hive Mind





Happyjew wrote:Isn't Ghaz fearless?


Automatically Appended Next Post:
IC's lose fearless if the unit they are attached to don't have it. Which means, he would fall back, but then immediately regrou next turn.

Unless the unit was still around. He can't leave the unit while it's falling back, so as long as one boy is around Ghaz gets to run.

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Frightening Flamer of Tzeentch





Ghaz can pop the Waaagh at anytime and then becomes fearless for a turn or two.

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Fixture of Dakka






whaaaaaaaaaaa? When do ICs lose fearless?

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[MOD]
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-666- wrote:Ghaz can pop the Waaagh at anytime and then becomes fearless for a turn or two.

Waaagh doesn't benefit Orks that are falling back.


nkelsch wrote:whaaaaaaaaaaa? When do ICs lose fearless?

When they join a unit that doesn't have it.

 
   
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Decrepit Dakkanaut






UK

nkelsch wrote:whaaaaaaaaaaa? When do ICs lose fearless?


Pg 48 under 'Independent Characters Joining & Leaving Units', section titled 'Special Rules':

"When an Independent Character joins a unit, it might have different special rules from those of the unit. Unless specified in the rule itself (as in the 'stubborn' special rule), the unit's special rules are not conferred upon the character, and the character's special rules are not conferred upon the unit."

Pg 75 under 'Fearless':

"...This special rule is gained by any independent character joining a fearless unit. However, as long as a fearless character stays with a unit that is not fearless, he loses this special rule."

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

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Made in ca
Fresh-Faced New User




To Summarize:
No, Ghaz is NOT fearless (fix this GW), even when he's by himself.
He can call the Waagh at any time and then makes any non-fleeing unit fearless, but if he's already falling back he will continue to run away even though the rest of my army is now fearless....

I can call the waagh right before I make the moral check... it would be a waste, but probably the safest thing to do, unless its the 1st turn.
   
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Fixture of Dakka






Oh I was thinking mad dok... Carry on

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Powerful Phoenix Lord





Buffalo, NY

Even then, as long as he's not within 6" of an enemy (if the squad he is with is wiped out) he can regroup. If the unit he joined still has models (and are less than 50%), he cannot regroup.

This message was edited 1 time. Last update was at 2012/02/14 04:34:06


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
The Hive Mind





Happyjew wrote:Even then, as long as he's not within 6" of an enemy (if the squad he is with is wiped out) he can regroup. If the unit he joined still has models (and are less than 50%), he cannot regroup.

That latter clause is the pain point. Since you have to shoot the boyz down to below 10 models (so they lose fearless) they're likely under 50% and will thus never rally.

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Tilter at Windmills






Manchester, NH

Ghaz can call the Waaagh at any time, so what normally happens is that the moment he is about to take a morale test at any kind of significant penalty, he pops the Waaagh and makes himself and his whole army Fearless, which lasts the rest of that player turn and the entire next player turn. That's assuming he hasn't already expended his 1x/game Waaagh, of course.

This message was edited 1 time. Last update was at 2012/02/14 05:46:39


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If you think this is a possibility, remove casualties in such a way that he will not be in coherency with the 1 or 2 boyz who survive.

Since you must fall straight back as fast as possible(2D6 for Ghazzy's unit) the unit orientation will remain the same and he will be no longer part of the unit at the end of the next movement phase.

-cgmckenzie


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Made in gb
Decrepit Dakkanaut




You must move to restore coherency, so this will not work. He also cannot leave the unit even if this were true - he has to move away from it, which he isnt doing - he's moving WITH the unit
   
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Woodbridge, VA

cgmckenzie wrote:If you think this is a possibility, remove casualties in such a way that he will not be in coherency with the 1 or 2 boyz who survive.

Since you must fall straight back as fast as possible(2D6 for Ghazzy's unit) the unit orientation will remain the same and he will be no longer part of the unit at the end of the next movement phase.

-cgmckenzie


Even if he's not in coherency, he's still part of the unit and cannot leave it while it is falling back.

Don "MONDO"
www.ironfistleague.com
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Confessor Of Sins






Scranton

save yourself the worry... pop his waaagh before you "make the morale check" if its that scarey for you...

Don Mondo is correct

 
   
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Lone Wolf Sentinel Pilot




San Diego Ca

Specially if an IG PBS just dropped him down to Ld2 for the Morale check. Sure, Ghaz can pop a boy with his pole for a second chance at snake eyes...and if his dice are that hot you were going to lose anyways.

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