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Made in au
Sword-Wielding Bloodletter of Khorne




HQ – Wolf Lord, Frost Blade, Runic Armor, thunderwolf mount,Wolftooth necklace, wolftail talisman, 2fernisian wolves, mark of wulfen, belt of russ. Not sure which saga :S 260

HQ – Rune Priest (Jaws of the World Wolf, Murderous Huricane, Chooser of the Slain) – 115

HQ – Wolf Priest (Combi-Melta) – 105

HQ – Wolf Priest (wolf tail talisman) – 105 Do these guys exist outside of force organisation??! Also not sure of their loadouts...

ELITES – 1x Vulnerable Dread (drop Pod, wolf tooth necklace, EA) 230

ELITES – 1x Vulnerable Dread (drop Pod, wolf tooth necklace, EA) 230

ELITES – 1x Lone Wolf, Wolf Claw, Mark of Wulfen, 2 fernis wolves, 85

TROOPS – 6x Grey Hunters (1x Meltagun, 1x Wolf Standard, 1x Mark of the Wulfen) in Razorback – 160

TROOPS – 6x Grey Hunters (1x Meltagun, 1x Wolf Standard, 1x Mark of the Wulfen) in Raxorback – 160

TROOPS – 6x Grey Hunters (1x Meltagun, 1x Wolf Standard, 1x Mark of the Wulfen) in Razorback - 160

FAST ATTACK - 3x Thunderwolf Cavalry, (1 frost blade, 1 mark of Wulfen) - 180

HEAVY SUPPORT – 5 Long Fangs (4x Missile Launcher)– 115


=1905 (approx) THOUGHTS would be APPRECIATED.

-Possibly ferisian wolf pack ?
-Help me out with sagas and rules on wolf preists + rune preists force org.
-maybe turn the razorbacks into rhinos and bump the grey hunters numbers up throw wolf preists + run preists in with?
-Was thinking that the vulnerable dreds are a bit overkill- could just make them normal dreads...
-I do have a landraider or a vindicator that i thought might come in handy....

I can already see a few blunders here like delivery of preists. Go nuts on harsh criticism if thats ur thang- this is my first list just keep it constructive please


Automatically Appended Next Post:
I was thinking of making one of the grey hunter squads into blood claw + a wolf guard with a mark of wulfen in a drop pod? could be pretty nasty


Automatically Appended Next Post:
or even in a landraider (with lukas- now thatd be a cool squad...

This message was edited 2 times. Last update was at 2012/02/20 04:25:26


 
   
Made in us
Sinister Chaos Marine




Springfield Mo.

1. With as many points as you'll drop in a mounted Wolf Lord, always take saga of the bear.
2. You can allot two HQ's per FO slot, though wolf priests are generally not played. A second Rune Priest, or Njal are generally more effective.
3. If your grey hunters are trukkin around in razorbacks, there's no reason to kit them out. Trick out the razorbacks instead.
4. Never ever ever ever ever put mark of the wulfen on your cavalry. It will get you d6+1 attacks, as opposed to the 4 base attacks they get normally. On average rolls, you'll get 4 attacks. You're already rending, so the mark is a waste of points. Kit your three out with a thunderhammer, three shields, and one meltabomb. Now all your cav are wound allocated.
5. More long fangs! Six man squads with missile launchers! The pack leader gets nothing!
6. Nothing fears a lord with a frostblade. Take a hammer or a fist for str10 death on a stick.
7. Land raiders are garbage. Melta is so cheap and prevalent, that heavy armored targets go down like prom dates. Ditto goes for lance weapons, thunderhammers, fists, str 10 templates, str10 psychic powers, etc.
8. Blood claws are poop. They get a ton of attacks that don't really take down anything that is hot in the meta right now. If you dig how Blood Claws play, you should probably play orks instead.
9. A fenrissian wolf pack is a great way to deliver a wolf lord to a priority target. Otherwise, they're a wasted kill point.
10. Lone wolves are there to get killed in kill point games, but can be beasts in objective games. Kit one out in termy armor, with wolves and a heavy beating stick. Run him right into the enemies lines, and force them to deal with him.
11. If you use mark of the wulfen, you're not using your wargear. You get d6+1 rending close combat attacks, not d6+1 wolf claw, or hammer, or whatever else attacks.
12. Ven dreads can be fun, but they don't do much more than a regular dread. Put a heavy flamer on the black reach dread and drop pod away. You likely won't more than one anyway.

Hope I didn't come off as harsh, as such was not my intention.

ALWAYS ANGRY! ALL THE TIME!
 
   
Made in au
Sword-Wielding Bloodletter of Khorne




Much appreciated.Get back to you soon with updated list...
   
Made in us
Regular Dakkanaut




Space Wolves codex states that in all missions, each HQ slot allows you to take 2 HQ units. This allows you to take up to 4 assuming they have different wargear so your 4 priests is legal but as stated above, rune priests are generally more efficient than wolf priests.

2012 Atlanta Tournament Circuit - 1st 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

Ithani wrote:HQ – Wolf Lord, Frost Blade, Runic Armor, thunderwolf mount,Wolftooth necklace, wolftail talisman, 2fernisian wolves, mark of wulfen, belt of russ. Not sure which saga :S 260


Drop Mark of the Wulfen. On any model that has more than 2 attacks in its profile its subpar, and you can't use the Frost Blade with it anyways.

Saga of the Warrior Born will be better for you most of the time. With T5 you don't need Saga of the Bear if you stay away from things that are S10. Beastslayer is not a bad alternative, though I tend to put that on my Rune Priest.

Ithani wrote:HQ – Rune Priest (Jaws of the World Wolf, Murderous Huricane, Chooser of the Slain) – 115


I assume he has Meltabombs as well? If not he's a few points too much. I'd also recommend Living Lightning over Jaws of the Wold Wolf. JotWW is not as useful as it would seem on paper.

Ithani wrote:HQ – Wolf Priest (Combi-Melta) – 105


Believe you have to be in Terminator Armor to get a Combi-Melta with a Wolf Priest. If not, disregard. Consider Meltabombs.

Ithani wrote:HQ – Wolf Priest (wolf tail talisman) – 105 Do these guys exist outside of force organisation??! Also not sure of their loadouts...


More than one Wolf Priest? Interesting choice. Can be good in some armies but don't think this one is it.

Ithani wrote:ELITES – 1x Vulnerable Dread (drop Pod, wolf tooth necklace, EA) 230


Vulnerable is right! 60 points for a re-roll is a bit steep. I'd drop them down normal Dreadnoughts, especially since you have them in Drop Pods. Also, Extra Armor is mandatory for Drop Pod Dreadnoughts. You will be shot, probably by a Melta weapon. On the off chance you aren't blown up it pays to be able to get into close combat the next turn.

Ithani wrote:ELITES – 1x Lone Wolf, Wolf Claw, Mark of Wulfen, 2 fernis wolves, 85


Drop the Wolf Claw and re-read your Codex. Mark of the Wulfen doesn't allow you to use wargear in combat. You only get to use your teeth and claws. 55 points isn't bad for this guy. I spend 105 on mine but give him TDA, Thunder Hammer, and Storm Shield. Generally speaking, he has problems dying.

Ithani wrote:TROOPS – 6x Grey Hunters (1x Meltagun, 1x Wolf Standard, 1x Mark of the Wulfen) in Razorback – 160


Not enough troops for 2000 points. Not enough ranged anti-tank (you just need suppressing fire). Not enough space for your Infantry HQs.

You want 4 or 5 troop choices at 2000 points. With 1-2 Rune Priest (depending if you keep 2 Wolf Priests instead) I would bring 2 8-man Grey Hunter packs in Rhinos at least. 2-3 5-man packs in Razorbacks would not be bad either, but I wouldn't bother with any upgrades for those ones outside of your special gun.

Ithani wrote:FAST ATTACK - 3x Thunderwolf Cavalry, (1 frost blade, 1 mark of Wulfen) - 180


Drop Mark of the Wulfen. You have 6 attacks on the charge as it is, why would you turn that into 3-7 attacks? Most of the time you'll do less damage with that Mark. Take a Meltabomb or something instead for wound allocation.

Ithani wrote:HEAVY SUPPORT – 5 Long Fangs (4x Missile Launcher)– 115


Only one Long Fang pack? Well that'd be fine if you were bringing other ranged weapons.

Ithani wrote:=1905 (approx) THOUGHTS would be APPRECIATED.


You don't have a lot of vehicle suppressant. The two Dreadnoughts are cute, but with only 2 Drop Pods you only get one of them on Turn 1. All the rest of your anti-tank is close-mid range. At 1750 you want roughly about 5 units that can hurt vehicles at range (S7 and above usually). At 2000 you'll want one or two more. A Rune Priest (or two) with Living Lightning can help out a lot with this. As can a few TLLC on your Razorbacks (or even a Las/Plas if you are aggressive with them).

Beyond that, flesh out your scoring units. 2/3 games involve objectives and at 2k points you have a whopping 18 models that can score, in only 3 units. For 2/3s of the game your opponent only has to pop those Razorbacks and wipe out those models and you cannot win. That isn't particularly hard given you have no units for suppressing tanks (you don't have to blow them up, just prevent them from shooting).

Ithani wrote:-Possibly ferisian wolf pack ?


Not really needed for your list. They are okay in hybrid and useful in foot lists. You have enough armor that you can screen your Thunderwolves already.

Ithani wrote:-Help me out with sagas and rules on wolf preists + rune preists force org.


Read your Codex! You can take 2 HQ for every HQ slot on the Force Organization Chart. They all must have different wargear than one another. They all must also have different psychic powers when applicable.

Ithani wrote:-maybe turn the razorbacks into rhinos and bump the grey hunters numbers up throw wolf preists + run preists in with?


This. And then add 2 more units of 5 with Razorbacks. Yes, you will have to cut something. You have the fat in your list to be able to.

Ithani wrote:-Was thinking that the vulnerable dreds are a bit overkill- could just make them normal dreads...


Good idea. I suggested this as well earlier in this post. I would also recommend just bringing the one. taking 2-3 Drop Pods can be useful in a hybrid list if done right but both being Dreadnought carriers isn't the right way.

Ithani wrote:-I do have a landraider or a vindicator that i thought might come in handy....


Vindicators need to be taken in pairs usually since they terrify everyone. The AV14 platforms are always useful.

Ithani wrote:I can already see a few blunders here like delivery of preists. Go nuts on harsh criticism if thats ur thang- this is my first list just keep it constructive please


Good you caught that! Definitely lean towards Rhinos. Space Wolves are better at hybrid than full mech, and Razorspam is not actually that strong of an army. A few Razorbacks coupled with Long Fangs (and maybe a Dread and some Land Speeders) should give you all the ranged might you need.

Ithani wrote:Automatically Appended Next Post:
I was thinking of making one of the grey hunter squads into blood claw + a wolf guard with a mark of wulfen in a drop pod? could be pretty nasty


Not really. You can't charge when the Drop Pod comes out. Blood Claws only have two strengths: number of attacks and number of bodies. Unless you are taking a full 15 (which you do if you are on foot or if you have the right kind of Land Raider) you are better off with Grey Hunters. They cost the same and Grey Hunters can do everything Blood Claws can do, but better, except the whole having more than 10 in a squad.

Ithani wrote:Automatically Appended Next Post:
or even in a landraider (with lukas- now thatd be a cool squad...


It'll be meh in my opinion. You'd be investing too many points in one unit that can only assault and isn't as good as other armies choices for it. On top of that, for 55 points cheaper you can instead give them a Wolf Priest so they can re-roll their to hit rolls. With their volume of attacks that's an obscene amount of re-rolls. You'll be hitting with 45/60 attacks for a full 15 models. But the only way to bring all 15 is to take a Land Raider that is only good at anti-infantry. What's the point if you are already going to be doing that much in close combat? Personally I think there are better ways...

This message was edited 1 time. Last update was at 2012/02/20 18:07:38


   
Made in au
Sword-Wielding Bloodletter of Khorne




Thanks all for your time all.

HQ

Wolf Lord (Thunder Hammer, Runic Armor, thunderwolf mount,Wolftooth necklace, wolftail talisman, belt of russ, saga beast slayer) 245

Ragnar 240

Rune Preist (melta grenade, Murderous Hurricane, Living Lightning, chooser of the slain) 115

Elites

6xWolf Guard as follows:
1 Wolf Guard terminator armour combi-plasma and power sword.
1 Wolf Guard terminator armour storm shield and power sword
1 Wolf Guard terminator armour combi-melta and power sword.
1 Wolf Guard terminator armour combi-melta and chainfist.
1 Wolf Guard terminator armour storm bolter, Thunder Hammer 225
1 Wolf Guard (Pack Leader, 7xGrey Hunter Drop pod) terminator armour, combi melta, powerfist 48 (sorry about individual points just trying to wrap my head around how to write this)
Land Raider Redeemer EA (Ragnar in here) 255

Troooops

7x Grey Hunters (1x melta, MotW, Drop pod) 160

10x Grey Hunters (2x plasma guns, MotW, Rhino) 220

8x Grey Hunters (1x melta, MotW, Wolf Rhino) (<<<< Rune Priest in here) 175

FA
2x Thunderwolf Cavalry (2 storm Shields, 1 thunder hammer) 190

HS
5x Long Fangs, 2xML 2xLC 145

=2018 (18 points over is a problem for future ithani when the list is finalized)

Whos WHERE:
Wolf Lord in Cavalry
Ragnar + Wolf Guard in LR
Priest + 8Grey Hunters in Rhino
Pack Leader (termi) in Grey Hunter Drop pod

Kindo devo i couldnt keep those 2 dreads in drop pods T1... and I know im still terribad with not enough Long fangs... suggestions? Cut the LR, the wolf guard, Ragnar for 300 pts of drop pod fun + more long fangs? could be funny but im afraid that the cavalry will just get shot to hell...

Really interested in your thoughts.


Automatically Appended Next Post:
OK 2nd ARMY POSSABILITY TELL ME WHICH ONE YOU PREFER!!

HQ

Wolf Lord (Thunder Hammer, Runic Armor, thunderwolf mount,Wolftooth necklace, wolftail talisman, belt of russ, saga beast slayer) 245

Ragnar 240

Rune Preist (melta grenade, Murderous Hurricane, Living Lightning, chooser of the slain, runic armour) 155

Elites

Dreadnaught (drop pod, ea) 155

Dreadnaught (drop pod, ea) 155

Troooops

7x Grey Hunters (1x melta, MotW, Drop pod) 160

8x Grey Hunters (1x plasma guns, MotW, Rhino) 180 (<<<<< Ragnar in here)

8x Grey Hunters (1x melta, MotW, Wolf Rhino) 175 (<<<< Rune Priest in here)

FA
2x Thunderwolf Cavalry (2 storm Shields, 1 thunder hammer) 190

HS
6x Long Fangs, 3xML 2xLC 170
6x Long Fangs, 3xML 2xLC 170

=1995

This message was edited 5 times. Last update was at 2012/02/21 12:30:35


 
   
Made in us
Sinister Chaos Marine




Springfield Mo.

I"m telling you, Saga of the Bear. Grey knights are everywhere these days, and a 20 point purifier will force weapon your 300 point Wolf Lord out of existence.

ALWAYS ANGRY! ALL THE TIME!
 
   
 
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